When we reported on MMO Champion's sneak peek at the new Furious Gladiator gear
, you might have found that new Arena
sets were somewhat familiar. They should be. Arena Season 6
item sets are slight variations on a theme. Most of the pieces are recolored versions of the Season 5
multi-tier sets, but the head and shoulder pieces are entirely new models.
What many players who don't like the sets seem to miss on is that this is something entirely new in the game. Blizzard has always done recolored versions of armor, but this is the first time by my reckoning that they have done evolutionary tier gear. [EDIT:
This isn't entirely true. Reader Suzaku pointed out that the leather armor from Level 60 PvP sets evolved. My bad on missing out on that.]
When I first encountered Blizzard's new multi-tiered PvP
gear system, I was apprehensive about the next season's gear because I was afraid it would be difficult to match pieces visually. Arena gear had, prior to Season 5, been mere recolors of PvE raid sets, so there was no contuity from the one season to the next.
The problem with that was upgrading from one season's set to the other created visual clashes. As much as we like to min/max, PvPers like to look good, too. Enter Season 5 and the multi-tier gear system. There were three different sets of gear but all of them melded seamlessly into the other, with minor discrepancies in color. The introduction of an entirely new set of gear with completely different designs in Season 6 would have invalidated not just one but three sets of gear. However, the new design philosophy builds upon the older models, evolving -- as Alex
put it -- like Azerothian Pokemon.
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Filed under: Items, Analysis / Opinion, PvP, Arena