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Posts with tag argent-crusade

Ask a Lore Nerd: Looking to the future


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

This week I have a special request: I want any questions you might have about potential future expansions. Any questions at all are welcome, but I'm on a speculation kick recently, so next week's column will probably focus on the future and then we'lll be back to our regular deal after that. So no matter whether you think the Maelstrom could be next or something else entirely, ask!

Mark asked...


"Any chance that the Vrykul will be a playable race in a future expansion?"

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Filed under: Analysis / Opinion, Lore, Ask a Lore Nerd

Lichborne: A PTR preview of 5-man Crusader's Coliseum Tank loot for Death Knights

Welcome to Lichborne, the weekly Death Knight column, where all Daniel Whitcomb wants is his runeblade back. But he'll settle for a sweet axe if he must.

Ok, Casual and non-raiding 2 hand wielding Death Knights, you might want to sit down, because I have some big news for you: You may finally be able to chuck that Titansteel Destroyer. That's right, we're getting a new, higher level epic weapon in Patch 3.2's 5-man Crusader's Coliseum. The loot we're seeing come out of the Coliseum is all epic, and all amazing, and if you haven't even been to Naxxramas yet, either by choice or by lack of time or opportunity, you're going to have a reason to love the coliseum.

Weighing in at a whopping 203.7 DPS with a high end damage of 856, the Edge of Ruin is pretty much the dream for any serious casual Death Knight. It's right up there with Death's Bite or Armageddon from Naxxramas. The only downside is that it's an axe instead of a suitably awesome sword, and that it switches out hit rating for armor penetration, which means you may need to do some regemming to stay at the hit cap. Other than that, this is probably the number one thing you want to be gunning for once the Coliseum goes live. It even has a big chunk of strength and stamina, making it great for tanking as well.

Of course, that's not all you'll want to grab out of the Coliseum. Let's start with the tank loot.

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Filed under: Patches, Items, Analysis / Opinion, Tips, News items, Instances, Bosses, Guides, Death Knight, (Death Knight) Lichborne

What If We Lost: An argument for losing a major lore-based battle

Warning: This article does contain spoilers for the Argent Coliseum Raid. If you want to be surprised, skip this article!

There's a pretty long thread going on in the General Forums right now that makes an interesting request of the dev team: Let us lose. The argument goes that we've been sort of steamrolling our way through massive challenges and insurmountable odds pretty much the whole raid game, and it's just getting boring. Nothing feels like a threat anymore. We know we're going to defeat it and move on. We need to shake things up.

The more I think about it, the more I like it. Why not let us be on the losing side, at least for a few patches? The Lich King himself could use a bit of help in that vein, for sure. The early leveling game did manage to conjure up a few heart-stopping moments where Arthas "let us win," but when it was time to take that to the next level, it seems like Blizzard's sort of backed off and gone stale. Now, we're holding a Ren Faire on his front lawn while his scourge mostly mills around aimlessly and doesn't make more than a token attempt to do anything threatening.

There would be no quicker way to get him to burst back on the scene by having him or one of his lieutenants deal us a devastating blow, one which we will find it hard to recover from.

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Filed under: Patches, Analysis / Opinion, Instances, Raiding, Lore, Bosses, RP

Patch 3.2: Trial of the Crusader loot gallery

We've just completed a few runs of Patch 3.2's new 5-man dungeon, Trial of the Crusader, and we present you with our gallery of the loot we obtained. The items on Normal mode are item level 200 -- on par with Naxx 10 and Heroic dungeons. We've yet to complete a Heroic run due to bugs, but we'll update the gallery with whatever we get on subsequent runs.

The items look to be well-itemized given their level, and hopefully they'll fill some gear gaps that Naxx and Heroics have missed.

If you've completed the dungeon and have loot we haven't seen yet, send us a legible screenshot using our Contact form. Let us know on what difficulty setting you completed the instance as well.


Patch 3.2 will bring about a new 5, 10, and 25 man instance to WoW, and usher in a new 40-man battleground called the Isle of Conquest. WoW.com will have you covered every step of the way, from extensive PTR coverage through the official live release. Check out WoW.com's Guide to Patch 3.2 for all the latest!

