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Posts with tag arena-season-3

Breakfast Topic: How is Arena Season 3 treating you?

It's been 1 whole day since Arena Season 3 has been up on the Live servers, but we want to know if it's everything you thought it would be. Have you been away and are now back for more? Did you return to find you lost the taste for blood? Or was the lure of cheap Season 1 items too much for you to stay away?

Did you team fall apart? Or are you back and badder than ever? Or have you never let up?

Tell us, what has been your reaction to the new Season now that it is here?

Filed under: Analysis / Opinion, PvP, Breakfast Topics

PvP spending questions: Value vs. Cost vs. Time

With Arena Season 3 starting today, as you know, the Season 1 weapons and armor are now available for purchase with Honor. While some people may be able to just walk up and buy everything in the store, most of us have limited points to spend, and the right way to spend them isn't clear. In my case, for example, I find myself facing a difficult choice: Should I get a Season 1 epic weapon now, then spend my arena points on one piece of Season 3 armor? Or should I continue saving up my arena points to buy the even better Season 2 epic weapon later, and then spend my honor points on some Season 1 armor now? What is the real trade-off in terms of the relative value of items, their costs, and the time I'll have available to use them?

The particular character in question is my draenei hunter that I just finished leveling about a month and a half ago. I'm having trouble finding good upgrades in any remaining quests, normal instances, or even heroics, but sometimes I still feel quite behind a lot of the other players I see in the battlegrounds and arenas. I'll probably start going to Karazhan with this character soon, but ideally I would love to be able to gear up with PvP and get into my guild's Zul'Aman raids early. I'd like to start being more competitive in Arenas as well -- sooner rather than later. At the current rate I'm going, it'll take me another two months before I have enough Arena points to spend on a Merciless Gladiator's Crossbow of the Phoenix (from Season 2). If I bought the Gladiator's Heavy Crossbow (from Season 1) with Honor today, though, would that help put me on a more even footing with other players sooner? Perhaps I would compete more effectively and gear up in other ways much faster? Or is it really worth the wait for the better weapon? (In case you're wondering, the Season 3 Crossbow requires a 1850 personal rating, so it's something I can't get without serious gear improvements.)

What sort of PvP spending quandary are you in? If you're in a situation like mine, feel free to ask your question below, and see if our readers have an reply for you. Hopefully our new commenting features will help facilitate some practical suggestions.

Filed under: Hunter, Tips, PvP, Raiding

To shop with honor

Although Patch 2.3 arrived two weeks ago, it isn't until today that Arena Season 3 will make its official debut. Just like in fashion, the styles of the previous Seasons will go on sale for low, low prices. In fact, in true Filene's Basement style, the items from Season 1 will become purchasable with Honor and Marks of Honor. The once-shiny gear from Season 2 are being taken off the racks to make way for the latest Vengeful Gladiator's fashions, complemented by Vindicator's accessories. Some players looking ahead have already saved up on the maximum Honor of 75,000 and maximum Arena Points of 5,000 in preparation for the new Season. I think I have an idea of how my wife feels when Mango goes on sale and a new line comes in. It's kind of like the World of Warcraft equivalent of Black Friday.

How about you? What's on your Honor shopping list? Will you be buying Season 1 gear or spend it on the new Vindicator items? Will you be buying armor or weapons? Are you trooping over to the Hall of Legends or the Champion's Hall before you head over to Area 52 (with branches now open in Nagrand and Blade's Edge!)? Choices, choices.

Filed under: Items, Analysis / Opinion, PvP

Around Azeroth: Revenge of the Patch


Today's Around Azeroth comes to us courtesy of Dameon, level 70 Disc/Holy Priest of the Nazjatar Server. He said this about the above picture:

This was taken 10 minutes after 2.3 went public and the Nazjatar realm was back up. With the release of new items from the Heroic Badge vendor, it looked like half of the server was there.

Considering we have Arena Season 3 coming, I suspect this will be repeated -- only this time at the PvP gear vendors, and not at the Heroic Badge vendors. Well, except there will likely be a lot of bodies laying around them on PvP servers as players kill each other for the chance to get their gear.

Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! You could find your pictures and story featured next on Around Azeroth!

Filed under: Screenshots, Around Azeroth

Win Trading: Cheating for the top Arena spots


Not only am I gullible, but I always seem to be the last to find out about the latest cheats. Here I am thinking that top Arena teams are there because of skill and teamwork, but it turns out that some of them are there because of a little thing called "Win Trading". I mean, I did know that there was some cheating going on, but that was legitimately high ranked teams selling spots for titles. It seems that now, top teams in certain Battlegroups are ranked so high solely because of Win Trading.

What is Win Trading? It is when a team raises its ranking by only playing a farm team that agrees to lose. The most common "trade" is for the farm team to be made up of alts of another highly ranked team and they switch. So for example, Cheating Ranked Team A will play Loser Farm Team A for 10 games. Then Cheating Ranked Team A will get on their alts and be Loser Farm Team B, losing to the mains from Loser Farm Team A (which are now Cheating Ranked Team B) for 10 games.

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Filed under: Analysis / Opinion, Events, PvP, Forums, Arena

Extended maintenance and new Arena Season 3 vendors


In case you haven't heard, Arena Season 3 starts tomorrow. Blizzard is taking down the servers at 2 AM PST and is scheduled to bring them back up again at noon. When the servers come up, Season 3 will begin, Season 1 gear will be available for honor purchase and there will be new Arena Vendors.

You will no longer need to travel to Area 52, pile into the little hut and speak to the Pinchwhistles in order to buy your Arena gear. As of the beginning of Season 3, you will be able to purchase your Arena gear outside of the Arenas in Nagrand and Blade's Edge and even in the old world town of Gadgetzan.

How many pieces of Season 3 gear have you saved up for? What do you have planned for the downtime? (Other than reading WoW Insider and Massively, of course.)

Filed under: Events, Realm Status, News items, PvP, Forums, Arena

Season 1 Prices revisited as items go on sale tomorrow

We heard a long time ago that Arena 1 sets would be purchaseable with battleground honor and marks, and it looks like tomorrow's the day-- all those marks and honor you've been saving up will be able to get you some Arena PvP gear.

We posted prices a while back as well, but just in case you missed them, here they are again, at Curse's website. The full list of prices is after the jump-- lots of people will probably be headed for the weapons, but make sure to bring lots of honor and marks. While the offhand weapons are the least pricey (at 9k honor), the marks are probably what will break people-- you need 20 Eye of the Storm marks for all the one-hand weapons, and 40 AB marks for the two handers. Librams, relics and totems are the cheapest-- only 8k honor and 10 EotS marks.

The full list is printed for your convenience after the break. Got honor? If you want to grab some of that season 1 gear tomorrow, you're gonna need it.

Read more →

Filed under: Patches, Items, Economy, PvP

Making money from Season 3



Tomorrow morning Arena Season 3 is scheduled to start up and, among other things, this will bring a lot of new loot into the game. I'm sure many of you are like myself and have been hoarding up honor and arena points in order to buy the new gear as soon as it appears on the vendors. This season, due largely to the new rating requirements placed on some of the new items, I've decided to actually put forth effort to be competitive in the arena.

With that in mind, picking up the new PvP gear becomes a priority, and I imagine other people are going to be in a similar position. Gone are the days of dying in the arena week after week in order to finally pick up that amazing weapon. Of course, for many players, there's a much more important aspect to preparing for Season 3: making money on the auction house.

Read more →

Filed under: Analysis / Opinion, PvP, Making money

Do BG's need diminishing returns?



As we all know, with the changes to Alterac Valley in patch 2.3 have come changes to the tactical balance of the game. Specifically, if you're not willing to put some real effort into defense, you're not going to win, and you can end up in a turtle game waiting for one side to run out of reinforcements. Which leads me to wonder: if the games are inherently limited by the reinforcement factor... if by killing opposing players you will eventually win the game and as result there's no way the games can last indefinitely... then what do we need diminishing returns on honor for? Battlegrounds are limited in that you have no real choice but to kill the same people over and over again, after all.

