Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag archaeology

A beginner's guide to WoW's secondary professions

We've talked about WoW's crafting and gathering professions which only leaves the game's four secondary professions left to discuss. Unlike primary professions, you can take as many secondary professions as you want, so there are no hard choices here: if it's interesting to you, take it, and if not, ignore it.

So just what are these secondary professions? Cooking, fishing, first aid, and archaeology. And, we know, these might sound a bit on the dull side -- do you really want to spend your video game time cooking? But whatever you do, don't write secondary professions off as optional or unimportant, because they can definitely come in handy for players of all types.

So let's take a look at the secondary professions and just what they can do for you.

Read more →

Filed under: WoW Rookie, Archaeology

Patch 5.2 PTR: Finding mantid dig sites will be a breeze in 5.2

Patch 52 PTR Finding mantid dig sites will be a breeze in 52
Archaeology has always been one of those professions that you either love or hate, with little room in between. While the profession as a whole was fairly klonky in Cataclysm, improvements introduced in Mists of Pandaria helped to streamline the process a little for players. The biggest improvement by far was the ability to turn in crated relics from Pandaria in exchange for fragments from any dig site type on Azeroth -- which meant that players no longer had to dig endlessly on Kalimdor, hoping for a Tol'vir dig site to pop up.

However, the new treatment of the Archaeology profession apparently doesn't stop there. Patch 5.2 noted that a new section of Archaeology would be added for the mantid, giving players with a penchant for procuring priceless pieces something new to dig for. But as far as we knew, this meant a return to the days of endlessly digging a continent, hoping for one particular variety of dig site to pop up -- which really wasn't an ideal situation at all.

It looks like the Lorewalkers have thought ahead with a solution for this already. Wowhead dug up a new item in the 5.2 files called the Mantid Artifact Sonic Locator. This item will let you convert any Pandaria dig site into a mantid site, allowing those that have completed the other sections of Pandaria archaeology to simply get straight to the mantid stuff.

The item requires exalted reputation with the Lorewalkers, and stacks to 20, which leads one to believe it disappears upon use. While we don't know the cost of the item, it's likely you're either going to have to pay gold, or more crated artifacts from Pandaria to purchase. Regardless, it's nice to see that the devs are still thinking about both Archaeology and the Lorewalkers as the expansion moves on.


Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.

Filed under: Archaeology, Mists of Pandaria

A quick guide to archaeology on the Pandarian continent

A quick guide to archaeology on the Pandarian continent
Archaeology on Pandaria starts out much like you'd expect. At around 525 archaeology, you'll start seeing dig sites appear on Pandaria, 4 of them spread out over the continent. You'll head to each one, start surveying, and get some archaeology fragments. Sometimes, you will get a Pandaren Pottery Shard or Mogu Statue Piece, which serve as the keystone for those race's projects and can be used to solve a piece faster.

Things change a little bit when your digging digs up an Ancient Haunt. This is a Sha mob that sometimes spawns when you successfully dig up some fragments. If you kill it, you'll be able to loot more fragments.

Read more →

Filed under: Archaeology, Mists of Pandaria

Breakfast Topic: How will you level through Mists of Pandaria?

Breakfast Topic How will you level through Mists of Pandaria
Back in classic World of Warcraft, leveling typically involved one thing: slaughtering lots and lots of the current enemy du jour. Sure, there were quests and dungeons, but they were few and far between at the higher levels, so you were probably killing lots of something.

Since then, the game developers have provided us with an embarassment of riches for gaining that lovely XP. Gathering, archaeology, the dungeon finder, PvP ... Almost anything in the game you do will grant you XP in some form or fashion. In fact, I actually leveled my main toon on Cataclysm's release from 82ish to 85 using nothing but archaeology. (Yes, that was over 200 dig sites, and yes, this was prior to the archaeology hotfixes that made it much easier to level. It suuucked -- but then I was able to get the gold from all the quests I skipped, and it wasn't so bad.)