Filed under: Patches, Galleries

Updated PTR Crusader's Coliseum testing schedule

Lead Encounter Designer Scott Mercer, a.k.a. Daelo, posted an updated testing schedule for the Crusader's Coliseum on the Patch 3.2 PTR today. The good news is that EU players get to try another set of bosses -- this time the Faction Champions. The bad news is that the US PTR instance servers are still broken following last night's aborted testing attempt. Not good.

The updated schedule is as follows, with Daelo's full post after the jump:

Here's the current schedule for Trial of the Crusader PTR testing:

On the European test realms:

Faction Champions - Saturday Night, July 11, starting at 19:00 CEST.

The issues that were preventing raid testing on the North American PTRs are still not fully resolved. We're looking into alternative means of enabling testing on these realms. I'll update this thread when I have more information.

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Patch 3.2: Enter Trag Highmountain


When I'm not playing WoW, I'm usually found indulging in manga and have been devouring the Warcraft series ever since the Sunwell Trilogy came out. Of all the characters introduced through comics and manga, the most tragic next to Anveena has to be Trag Highmountain. I've watched over the last year as more characters from the print franchises began to appear in-game, and there's something about seeing them translated into the game which gives me an amazing thrill.

We've met Anveena and her soul mate Kalec, Tyri and Jorad as well as Broll and that Blood Elf chick whose always hanging around Varian, so I've often wondered when Trag would turn up. It's inevitable given how his quest to Icecrown is in keeping with Wrath of the Lich King. Imagine my surprise when I logged on to the PTR for the first time this morning to find one Tauren Death Knight standing guard over one of the incapacitated forms of one of the Coliseum bosses.

Yes, it's our old friend Trag, now a level 80 NPC. While seeming hostile, he makes no move to attack the Alliance or speak, he just seems to stand near Gormok the Impaler. I'm sure he'll get some lines by the time Patch 3.2 goes live though. Having not yet read Warcraft: Legends' final volume, I'm curious to find out what happened to him but it's nice to know he's finally free of the Lich King's thrall.

Filed under: Patches, Odds and ends, News items, Lore, NPCs, Comics

Breakfast topic: When Blizzard listens

For years it has been a running joke that the level 11 elite Hogger should be a high level raid boss. Every server will have heard talk of a 40-man Hogger run or re-rolling a bunch of level 1's just to tackle this insurmountable foe. He is surely the scourge of Alliance toons everywhere simply because he is the first elite we encounter as we explore Elwynn. Well, it seems Blizzard have listened, Boubouille over at MMO Champion has been datamining the 3.2 patch files and has discovered tidbits about some of the bosses we'll be fighting. Indeed the most interesting part involves memories of past encounters -- including Hogger. Yes, you can also fight Algalon, Onyxia, Illidan and Edwin VanCleef but Hogger is the most important. What confuses me though is whose memories are you fighting? Those of your own past encounters or those of one of the Argent Crusade? If it's the former, what happens if you've not fought said boss? What if you're Horde?

But I digress. While you can bet Hogger won't be a level 11 anymore, it's a shocking revelation. While we know Blizzard pays attention to what WoW players are saying, it's nice to be reminded of that. So I want to know your reactions? Is it a good thing for Blizzard to pander to player's whims? Do you think reminding players where they came from and their past triumphs is a good thing? Not so keen? Is it just an excuse to be lazy and rehash old content? Tell us, constant readers, and drop your thoughts in the box below.

Filed under: Patches, Blizzard, Breakfast Topics, Raiding, Lore, Bosses, RP, Forums

The Queue: The holy cow it's a crab edition


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Half of our questions today are actually about WoW.com rather than... you know, WoW itself. Which is odd, but am I going to complain? Not really! It means you guys care, and that makes me feel all warm and fuzzy inside. Well, I guess that could be food poisoning. My crab rangoons were a little odd last night. Oddly delicious.