There's never going to be a setup where one side agrees to be honor famed by the other in AV now, if that ever happened in the first place. One side is going to lose, the game is going to end, and a new game start up: but if you've played in a lot of AV's lately where one side put up a vigorous defense and the two factions clashed for a significant melee, then you may have noticed as I have that your estimated honor for the day will often be wildly overstated. For instance, yesterday I managed to squeeze about 4k honor out. But when I went to bed, it said I had almost 6k honor estimated. I understand what estimated means, that it's not accurate, but the idea that the system estimated an additional 2k honor over what I had actually earned made me wonder if there was a way to improve this. With Arena 3 coming out tomorrow, people have either acquired the honor they want or will be working to do so, so it seems like a good time to consider if we need what seems to be an outdated means of preventing repeated ganking or honor farming.

Then again, I suppose you could do it in Warsong still. AB and EoTS also have their limiting factors built in, but Warsong keeps going until someone caps 3 flags. Maybe we could just eliminate the honor decay in the other three BG's? That might make Warsong drop in popularity, though.

What do you think? Do we need diminishing returns on honor in battlegrounds?

Filed under: Patches, Analysis / Opinion, Odds and ends, PvP, Factions

WoW, Casually: Thanksgiving edition


Each week, Robin Torres writes WoW, Casually for the player who has 2 hours or less to play at a time.

I hope everyone had a drama-free Thanksgiving (void where prohibited). And for those of you in retail, it's been nice knowing you. We'll see you at Christmas.

This weekend, the Call to Arms is for Alterac Valley. I expect AV to be packed with people because of the holiday weekend. Those of you who have some extra playtime this weekend should take advantage of the lower queues for AV in order to save up more honor for the Season 1 gear that will be available for honor purchase on Tuesday. Those purplez will be the best gear available for the playtime challenged, so if you are at all PvP inclined, go forth and play in the snows of Alterac Valley this weekend.

Read more →

Filed under: Fishing, Events, PvP, Quests, WoW, Casually, Battlegrounds

The Care and Feeding of Warriors: Leveling Up 41 - 58



The Care and Feeding of Warriors heads into the home stretch of this series of leveling guides with a look at the levels that used to be just before endgame, and which now are just before stepping through the dark portal. Luckily, Matthew Rossi has so many warriors that it's not terribly hard to find one he hasn't leveled that far yet. The poor tauren warrior in today's header was actually his first tauren warrior, only to fall away neglected when he rerolled on Malfurion. Looks lonely, doesn't he?

We've covered getting your new warrior up and running, and we've covered getting her or him through the mid-level game. Now it's time to talk about the time before you can go to Outland, when you're finally wearing plate, running some of the most well designed instances in the game (hopefully, anyway) and finally getting access to the highest tiers of talents.

I've been asked in previous posts to tell people what talents to pick for the fastest leveling. I haven't done that because it really depends on if you're playing solo or grouping often. If you're running groups with a pack of like-minded, same level friends, then Protection is the strongest talent tree for leveling. Running instances and doing instance quests will get you to 58 faster than soloing, and Protection is probably the most useful spec for a single warrior in a five man group. If, however, you're going to be spending a lot of time solo, then Arms is probably the easiest spec to level in. Get some decent 'of the bear' or 'of the tiger' greens, keep them updated every couple of levels, get the biggest, meanest two hand weapon you can and go to town. I personally leveled my most recent warrior (draenei) to 55 in Fury just because I'd used arms for my human, my tauren and my orc (my night elf was all over the place) and while it can be more difficult, it's not as bad as you'll often be told it is if you have the right gear. Patch 2.3 has actually gone a long way towards fixing itemization for the leveling fury warrior. Either way, Arms or Fury are better for leveling than Protection if you are spending the majority of your time soloing. If you're running a lot of instances, go Prot.

These are the levels where you can actually feel your spec. Mortal Strike, Bloodthirst and Shield Slam are in your grasp, the former kings of their respective talent trees. You'll be able to go 41 points in a tree, should you so desire, by level 50. So it is in this band that you'll be able to say 'I'm a Prot Warrior' and really be accurate.