How are you planning to level your characters in Mists of Pandaria? Straight questing? Dungeon running? PvP? Or just a general mix?

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Breakfast Topics

Mists of Pandaria Beta: The best Brann Bronzebeard appearance ever

Mists of Pandaria Beta The best Brann Bronzebeard appearance ever ANY
Ordinarily, an appearance by Brann Bronzebeard is a recipe for disaster. The dwarf with a penchant for pursuing the past has a habit of meddling with artifacts and devices that simply shouldn't be touched. And although Brann always seems to set matters straight in the nick of time, it's usually a hassle to get him to that point.

Well, Brann's back in Mists of Pandaria, but this time he's not meddling with Titan computers or even out roaming Pandaria. Instead, he's waiting for you in the Lorewalkers area above Mogu'shan Palace, and he's out to make archaeology far less annoying.

In Mists of Pandaria, players can collect either pandaren or mogu fragments. More fragments are available per site, and occasionally you'll spawn an Ancient Haunt that will give you even more Mists of Pandaria Beta The best Brann Bronzebeard appearance ever ANYfragments as well. You can solve the fragments to create various items, including plenty of gray-quality vendor trash -- but you don't want to vendor these items. They also include an on-use effect. When you click the item, you can crate the restored artifact. Each archaeology puzzle you solve will give you a new artifact that you can either vendor or crate.

But what's the point of all these crates? Well, that's where Brann steps in. Brann is selling crates of archaeology fragments from every other section of archaeology. You can purchase them for one crated artifact apiece, provided your archaeology level is 600. Want more Tol'vir fragments? Solve puzzles in Pandaria and buy them from Brann. In other words, you can solve puzzles from Azeroth, Northrend, and Outland simply by solving puzzles in Pandaria and purchasing fragments from Brann.

Sound good? Well, it gets even better. If you aren't happy with where your dig sites are located in Pandaria, Brann sells an item called the Lorewalker's Map. This will randomize your digsites to new locations. And if you're tired of flying around looking for digsites, you can pick up the Lorewalker's Lodestone, which will teleport you to a random active digsite in Pandaria. Both of these items cost five crated artifacts each, and you can carry up to 20 at a time.

Between the speed boosts, the fragment boosts, and now the additional methods of gathering fragments, archaeology in Pandaria is going to be a painless process -- with the added bonus of helping you nab all those rares you're missing from other archaeology areas, too! Check out the gallery for a look at Brann's list of wares.



It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Mists of Pandaria

Build your lore library with the Lorewalkers

Build your lore library with the Lorewalkers ANY
Have you seen shrines and statues with chunks of story throughout the beta lands?

They pop with an achievement step completed when you look closer. When you put the whole achievement together, you get the entire short story. Between archaeology items and these shrines throughout Pandaria, there are plenty of lore tidbits to be found. Anne Stickney wished in Know Your Lore for a way in-game to hold on to these stories for later viewing.

There is a way, but you have to hit level 90 first to unlock it.

Read more →

Filed under: Lore, Archaeology, Mists of Pandaria

WoW Insider's Weekly Recap, featuring TradeChat's Panser

Welcome to the all-exciting, weekly news recap featuring Panser of TradeChat! In our weekly recap, we'll be tackling the hottest news and whatever other kickin', rad items have come our way throughout the last week. This week's topics include: Make sure you subscribe to TradeChat and check back every week for more Weekly Recaps!

Filed under: News items

Improved digsites in Mists of Pandaria archaeology

Image
When I hit the new skill cap in archaeology on beta and achieved Zen Master, someone in my beta guild remarked that 600 skill points in archaeology sounded painful. But it's not -- it's actually better! Archaeology got some buffs in Mists of Pandaria.

There are only two new races to worry about, the pandaren and the mogu, and you get nothing but these two on the continent of Pandaria. As usual, players get four random digsites across the entire continent, though it's currently bugging out to three or even two sites only. But Pandaria is so huge, you say. We're restricted to no flying until 90. How can it not be painful?