Of course, if you don't really give a hoot about the inner workings of WoW.com and strictly want questions about the game, the other half of our questions cover that, so we have things for you, too. Read on!

brasilnut13 asked...


"Do you think Blizz will ever put class related titles in the game?"

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Filed under: Analysis / Opinion, The Queue

Breakfast Topic: Did the Patch 3.2 news bring you back to the Tournament?

As you've probably seen on the site before, I grew bored of the Argent Tournament really fast. I still think the mind-numbing repetition is a pretty big step backwards in their world design thus far, but all of the recent Patch 3.2 news has been making me hopeful that it won't always be the overly repetitive mess I see it as right now. It's driven me back to doing the Tournament quests, even!

The fact that the Crusader title and Exalted with the Sunreavers/Silver Covenant are required to take part in the new Argent Tournament solo content is playing a big role in my decision to play through the current dailies again. I stopped doing them just shy of Crusader, with no real intent to go and finish it off. As much as I wanted the title, I really could not bear doing those dailies anymore. One can only joust so much! I'm very much interested in the new content and items though, so with those two goals being the gateways to it, I'm not given much of an option. Crusader or bust. I do not like to bust.

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Filed under: Patches, Analysis / Opinion, Breakfast Topics

WoW Moviewatch: The White Drake


Warning: There are spoilers in this review.

Story-based machinima have been a little few and far between lately, so I was incredibly excited when I first spotted The White Drake by Erunno. According to the author, he actually started the film as a method for testing the power of his new computer. Since the movie was an experiment, he opted to not use any voice acting. I think that decision worked out incredibly well for him, as the movie's silent, somber mood is only enhanced by the lack of dialogue.

The animation is very clean and crisp. I enjoy the layered look to the imagery, since it helps reinforce the stark contrast of the characters against their environment. The story itself is tight and simple, providing a concise narrative payload. To sum up, something is amiss in the Argent Crusade, and an assassin must sneak into the camp to set things right. He executes his mission, and then makes good his escape. As the movie closes, Chromie, the coolest dragon in lore, makes an appearance to congratulate the assassin.

This is another great piece by Erunno. If this was just a test of his computer, I look forward to what he might do in the future when he really puts some effort into it.

[Via WarcraftMovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

Filed under: Analysis / Opinion, Machinima, WoW Moviewatch

Ask a Lore Nerd: Holy Warriors


Welcome to Ask a Lore Nerd, where each week blogger and columnist Alex Ziebart answers your questions about the lore and history of the World of Warcraft. Ask your questions in the comments section below, and we'll try to answer it in a future edition.

Insert snappy preamble here.

jealouspirate asked...

"I have a question about the Draenei. Mainly, why have they stayed in Azeroth? I mean, I know for the sake of gameplay this is how things are, but is there any justification for it? Shouldn't Velen be in Shattrath?"

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Filed under: Paladin, Analysis / Opinion, Lore, Ask a Lore Nerd

Disappointment with the patch 3.1 game world

The last few days I've been wracking my brain trying to figure out why I'm not particularly enjoying Patch 3.1 when I'm doing something besides raiding Ulduar. I should be enjoying it! When I first checked it out on the PTR, I was extremely excited about it. The Argent Tournament especially. The whole jousting deal, the Arthurian themes, the potential for story progression, the whole thing. It looked great! Unfortunately... I'm finding it pretty boring.

The Argent Tournament feels lifeless. Completely and utterly lifeless. I say it all of the time, but patch 2.4 was my favorite patch of World of Warcraft thus far, no contest. Patch 2.4 brought me more joy than even the Wrath launch. Not only did it have content for absolutely every aspect of the game, but it also actually changed the world. Storylines progressed in an in-your-face way. Sure, patch 3.1 moved the Ulduar and Yogg-Saron story forward, but would you know it if you didn't read fansites or watch the patch 3.1 cinematic? What's different? What indicator is there that something new is happening in the Storm Peaks?

