Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag arena-tournament

Blizzard posts another Arena Tournament update


Aratil posted another weekly update on the top teams on the US Tournament Realms, with last week's number one BARKSDALE CREW remaining stagnant at 2501 rating, allowing last week's third placers well then to move past them into first place. Curiously, well-known pro gamer Serennia's We Met on eHarmony, another Death Knight/ Paladin/ Warlock comp, which was fifth last week tanked to 43rd place. Interestingly, Serennia openly dissed NO LIGHTNING GEN BRAH in his blog as "not-so-surprisingly horrible," while taking a potshot at less popular Battlegroups. The players of NO LIGHTNING GEN BRAH currently hold the top spot of the 3v3 bracket on the Rampage Battlegroup and maintained status quo in the rankings on the Tournament Realms.

Of course, it's important to note that none of these rankings really matter at this point. As Serennia noted in the same blog entry, players only need their teams to be in the top 1000 to qualify for the invitational phase of the tournament. Standings right now are merely observational benchmarks and Aratil's regular updates are nothing more than that -- updates. Although the US Tournament Realms indicate a trend towards the Death Knight/ Paladin/ Warlock team comp, the European side has a fair share of Rogue/ Mage/ Priest teams. That said, the top team in Europe as of this writing is also a DK/Pally/Lock comp that wasn't in the Top 10 last week. In Korea, where teams are still working their way to crack 2000, the most popular comps are the expected RMP with the current top team being a Death Knight/ Paladin/ Hunter. Yep, it's almost the same dominant setup with a Survival Hunter instead of a Warlock.

Read more →

Filed under: Analysis / Opinion, PvP, Arena

Arena Tournament moves to third phase


Registration for the 2009 Arena Tournament closed last Tuesday and the competition has now moved on to its third phase. Teams have been locked down, meaning existing teams may no longer add players to their roster. Players may continue to create new teams but will be unable to invite additional members beyond those that sign the original charter. Games played prior to the lockdown will still count towards the final tally that determines which teams advance to the next round.

This is the home stretch for players who wish to qualify for the next stage in the Arena Tournament, where the top 1000 teams will move on. Players looking to obtain Murkimus the Gladiator need to play 200 games between March 10 to April 6, while players aiming for the Vanquisher title need to get within the top 1,000 teams within the same time period. Currently, the 1,000th team on US Tournament Realms is hovering around 1,600 rating so finishing somewhere between 1,700-1,800 would probably be a safe bet for the title. Good luck to everyone!

Filed under: Blizzard, PvP, Arena

Victory from the jaws of defeat


Hate Arenas all you want, but I love it for the fact that you will sometimes see the grandest display of skill and mastery of the game in PvP and when those moments happen... it's magic. How appropriate then, that the most magical moment in quite possibly all professional Arena Tournament history was performed by none other than a Mage. It's a phenomenal comeback tale that ranks right up there with the greatest comebacks in sports -- and not just eSports.

Team H O N was down 1-2 against SK-Gaming Asia, better known as the Council of Mages, winners of the Worldwide Invitational in Paris. Both teams from Korea sported the same RMP comps, with some spec changes in between matches to keep everyone guessing. In the fourth match, played in the Ruins of Lordaeron, SK-Gaming showed superb control despite H O N going offensive in the first few minutes... so superb, in fact, that at one point the shoutcasters were already congratulating SK-Gaming. If you've kept abreast of the tiny bits of the ESL Global Finals here at WoW Insider, you'd already know that H O N won the tournament so it should be no spoiler that they escaped from being down 1-2 to tie and eventually win it all.

That's not the magical moment, though. You have to see it for yourself. Don't worry, the video might be long (that's just the first part of the match) but the most jawdropping moment happens right before the four minute mark. The movie may well be Moviewatch material if only because it's so unbelievable you're tempted to think it's all machinima. But the coolest thing about it is that it's not, and OrangeMarmalade will be celebrated as one of the greatest PvP Mages of all time.

Read more →

Filed under: Events, PvP, Arena

Arena Tournament moves to second phase


It's time to get Murkimus the Gladiator! The Arena Tournament has officially moved on to the second phase of the tournament, where all matches played will count towards the season rankings. The bloodshed began last February, kicking off a two-week testing phase where players could create fully geared Level 80 characters, test out comps and strategies, and generally get warmed up for the real deal.

Players interested in participating simply have to pony up $20 or €15 for a shot at winning prizes totalling $200,000. All ranked matches now count towards the qualifiers, and the players belonging to the Top 1000 teams will receive the title of 'Vanquisher' on all their characters Level 71 and above on the live realms. Players who don't crack the upper echelons of Arena rankings can still get the lovable armored murloc pet by playing 200 matches. The matches must be played on the same character and with the same team charter.