Read more →

Filed under: Archaeology, Mists of Pandaria

Mists of Pandaria Beta: New archaeology items

Players with the archaeology profession will get to experience some joy come Mists of Pandaria, according to a new post at MMO-Champion. All of the datamined items are directly related to Pandaria itself and allow us to start piecing together the history of the continent. Pandaria currently is such a new land to all of us that Matt Rossi and Anne Stickney have managed to condense all of the lore we currently know about it into a single post, which is truly an epic feat. The new items introduced through archaeology will help us paint more of a picture of what Pandaria's history was and who the major players were.

Items such as the Manacles of Rebellion, Cracked Mogu Runestone, and Petrified Bone Whip are relics of the depraved Mogu Empire, focusing on their love of torture and slavery. The Spear of Xuen and the Standard of Nuzao show us that the pandaren aren't the naive, comic race that some people are assuming; they've fought in and won their own wars. And in classic pandaren fashion, the Empty Keg of Bewmaster Xin Wo Yin and the Twin Steins of Brewfather Quan Tou Kuo highlight the race's love of beer.

As it's still beta; things are still subject to change. For one, I'm hoping Blizzard adds in more pandaren lore items. Beyond that, I'd like to see some new on-use vanity items like the Last Relic of Argus, as these datamined items all lack any on-use effects. Finally, I think Blizzard may want to revisit the rarity of some items; the Edicts of the Thunder King make very little sense as a common item when you realize they're essentially the same as finding the stone that holds Hammurabi's Code or the tablets of the Ten Commandments.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: Archaeology, Mists of Pandaria

Breakfast Topic: I found a tol'vir rare... oh, no

I'm not kidding you guys. Seriously. I was doing archaeology the other day, flying around happily on the new Heart of the Aspects, listening to some music, when the most amazing thing happened. After solving for a Castle of Sand, I began my tol'vir archaeology ritual of pressing the solve button, closing my eyes, turning around and running out of the room. When I return, hopefully a rare tol'vir artifact will be waiting for me to obsess over.

This phenomenon known as the tol'vir rare find is an anomaly. Two quickly made their appearance for me, then vanished, forever leaving me to a storeroom full of Canopic Jars and Sketches of Desert Palaces. It's getting quite full in there. But not this faithful day. This day would be different.

Finally, the impossible happened -- another tol'vir rare. I'm freaking out, man. It's the monkey paw! And the worst part about this blessed miracle is that I can't go to sleep until I solve it.

Have you ever experienced the pain of the double-edged sword in World of Warcraft? Have you ever been the victim of something lucky that turned into an obsession?

Filed under: Breakfast Topics

Breakfast Topic: What do you do while you're doing archaeology?

It's no secret that archaeology can be a boring pain in the butt. Archaeology is less of a profession and more like a Profession in which I have spent a long time studying, gotten my degree in, and now dedicate my life's work to. Podcasts are an excellent diversion, but there's something tactile missing.

One night while I was out in the Uldum desert, painfully sulking my way from one failure of a dig site to the next, I got a whisper from a fan and reader who just wanted to say hello. "You caught me at the best time, in fact," I told him. "I'm just bored doing archaeology."

This became a thing. We got on pretty well. Other people began to send me messages during my archaeology sessions. If you know my name (pretty easy to find me if you look hard enough) and I'm on WoW late, you should say hello. You just might get me right in the middle of archaeology.

What do you like to do to pass the time while doing archaeology?

Filed under: Breakfast Topics

The 7 best suggestions for improving archaeology

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. Today, we are still searching for the Crawling Claw.

Wow. OK, a lot of people care about archaeology, or at least about improving archaeology. Last week's OverAchiever, How archaeology could get a lot worse (and why we hope it won't), spurred a ton of discussion and was kindly linked on the forums as well.

Players wrote in with a lot of their own suggestions, criticisms, and comments, and a lot of them were so good that I honestly felt that WoW's most widely despised profession probably merited another look with those in mind.

