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Posts with tag anub-arak

Random raid factors and the high cost of failure

Klepsakovic over at Troll Racials are Overpowered has a thought-provoking post asking how Blizzard's advancing raid model is affecting players and how they relate to each other. In particular, he zeroes in on a point that I think a lot of players sense but never really articulate: Not every player in a raid is going to be equally stressed by a fight, and when the stressed party or parties is randomly determined, things get ugly fast.

Compare this to encounters where the primary difficulty is role-specific or even player-specific. Good DPSers pushed their output to the limit on Patchwerk, healers learned to anticipate damage during Malygos' Vortex while one or two people got good at yanking sparks into the raid, and tanks grew experienced with fast pick-ups on Kael'thas. But the average raid group, even when experienced, probably tripped over and over again on encounters like Teron Gorefiend or Anub'arak. When you can't control who gets targeted by Shadow of Death or Anub'arak's spikes and when the randomness limits the experience that any one player can get ... Well, it's easy to see how certain fights acquire the nightmare moniker.

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Filed under: Analysis / Opinion

The OverAchiever: How to get disappearing mounts


Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we offer supplication to the gods of RNG.

Four mounts will be disappearing as a result of current Wrath achievements becoming feats of strength in Cataclysm. As such, this article's essentially an extension of The OverAchiever: Do them now!, which singled out all of the known future feats. If you're interested in snagging a Swift Zulian Tiger, Swift Razzashi Raptor, Swift Alliance Steed/Swift Horde Wolf or Crusader's Warhorse, you'll find some information past the cut.

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Filed under: Raiding, Achievements, The Overachiever

Two Bosses Enter: Eregos wreaks havoc to claim season title

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches.

Ladies and gentlemen, gnomes and ghouls ... We have our season champion: Ley-Guardian Eregos of The Oculus! In the hotly contested finals of the Wrath Original Five-Man season, Eregos tipped the scales to triumph over Anub'Arak, 48% to 42.6%. Such was the confusion that spectators hardly knew which way to look, with nearly 10% of them throwing up their hands to declare the death match a tie.

In fact, the Ley-Guardian's time inside the Two Bosses Thunderdome was anything but routine.

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Filed under: Analysis / Opinion, Lore, Two Bosses Enter

Two Bosses Enter: Anub, Eregos meet in finale; search for judges

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Anub'Arak scuttled King Ymiron and his longboats last week, 60.8% to 35.9%, to advance to this week's season finale of the Original Wrath Five-Man season of Two Bosses Enter. In the highly anticipated finals, Anub'Arak will burrow into the Thunderdome to face the dreaded Ley-Guardian Eregos. If you've never participated in a Two Boss Enters match before, please be sure to read the Thunderdome ground rules before casting your vote. Visit the comments first to get as broad a view of the match as possible before deciding whose pennant you'll be waving in the stands.

But first: We're taking a new angle inside the Thunderdome for upcoming seasons of Two Bosses Enter, One Boss Leaves. Each match will be decided by a distinguished panel of judges -- and you're invited to sit on the panel! Details after the break.

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Filed under: Lore, Two Bosses Enter

Two Bosses Enter: Eregos a finalist; Anub'Arak faces Ymiron

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. We're moving from the quarter-finals into the semi-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Welcome, one and all, to the last semi-final match of this season of Two Bosses Enter, One Boss Leaves! This week, we'll pit semi-finalists Anub'Arak (Azjol-Nerub) against King Ymiron (Utgarde Pinnacle). Both bosses enter on the wings of strong victories. Anub'Arak comes to the Thunderdome with a 64.5% approval rating from his last match, while King Ymiron brings a 64.1% rating from his own supporters.

But first, a big upset from last week's Thunderdome. In a spectacular reversal of their July deathmatch, Ley-Guardian Eregos pulled out a decisive victory over Loken. After being voted back in to the Thunderdome despite his earlier loss, Eregos showed new confidence to claim a position in this season's finals. A solid 56.5% of spectators gave Eregos the upper hand this time around, compared to only 36.9% the last time he faced off against Loken. We'll recap the battle as well as opening up voting for Anub'Arak versus King Ymiron, after the break.

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Filed under: Analysis / Opinion, Lore, Two Bosses Enter

The OverAchiever: Dungeon and raid titles

Titles; they are cool, they are wonderful, and in a not-inconsiderable number of cases, they are very hard to get. Almost without exception, every single title in the game is also linked to an achievement. Today we're going to examine how you can get (or, in some cases, how it was possible to get) about half of the 19 titles currently available from dungeons and raids. Next week, we'll cover the last half, going in alphabetical order.