Blizzard has also opened up Arena Tournament forums for US realms and EU realms, which players can use to recruit for teams, discuss strategies or ask for advice, and generally keep up-to-date on the latest goings-on in the Tournament Realms. Of course, if you want a good shot at winning, it might help to take some pointers from Korea's H O N, who played RMP to a completely different level, taking home $30,000 at the recently concluded ESL Arena Tournament.

Filed under: PvP, Arena

Did Resilience fail in Wrath?


I'm sure that one good question has been running through the minds of a lot of PvP players is if Resilience is worth it. The trend early on in Arena Season 5 was the predominance of burst, keeping matches fast and putting the worth of Resilience under the microscope. Blizzard has repeatedly said that Resilience would make a difference, but the truth is, this only applies to higher levels of Arena play where players have access to the best Resilience gear. Because of the high item budget of Resilience, most players won't feel its impact with only a few items.

Ghostcrawler chimes in with Blizzard's analysis of how this happened in Wrath of the Lich King. He explains how PvE content was made very accessible, thus giving many players access to powerful gear (or weapons) while introductory PvP gear came much later and was difficult to get. This resulted in players entering Arenas with low life and no resilience -- you can probably imagine how that turned out. It didn't help that classes were dealing too much burst to begin with, which led to class changes through several patches. A final point he mentions is how BC granted a lot of Stamina that wasn't replicated in Wrath, which made players "feel a little fragile initially".

Read more →

Filed under: Analysis / Opinion, Blizzard, PvP, Arena

ESL Arena tournament Finals kicks off in Germany


The Intel Extreme Masters World of Warcraft Arena tournament will be culminating at the CeBit in Hanover, Germany from March 3rd to 8th, featuring the European Continental Finals as well as the Global Finals, which will determine the overall winner of the 3v3 Arena tournament. The event closes the third season of a globe-hopping event that spanned Dubai to Chengdu to Los Angeles, and a total of $280,000 in prizes is ready for the taking.

The event in Hannover is significant in that it will be the first Level 80 tournament on the pro level, with special rules changes to reduce the effects of RNG. One example is banning speccing into talents like Hunters' T.N.T., Mages' Impact, or Priests' Blackout. ESL has also elected to exclude the new Arena maps -- the gimmicky Dalaran Sewer and Orgrimmar Arena -- from the tournament. This should make the competition notably different from live realms.

The Electronic Sports League will feature live streaming videos of the matches throughout the event, with live commentary from the ESL hosts. Archives of matches throughout the tournament can also be viewed on the site or on youtube, even including popular clips outside of matches such as Swarm's infamous nerdrage breakdown. The program can be viewed through the ESL TV, as well as the live stream of all the matches. All games will be broadcast in English.

Filed under: Events, News items, PvP, Arena

[UPDATED] Arena Tournament has begun!


The 2009 Arena Tournament officially begun yesterday, kicking of a six-week qualifying period to find the best Arena players who will earn the chance to win prizes totaling over $200,000. Registration was opened a little over a week ago, with Blizzard enticing aspiring Gladiators with the Vanquisher title and a Murloc vanity pet that will translate over to the live realms. The tournament will consist of one round of regional qualifiers, followed by the regional finals, and winners of those finals will compete against each other for the top prize.

Registering for the tournament, which costs $20 or €15, will grant players access to the tournament realms where they can create Level 80 characters of any race and class. These characters will be outfitted with the best Arena gear available -- Deadly Gladiator items from Season 5 -- and will have access to other epic items as well as enchants, gems, and glyphs allowing them to customize their character as they see fit.

Players whose teams finish in the Top 1000 at the end of the qualifiers will receive the Vanquisher title for all their characters over Level 70. Casual players who don't play Arenas seriously still have some incentive as the only requirement to obtain the Murloc pet -- Murkimus the Gladiator, according to the Patch 3.1 files -- is to play 200 games over the six-week qualifying period with one team regardless of record. [UPDATE: According to this post, the first two weeks are considered a practice period and thus do not count towards the 200 ranked games required to qualify for the pet.] Players must have an active subscription in order to register.

Filed under: News items, PvP, Arena

Arena tournament registration now open


Blue poster Vaneras over at the European forums announced that registration for the 2009 World of Warcraft Arena tournament is officially open in Europe. Aratil made a similar announcement for US players a few hours after. They remind all players that participants in the tournament, which follows a 3v3 format, will get the chance to obtain an armored murloc pet or the the exclusive "Vanquisher" title for their characters on live realms. Successful participants will earn slots in live invitational tournaments and a shot at the $75,000 grand prize.