Read more →

Filed under: Achievements, The Overachiever

The OverAchiever: How archaeology could get a lot worse (and why we hope it won't)

Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. Today, we are really, really pissed off that we can't get the Crawling Claw.

There are two kinds of people in WoW: people who hate archaeology, and people who really hate archaeology. While it seemed like it was one of the more promising additions to Cataclysm, archaeology just hasn't worked out as well as everyone had hoped. Even the most dedicated lore nerds are guaranteed to wilt in the face of the game's most relentless RNG.

Whatever, right? Some experiments work, some don't, and it's ultimately more important that Blizzard's willing to take these risks in the first place. But ever since Mists of Pandaria was announced, I've been worrying more about archaeology's future. As Ghostcrawler once observed, archaeology was designed to be easy to add to, and it's reasonable to expect new races and new items to appear in the future. However, unless something fundamental about its design changes between now and Mists, it's the only profession guaranteed to become an absolute hell as it expands.

Why? Because archaeology suffers from two problems: It's too random, and it's not random enough.

Read more →

Filed under: Achievements, The Overachiever, Archaeology

Breakfast Topic: Could transmogrification save archaeology?

Archaeology
This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages.

Ah, archaeology -- a secondary profession with so much potential in theory, and the mind-numbing death of many hours of playtime in reality. I was originally really excited about a global scavenger hunt as a downtime activity, but after skilling it up, I lost interest. Piecing together tons of vendor trash in the hopes of my next find's being a rare became just another grind for items.

Now that the Cataclysm expansion is winding down, I've been thinking about where archaeology could grow from here. Certainly there will be more toy-type items and account-bound epic gear to chase after, but what else could this profession bring to the game?

It occurred to me that with the coming of the transmogrification feature, digging around Azeroth could be made interesting again. Instead of adding a number of gray-quality artifacts to sell for pocket money, why not have the common finds be transmoggable art pieces? Think gray-quality versions of gear, good only for costume unlocks. What better way to bring old stuff back to the present than by having us literally dig it up? It could work as an avenue to bring back discontinued tier looks (imagine digging in Eastern Plaguelands for pieces of original Naxxramas raid gear) or even open up items that never were before available to players (like a giant totem skin for two-handed maces, so you can look like a tauren warrior from Warcraft III)!

Where else do you think archaeology could go? What do you think we could be digging up in the next expansion?

Filed under: Breakfast Topics, Guest Posts

Breakfast Topic: How do you feel after spending time with archaeology?

Clockwork Gnome
This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages.

Right now, I'm taking a break from archaeology. I spent the days between the U.S. holidays of Memorial Day and Labor Day digging from two to six hours, flying up and down Kalimdor, in an attempt to get the Vial of the Sands. I felt someone within my guild should have it. While I had other guild members doing archaeology, they weren't dedicated -- no, the proper term is "crazy" -- enough to spend hours doing this. By the end of August, I didn't care about the items that got me 100 or 200 gold when vendored (Cat Statue with Emerald Eyes and Silver Scroll Case). I just wanted the recipe. Finally, after my fifth canopic jar, there it was. I had all the mats ready, and the day I got it, I could become a dragon.

I almost never use the mount. If someone wants a ride, I transform and we go once or twice around town. But as my permanent ride? No. It's too big and awkward for my tastes.

Read more →

Filed under: Breakfast Topics, Archaeology, Guest Posts

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
WoW's 10th Anniversary 11/21 - 1/5
Pilgrim's Bounty 11/24 - 12/1
Darkmoon Faire 12/7 - 12/14
Feast of Winter Veil 12/16 - 1/2

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Occupy Orgrimmar
Midsummer Flamefest 2013
Running of the Orphans 2013
World of Warcraft Tattoos
HearthStone Sample Cards
HearthStone Concept Art
Yaks
It came from the Blog: Lunar Lunacy 2013
Art of Blizzard Gallery Opening

 

Categories