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Filed under: Analysis / Opinion, Events, Lore

Argent Tournament Dailies: Contributin' to the Cause

Once you reach Champion rank in the Argent Tournament, this daily quest will open up for all Tournament participants no matter your faction. It can be acquired from Squire Artie within the Argent Pavilion and is among the most straightforward of daily quests. Artie is in charge of the makeshift chapel's collection plate, and is asking you to make a donation. You give him 10 gold, you get 100 reputation with the Argent Crusade as a reward.

Like the Sunwell Plateau's A Charitable Donation, this quest's only purpose is to let you get some easy added rep. If you don't feel like knocking out that last Heroic to finish your trip to Exalted, you can just do this quest. Do you have a ton of gold but don't have much time to run heroics for reputation at all? Do this quest on a daily basis, and you'll eventually get rewards.

You don't have to do this quest, and not doing it has no negative impact on your Tournament progress. When you reach Exalted with the Argent Crusade, you no longer receive any reward for completing this quest. I'm sure a number of you will think to yourselves, 'Did this quest really need a guide?' Considering how many people stare dumbfounded at this Squire on my home server trying to figure out his purpose, I say yes. It did need one.

Filed under: Analysis / Opinion, How-tos, Events, Quests, Guides

Argent Tournament Dailies: Jack Me Some Lumber

Jack Me Some Lumber is one of the first daily quests you'll encounter upon arriving at the Argent Tournament. Neither of them have any impact on the tournament itself, so they can be skipped if you so choose. They only award gold, no reputation or items, so avoiding them won't hinder your progress through the Tournament content whatsoever. However, the gold is pretty good and the quests are quick, so if it's gold you want then it's gold you'll get.

What's going on in these quests, you ask? Well, the Argent Crusade has outsourced the construction of their coliseum to the Goblins. I don't think I need to elaborate on how catastrophically dumb that is, do I? If you want to help these Goblins strip Northrend of its many natural treasures, just talk to Bezzle Blastbolt and his brother Bozzle Blastbolt. The latter of the two offers A Chip Off the Ulduar Block which we will discuss another time.

So what do you need to do here? Accept the quest, fly out to the western portion of Crystalsong Forest, just north of the Violet Stand. You'll find yourself in amongst a load of trees, as you'll see in the picture at the top of this article. Ask yourself, "One of these things is not like the other things. One of these just doesn't belong! Can you guess which thing is not like the other things before we finish this song?"

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Filed under: How-tos, Quests, Guides, Wrath of the Lich King

How to level up through the Argent Tournament

Banana Shoulders has a really excellent guide to just what the Argent Tournament is all about. I played it for the first time the other night (while we were streaming live from the PTR), and it's a strange little mix of minigame, questing, and rep grind. The Argent Tournament has set up north of Sindragosa's Fall, and there are three basic stages: first, we've got to help them build the place (which will send you to quest in other parts of the world), second, you'll be moving up the ranks from Aspirant in the tournament to Champion, and third, you'll be acting as an Argent Tournament Champion, and picking up Champion's Seals to spend on various rewards and items.

The tournament itself involves a minigame of mounted combat -- you can ride around on a mount, lance equipped, that has a few different abilities. There's a ranged attack that will let you break down an opponent's shield, there's a Defend ability that will let you build up your own shield, and then there's a Thrust melee attack that just does damage, and a Charge attack that will do damage as well as break down your opponent's shield. And out of combat, you can fully heal your mount or challenge someone else to a duel. The Aspirant quests teach you all of this, and then the Valiant quests really put your knowledge to the test as you move up through the ranks, fighting NPC mobs as challengers to the title.

The Argent Tournament definitely seems like a lot of fun -- as I said way back when, the whole event seems like a one-stop shop for picking up rep and items in Northrend, so I wouldn't be surprised at all if Blizzard plans to add more events and more daily quests on to what we're building up there. Banana Shoulders will be posting part three of their guide soon, and of course you can stay tuned to WoW Insider -- as we get closer to the patch 3.1 release on the live realms, we'll have everything you need to know about the Tournament and then some.

Filed under: Analysis / Opinion, How-tos, Events, Fan stuff, Blizzard, Lore, Guides, NPCs, Mounts

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