are everywhere in WoW
these days. There are achievements for collecting mounts
, achievements for doing quests, achievements for exploring zones, achievements for completing dungeons... and that's only scratching the surface. How many of you remember the good (or not so good) old days before achievements popped on to our screens to let us know we'd done something noteworthy? Back then it was up to us to decide what was considered a noteworthy achievement and instead of doing them for rewards, we did them just to prove we could.
Though it's a lot of fun to work towards achievements, I've got to wonder if we're missing out on deciding for ourselves what's important in the game -- what really
constitutes an achievement. Accidentally stumbling into an achievement for exploring a zone, for example, doesn't really feel like I've accomplished anything important. But still, I've got the achievement, just like I'd get if I killed the baddest beast in the land. And sometimes when I do things that I
think are really epic, like soloing a dungeon or keeping a raid alive when I'm the only healer left, there's no achievement to mark my accomplishment.
So I put the question to you, dear readers: what World of Warcraft
achievements really feel like achievements? And what non-achievements really ought to be achievements?
Filed under: Breakfast Topics, Achievements