If you're a skimmer, the two toughest achievements are actually at the tail end this week, and if you're currently in Icecrown Citadel, there's two currently-unobtainable titles that may interest you here (in addition to another set next week).

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Filed under: Analysis / Opinion, Raiding, The Overachiever

Two Bosses Enter: Anub'Arak pounds Dred, Eregos faces Skadi

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to the quarter-finals of the Original Five-Man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Last week's battle was all about size. In the end, being tougher trumped being larger, as Anub'Arak Pounded King Dred with 64% of the spectator vote. We'll get a view of the beat-down after the break -- plus we'll set up the vote for this week's battle between Ley-Guardian Eregos and Skadi the Ruthless.

Alert fans will note a different schedule on their weekly Thunderdome tickets. Starting this week, you'll find the past week's roundup and the next week's fight and vote in a single post. Be sure to follow the jump if you'd like to debate and vote on the upcoming battle between Eregos and Skadi. Then starting next week, we'll be hosting the Two Bosses Thunderdome on Wednesdays (moved up from Thursdays).

Join us after the break for last week's wrap-up plus next week's battle: Ley-Guardian Eregos (The Oculus) versus Skadi the Ruthless (Utgarde Pinnacle). Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Features, Lore, Two Bosses Enter

Two Bosses Enter: Anub'Arak vs. King Dred

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to the semi-finals of the five-man Wrath of the Lich King season. Scroll to the end of the last round's post for a listing of semi-final matches. Grab a seat, and let's get ready to rumble!

Welcome to the semi-finals of the Wrath of the Lich King Original Five-Mans season of Two Bosses Enter, One Boss Leaves! This week's matchup is big -- really, really big. In fact, we're thinking about expanding the Two Bosses Thunderdome so that our opponents can physically fit inside (and because these adds are not something we want running loose in the stands).

Top-seeded Anub'Arak of Azjol-Nerub squares off against the ever-popular King Dred in this week's Thunderdome match. There are sure to be plenty of hasty conclusions: "It's Anub, man -- he rocks ToC!" (wrong fight there, dude) and the inevitable "OMNOMNOM" of the dino fanboys. Rescuing us from the tedium are our loyal fans, who've built an entire season of convincing scenarios that make weighing your vote a real pleasure. Be sure to read (and contribute to) the comments before you cast your vote -- you just might change your mind after seeing what your fellow spectators have offered up for consideration.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

One Boss Leaves: A landslide win for Anub'arak

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to what's nearly the end of the current round of the five-man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

It's no surprise, really, that Anub'arak took control of this week's Two Bosses deathmatch with a 73% pounding of the Tribunal of Ages. We're not sure that voters really considered any realistic scenario when casting their votes, but we did get a few interesting setups from spectators. The quality of the floor, in particular, seemed to be a sticking point for many.

Tyr: Wouldn't Brann fall through the floor if Anub keeps burrowing holes in it? I mean, I'm sure that in Azjol-Nerub, his own kingdom, he has enough escape holes pre-burrowed to hide in, but an old titan complex just waiting to be condemned? Brann'll be lucky if the ceiling doesn't collapse and crush him on his way down.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

Two Bosses Enter: Anub'Arak vs. Tribunal of Ages

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to what's nearly the end of the current round of the five-man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

I'm hiding my eyes behind my hands for this one: Anub'Arak (Azjol-Nerub) versus Tribunal of Ages (Halls of Stone). Storyweavers, get ready to spin your webs ... This is the type of match where a good blow-by-blow account in the comments can go a long way toward swaying the vote.

But first, the pound ground rules:
  • This match takes place inside the Tribunal of Ages in the Halls of Stone ... or perhaps the Tribunal has been transplanted to the Two Bosses Thunderdome ... or perhaps they're someplace else ... Any way you slice it, the Tribunal's basic encounter mechanic functions as usual. Work with it, people! It's a fantasy tournie.
  • No matter where you choose to set the match and who you may choose to stand in for Brann Bronzebeard, his survival ultimately determines the success or failure of the mission. Anub'Arak is therefore challenged with holding the Tribunal at bay long enough for Bronzebeard to complete his task. Technically, a "win" for Anub'Arak means that neither opponent dies.
  • All of the competitors' abilities, including crowd control and other effects to which bosses are usually immune, work on their opponents.
  • Assume that the opponents share similar levels, health pools and comparative overall damage output.
  • Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
  • Don't neglect style, story and scale.
Welcome to the Two Bosses Thunderdome. Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

One Boss Leaves: Anub'Arak pounds Loken

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to Round Two of the five-man originals Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

The results from the last match of this bracket are in: Anub'Arak (Azjol-Nerub) has clearly given Loken (Halls of Lightning) a solid pounding, 55% to 40%. While some readers seemed puzzled by this week's pairing (kozom: "bug + zapper = ???"), Sunsinger wove a lengthy tale of Anub'Arak's emergence as the victor:

