This is extremely interesting. Guildox
is a site that tracks raiding progression solely based on earned raiding achievements -- they check the Armory entry of your guild, and then add them to a list of who's toppled which instances and when
. But they recently sent us a note about some overall data
, and it's fascinating. Below the pulldown bar of the achievement listings on their site, you'll find an "achievement rate" stat. That is the percentage of guilds who've completed the selected achievement as compared to the number of guilds in their system who've completed any of the 10 or 25-man raiding achievements.
In essence, that's the percentage of guilds raiding who've completed that achievement. And the toughest achievement in the game right now is The Immortal
, which requires you to get 25 people through Naxx
without dying once. Only about 1.5% of guilds raiding have finished that one. After that, it's Heroic: You Don't Have an Eternity
(take out Malygos in six minutes
), and Heroic: Shocking!
(bring down Thaddius without crossing charges
). The hardest 10-man achievement is the non-Heroic version of the Malygos timed achievement -- The Undying actually isn't too bad, with almost 20% of guilds having attained it.
More after the break, including information on the easiest raiding achievements.
Read more →
Filed under: Analysis / Opinion, Blizzard, Raiding, Bosses, Achievements