Read more →

Filed under: Warrior, Patches, Analysis / Opinion, Leveling, Classes, Alts, (Warrior) The Care and Feeding of Warriors

Blood Sport: Building an Arena team, part 2

Every Thursday, V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas. He also dabbles in the dark arts in Blood Pact.

Welcome to part 2 of 'Building an Arena Team'. With the start of Arena Season 3 on Nov 27, are you looking to form your own Arena team to kick some butt? While part 1 looked at the classes you'll want in your team, let's look at other important aspects of running a winning Arena team.

Read more →

Filed under: Analysis / Opinion, How-tos, PvP, Guides, Blood Sport (Arena PvP), Arena

Blood Sport: Season 3, rise of the Hunter?

Every week, V'Ming - who thinks that gnome warlocks are travesties of nature and need to be KOSed - shares thoughts and ideas on becoming deadlier at the Arenas.

I'm postponing part two of Building an Arena team to look at the effects of patch 2.3, with Arena Season 3 just round the corner on Nov 27. With this patch, we are looking at some of the biggest changes to how a few classes work since WoW's launch in 2004, particularly for hunters and druids.

Read more →

Filed under: Patches, Analysis / Opinion, PvP, Classes, Blood Sport (Arena PvP), Arena

Confirmed: Season 1 gear change delayed with Season 3


Drysc has confirmed that moving the Arena Season 1 gear to the honor vendor is part of the Season 3 event and has therefore been delayed along with Season 3. This means that you will be able to purchase Season 1 gear with honor on November 27th when Season 3 begins or on November 28th for European servers.

Drysc says there are technical reasons for the delay of purchasing the gear. The event that begins Arena Season 3 is "already tested and locked down" and while they have discussed releasing Season 1 to honor as per the original schedule, they have decided it is not feasible.

It was suggested that Blizzard start the event as originally scheduled on the 20th but not start Season 3 until the 27th. But Drysc responded that while it was possible, it would also make Season 3 gear available while Season 2 was still underway. "It's just not going to happen."

Do you think delaying the purchase of Season 1 gear with honor as a reasonable delay? Or do you see it as an opportunity to save up more honor for your purchases?

Filed under: News items, PvP, Forums

Alterac Valley is the new Alterac Valley

Today was the first day in my 'Matt runs AV in the morning while his wife's asleep so he can make breakfast for her' scheme since Patch 2.3 changed AV. We all know that I'm a big fan of Alterac Valley, and since my stated goal in running PvP battlegrounds until Arena Season 3 eventually comes out is to collect enough honor to go into full-time arena play alongside my wife wearing as much Season 1 gear as I can get my grubby hands on, the amount of honor I can accumulate in a two hour patch of play is important to me.

So far, it's been very nice.

The removal of the lieutenants and commanders and the emphasis on taking and holding bunkers to remove the marshalls means that there's a lot more actual PvP going on, at least in my battlegroup. (Go, Shadowburn!) I ran several matches this morning, and AV doesn't seem to have bogged down as everyone indicated it would: the honor from capping a bunker or tower is adjusted upwards to 62 so there's a real reason to make sure it gets done, while the other team definitely doesn't want you to do it. I fought more in the Icewing Bunker than I have in quite some time. At one point, I managed to hold a druid/warlock/rogue team just long enough to ensure that the bunker burned. Sure, they killed me, but they killed me too late, and that's a victory in my eyes. I stopped running AV long enough to run the daily PvP quest (today it was EotS) and after a frustrating low-honor match, we got that done on my second run, meaning that I actually made a tidy little sum of gold and honor that helped push me over 2000 for the day.

AV seems revitalized to me, and much less a PvE experience. I learned a lot, including that a warrior with even an enhancement shaman tossing him the occasional heal can rip faces off. Icewing Bunker is mine!

How is AV working out on your battlegroup? Are people still trying the zerging tactics without holding bunkers? Are folks hip to capturing mines for reinforcements? Are your matches more PvP oriented than before or less?

Filed under: Patches, Analysis / Opinion, PvP, Quests, Making money

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