According to the tournament FAQ, which contains many of the important details, players must play 200 rated matches with one character on the same team within the qualifying period in order to obtain the Armored Murloc pet for their live characters. Meanwhile, players looking to earn the Vanquisher title (for live characters Level 71 and above only) must finish in the top 1,000 teams at the end of the online qualifier. Registration for the tournament, slated to start on February 25, costs $20 or 15 Euro.

Filed under: News items, PvP, Arena

Highlights from the 2008 Arena Tournament and TTR


Last year's arena tournament was a lot of fun. Prior to the 2008 tournament Blizzard has a Tournament Test Realm open for everyone to log on and play with. The test realm let them get the mechanics for the real tournament realm ready before hand, allowing Blizzard to work all the kinks out.

We had a lot of coverage of the event, and some of it is pretty interesting to go back and read.

There were two main tests, called stress tests. These were where as many people as possible logged on and attempted to play. You can check out our coverage of Stress Test I and Stress Test II.

And of course, the highlights of the stress test were the GMs that came and spawned all sorts of terrible creations.

Read more →

Filed under: Analysis / Opinion, Blizzard, Arena

U.K. Times covers BlizzCon

One of the Technology writers, Murad Ahmed, from the U.K. Times went to BlizzCon this past week and apparently had a pretty good time. I'm positive he doesn't actually play the game, and he admits to being a little lost, especially when it comes to the frenetic action of the professional arena tournament (although, truthfully, I often have a hard time following it too). But he did seem to hit upon the major draw of the convention -- namely, getting to hang with your fellow gamers, and hopefully guildies if you're lucky, and enjoying a giant get-together where the person next to you is virtually certain to get a WoW-related joke.

As a bonus, Mr. Ahmed got to interview James Taplin, one of our readers (BlizzCon attendees will know him as one of the people at the WoW Insider meet-up, and later the 3rd place winner in the /silly competition), who confirmed that the social aspect of both the game and convention are really the big attraction. I think it's precisely that aspect that has a tendency to be somewhat overlooked by the mainstream media (although let's face it; it's probably not something you'll pick up on unless you've played the game with people you genuinely like), but the Times also covered the WorldWide Invitational here, so they're no strangers to Blizzard events. While there's no information in the article that's really new, it's an interesting and generally positive perspective on the convention.

Thanks to James and Rhys for writing in!

Filed under: Analysis / Opinion, Odds and ends, News items, BlizzCon, Worldwide Invitational

BlizzCon Roundup: Day 1


Whew. What a dizzying first day that was, wasn't it? Ok, well, I wouldn't know myself since I'm halfway across the world, but judging from the conference hangovers my colleagues have got, it's safe to say it was one whirlwind of an opening. If you weren't here yesterday to watch -- er, read -- the play-by-play, here's a quick recap of BlizzCon '08 Day One:
  • Our tenacious guys at BlizzCon liveblogged the opening ceremonies, although nothing really spectacular happened here other than the announcement of the Wizard, a hot new class for Diablo III. It was mostly trailers, recaps, and a reminder for everyone that something historic will happen in November. And it's not the elections.
  • Mike gave us all a preview of the people milling about in costume earlier in the day, but that was just a preview for the totally phenomenal costume contest this year. While past years have been pretty cool, this year's crop blew all the past ones out of the water. You'll have to check out the gallery for yourself to see what I mean. Can you imagine a turtle mount? Yes. A turtle mount.
  • Krystalle snapped quite a bunch of shots from the convention floor just to give everyone an idea of how BlizzCon feels. Looking through the general floor gallery, it almost felt like I was there. Minus the trademark convention smell, I presume, and the sad inability to purchase any of the cool swag.
  • The first World of Warcraft panel of the day dealt with the game's UI. It's pretty cool and was a proper teaser for the even cooler things that would pop up later in the day. Our man Alex did the liveblogging duties for this one. Itemrack will have to wait, unfortunately. More stuff from yesterday after the jump!

Read more →

Filed under: Blizzard, BlizzCon

[UPDATED] WoW Arena Tournament down to top three teams

After three straight heartbreaking losses against American team Selective Queuers, Worldwide Invitational champions Council of Mages bowed out from the tournament today leaving only three teams to battle it out for the prestigious -- and kingly -- prize of $75,000. The Korean team of Hyoga, Snowstorm, and Student, considered by many to be the best RMP in the world, was the last Asian team in the tournament. They were also the last non-WLD (Warrior, Warlock, Druid) team to be eliminated, as the top three -- Europe's Nihilum Plasma, and the United States' Selective Queuers and Fnatic Orz all predominantly ran WLD throughout the competition.

