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Posts with tag arena-ranking

SK Gaming's Arena Ranking system revamped

SK Gaming sends word that they've updated their Arena Ranking system -- if you want to find out who the best players or teams are on your Region, Battleground or Realm, this is the place to go. You can see the top player or team rankings separately, or even check out the most popular setups by spec and class (and surprisingly, Hunters are on top! No, I'm just kidding, of course it's Warrior/Druid. What did you expect?).

Very nice tool, and it's just been updated recently, so it's faster and more accurate than ever. Talents are new to the system as well, but they're integrated very well, so its easy to quickly pull up whatever group of players or teams you want to look at, and then pull all kinds of statistics out of there, including ratings, setups, and builds for everybody. And as someone who's done some web programming in the past, I'll say that whoever coded it knows their stuff -- those URLs are awesome.

Plus, we hear that some of the Chinese team names are pretty funny, but considering we're not actually fluent in the language, we'd never know it. Anyone want to translate the better ones?

Filed under: Fan stuff, PvP, Classes, Battlegrounds, Arena

The Colosseum: Ryzer, the Warlock

The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.

So far, your intrepid Colosseum has brought you a shaman multi-boxer, a rogue, a warrior, a druid, and a hunter. This week, we're looking at a Warlock player -- Ryzer of Shadow Council. The Warlock class itself used to be a great deal more dominant in Season 1 of the Arena. Now in Season 4, of course, it's not been faring so well. Armor penetration, increased tactics for dealing with Fear, and a few nerfs have come together to make the Warlock class a reasonable, but not dominant, Arena class.

This is what makes Ryzer's 3v3 team -- SUPER CUTIE FEAR SQUAD -- an interesting team for this week's Colosseum. Comprised of a Druid and two Warlocks, it's a team that definitely leans on its class makeup for some interesting fights. Check out what Ryzer had to say behind the cut.

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Filed under: Warlock, PvP, Interviews, Arena, The Colosseum

Blood Sport: RMP Rampage

PvP in its purest form is a beautiful thing. Amanda Dean, always obsessed with the thrill of victory and the agony of defeat brings you news you can use in the Arena. When last seen, former Blood Sport columnist V'Ming Chew was seen being chased by an angry pack of Gnome Warlocks in the farthest reaches of Outland.

In 3v3 matches, Rogue, Mage, Priest (RMP) teams have proven to be the ones to beat. Six of the top twenty Arena teams on live servers sport this composition. This team combines outstanding crowd control with abilities to survive until the end of combat. The team is not unbeatable, if caught without cooldowns available, this low-armor team falls prey to burst damage, especially if the Priest is dead or otherwise occupied.

The Priest's primary function in the group is dispelling both offensive and defensive abilities. It may also Mana Burn if there is no need for healing or dispelling. In practice, since the priest is often the first target, it spends a lot of time and mana staying alive with the Rogue and Mage work their magic (and stab things). The Priest is often the primary target in the composition because they are usually the only ones visible at the start of the fight and are the lone healer partnered with two pure DPSers. Pain Suppression is your friend and my enemy.

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Filed under: Mage, Priest, Rogue, PvP, Blood Sport (Arena PvP), Arena

Holy Paladin! A 3,000 team/personal rating


While many people enjoy Arena play, for both fun and gear, some teams really stand out from the crowd. DonLolo z Wladem, a 2v2 team from Burning Legion EU has topped the arena charts with a 3,000 team rating. Not only does this team have no need to worry about rating requirements for Season four gear, but they will have plenty of arena points to spend once it is released. This rating yields 1,140 points per week at the 2v2 level.

The team is led by Noksil a Human Paladin. Noksil is the first player to reach a 3,000 personal rating. The build for this mighty combatant consists of 44 points in holy and 17 points in Protection. This build reflects the versatility of hybrid classes in DPS and healing. The team roster also contains two Subtly Rogues: Mnius with a personal rating of 2,883 and Tatus; who carries a rating of 1965 for the 15 games he's completed this season on the team.

Congratulations DonLolo z Wladem. Welcome to the Arena Hall of Fame.

Filed under: Ranking, News items, PvP, Arena

Breakfast Topic: Team ratings and arena gear

Blizzard's cracking down on the arena smurfing problem yesterday by requiring not just a personal arena rating for the purchase of higher level gear, but a team arena rating as well.

Now, my guess is that this won't affect most of us-- in that light, this is a pretty good change, because it only affects those who were switching around teams just to grab a higher personal arena ranking. But you never know until you ask, so what do you think about this arena rating change? Yea, nay, or who cares?

Odds are that if you don't have a chance at the higher gear anyway, you aren't concerned about it, and if you were legitimately winning in the arenas, you probably have both a high personal and team arena rating anyway. If you are opposed to this, why? Did Blizzard catch anyone in this little trap that they shouldn't have?

Filed under: Analysis / Opinion, Ranking, Blizzard, PvP, Breakfast Topics, Arena

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