Yes, he knew this presence. He felt it only few times before, but beings of metal and lightning did not forget things easily. After all, his body was a masterpiece, one that probably surpassed all of the Titans' creations left on Azeroth in terms of fine craftsmanship. Not only had he known the appearance of his guest the moment the latter stepped into the Halls, he also was easily reading his intentions. Even if not for his mind sensors, it wasn't hard to tell that the Spider King came here to kill him. For a being of such ambition, the Lich King was even late to try and eliminate his most immediate rival, the Old God, because both of them were not the type of beings that liked to share power, and the Prime Designate knew that he stood somewhere between them and that sooner or later he would have to face the forces of the Scourge. And he would defeat them.

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Filed under: Fan stuff, Features, Lore, Bosses, Two Bosses Enter

Two Bosses Enter: Anub'Arak vs. Loken

Two Bosses Enter ... but only One Boss Leaves, in WoW.com's series of fantasy death matches. Welcome to Round Two of the five-man Wrath of the Lich King season. Grab a seat, and let's get ready to rumble!

Here we are: the final matchup of the second bracket of Two Bosses Enter, featuring the five-man bosses of original Wrath. Before we loose our competitors to one another's depradations inside the Thunderdome, we'd like to remind spectators that we'll have an extra vote next week to balance out the bracket. We'll be taking your votes from among every loser so far (including Round One). The top three underdogs will return to compete in the next bracket (for a total of 16 competitors).

And now ... Anub' Arak of Azjol-Nerub versus Loken from the Halls of Lightning. The ground rules:
  • Assume that the opponents along with their minions share similar levels, health pools and comparative overall damage output.
  • This deathmatch takes place in neutral territory (or a Thunderdome facsimile thereof), which shall in no way hinder either opponent from using his usual resources.
  • All the usual minions will be available to each boss.
  • Don't get caught up in gameplay mechanics and what actual players might do in each encounter.
  • Don't neglect style, story and scale.
Ladies and gentlemen, boys and girls ... Dyin' time's here.

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Filed under: Analysis / Opinion, Fan stuff, Features, Lore, Bosses, Two Bosses Enter

The Daily Quest: Rawr, chalk, and more podcasts

We here at WoW.com are on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Filed under: The Daily Quest

Blood Pact: Warlock guide to surviving Trial of the Crusader, part 2


Every week Blood Pact serves you up a dish of warlock delight. Chock full of juicy chunks of detail, smothered in lashings of class specific tips all topped off with a sprinkling of hundreds and thousands of mage tears.

This week I'm rounding off the Trial of the Crusader guide with the last three bosses; Faction Champions, Twin Val'kir and Anub'arak. A more diverse trio of boss fights you will be hard pressed to find. As with last week I aim to bring you the flavor of the fights with some insight into how they look through a warlock's eyes. Again, I'll be linking only a selection of the loot from the overly complex table. This week the Horde drops for normal mode.

Faction Champions

This will be one of those fights you either love or hate. If you haven't done it before, and don't know what it's all about, then I suggest you have a look through a full strategy; such as those on WoWWiki or Wowhead. There's a huge amount of detail to the fight most of which is pretty irrelevant when you boil it down to your role. If you are leading the fight for the first time then be ready for a headache in assigning everyone their responsibility. If you're not leading then listen to what you need to do and go for it.

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Filed under: Warlock, Bosses, Guides, (Warlock) Blood Pact

Encrypted Text: Rogue tips for raiding Trial of the Crusader, part 3

Anub'arak, after my raid through with him.
Every Wednesday, Chase Christian of Encrypted Text invites you to enter the world of shadows, as we explore the secrets and mechanics of the Rogue class. This week, we discuss some of the tips and tricks to remember when raiding the final boss of Trial of the Crusader.

Azjol'nerub was merely a setback for the final boss we face in the Trial of the Crusader. Anub'arak (too many apostrophes in the Nerubian language, I say) decides to crash the party and Arthas' powerful shockwave drops you right into his lair. We're put face-to-face with the Traitor King himself, even though we've already bested him once in Northrend.

This is one of the simpler fights in terms of mechanics, compared to a very long and drawn out encounter like Yogg-Saron or Mimiron. It's by no means easy, however, and Anub'Arak's heroic 25-man version has only been conquered by a handful of guilds worldwide. Between several new fight mechanics and very distinct phases, the encounter is fast-paced and very fun from a Rogue's perspective. After the cut, I'll talk about the specific details you can use to help your raid group conquer this over-sized beetle.

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Filed under: Rogue, Raiding, Bosses, (Rogue) Encrypted Text

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