Selective Queuers ran a soft counter comp to Council of Mages' RMP by swapping in Rogue for Warrior, but otherwise performed as expected as RMP do not handle WLDs (or RLDs in this case) very well. Although the matches that managed to get streamed were fine examples of professional Arena play, the dominance of WLD teams showed just how strong the comp is in the 3v3 format. Despite brilliant play from Council of Mages, they simply couldn't get over the hump of a well-played WLD team.

Props must be given to Glick of Fnatic Orz, back-to-back winners of the MLG series, who played a Retribution Paladin in a double melee comp during one match against Made in Taiwan... and won. Hunters will also be pleased to know that Made in Taiwan skillfully fielded a Hunter against Fnatic Orz, splitting those matches 2-2. The remaining matches of the tournament will be played tomorrow, with the winner of the upper bracket match between Fnatic Orz and Nihilum Plasma heading straight to the Grand Finals. The loser of that matchup will face Selective Queuers in the semi-finals. With any luck, the matches will be streamed without hiccups on Blizzard's BlizzCon tournament coverage and maybe we'll see if Fnatic Orz truly is the best team in the world.

[UPDATE: Nihilum Plasma beat Fnatic Orz in the upper bracket finals, sending Nihilum to await the winner of the match between Fnatic Orz and Selective Queuers in the semis. This guarantees a Finals match versus Europe and the United States. Should be exciting to watch.]

Filed under: Analysis / Opinion, Blizzard, PvP, BlizzCon, Arena

The Colosseum: Drwhy of Burning Legion

The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes.

After a short hiatus, your weekend Colosseum interviews are back with an interview with Drwhy, an Arena Priest on Burning Legion. Working in 2v2 with Nostalgia, a Blood Elf Rogue, Drwhy is currently striving to excel at the end of Season 4.

Drwhy talked to us not only about how he's been doing in the Arena to date, but also about what he expects to see with the approaching end of season, and Wrath's future release.

Check out what Drwhy had to say after the cut.

Read more →

Filed under: Analysis / Opinion, News items, Arena, The Colosseum

European and North American Arena Finals this weekend


The World of Warcraft Arena Tournament hosted by Blizzard is coming to a head. The Regional Finals for Europe and North America will take place this weekend, September 6-7, with eight highest rated teams from each region clashing for the right to compete in the Global Finals. The North American Finals will be held at Hard Rock Cafe in Boston, Massachusets and the usual suspects seem to be present -- the Fnatic-sponsored Orz team of Hafu and company, Duelist Going For Gladiator and their standard RMP, as well as Team EG, GotGame West, MoB Shadowplay, and some old faces sporting a new banner as Gravitas Gaming.

Most of the finalists from both regions are Arena tournament veterans who have won or finished well in numerous LAN tournaments. The European Finals will take place in Madrid, Spain, at the Circulo de Bellas Artes and covered on live stream by ESL TV. The winning team will bag a $15,000 top prize, but two teams from each region will advance to the Global Finals, earning a chance to compete for the massive $75,000 grand prize.

Taiwan Regional Finals winners ??????????? (which translates roughly into 'Marine Corps') and Made in Taiwan, announced last August 6, are waiting for the rest of the Global Finalists alongside the Korean Finals winners H O N and Council of Mages (who won the Worldwide Invitational tournament) -- both Rogue, Mage, Priest teams -- who qualified last August 31.

Filed under: Blizzard, News items, PvP, Arena

2nd Qualifying round of the official 3v3 Arena Tournament ends

In the midst of the hubbub over the Worldwide Invitational 3v3 Arena tournament and the MLG PC Circuit tournaments in San Diego and Orlando, the official 3v3 Arena Tournament seems to have fallen by the wayside -- At the least, people don't seem to remember it much.

It looks like it's looking to burst back onto the scene in a big way, though, as Blizzard announced the end of the 2nd qualifying round of the tournament today. The next round will see the winning teams from the 1st and 2nd qualifying rounds facing off in live matches in Boston, Madrid, Seoul, and Taipei in the coming months.

The list of first round winners has some familiar faces in it already. MLG San Diego winners Frag Dominant will be competing in the Boston event, WWI winner Council of Mages will be competing in Seoul, and WWI runner up Improved Clicks will be headed to Madrid. There's no word yet on which teams won the 2nd round, or when the next round's matches will take place, or whether we'll get live streaming from the events. We'll be sure to let you know all the details right here as soon as they're available though.

Filed under: Events, News items, PvP, Contests, Arena

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh
Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization

 

Categories

Joystiq

Massively

Engadget