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Posts with tag armory-data-mining

How far have you progressed in Cataclysm?

The other day, I logged on to an old realm of mine to chat for a bit with a few friends and old guildmates. (I do this periodically, since I'm not a big fan of using Real ID for anyone other than very close friends.) Whenever I'm there, I casually poke around on a character that was once my prized raiding toon in early Wrath of the Lich King. "Poking around" consists of organizing my bank and doing about three to five quests. I figure it would be nice to have another 85 that I could play casually, but I lose interest in it too quickly.

Anyway, at some point in the middle of a conversation with a mage friend, I said, "At a rate of three quests per night that I actually log in, I should be 85 in two years."

"It really gives you some perspective on how much you have to play this game, doesn't it?" he responded.

I hadn't been serious about the statement I made, but it made me think about the hours I had to play to get to 85 on my main. It occurred to me that if you only play WoW for an hour or so every few days, it would probably take a couple months to get to level 85 from 80, and that's only if you're completely focused each time you log in.

This got me wondering how far into Cataclysm everyone else is.

How far have you progressed in Cataclysm?
I'm leveling my main.764 (4.9%)
I'm leveling my alts.2321 (15.0%)
I'm gearing up my character(s) in normal and heroic dungeons or unrated battlegrounds.3946 (25.5%)
I'm raiding normal 10- or 25-man dungeons on one or more characters.5887 (38.0%)
I'm raiding heroic 10- or 25-man dungeons on one or more characters.1211 (7.8%)
I'm PvPing in rated battlegrounds or arena.597 (3.9%)
I'm waiting for the next major content patch.764 (4.9%)

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Armory Data Mining updated for patch 3.3.3

One of my favorite WoW information sites, Armory Data Mining and its related blog, has now been updated for patch 3.3.3. We've profiled the site here before, but if you're not familiar with it, it's run by a fellow named Zardoz who trawls the armory assembling statistics on race, class and spec popularity. He also gathers information on class battleground performance and professions.

From what I've seen, there haven't been any giant changes between the patch 3.3 and patch 3.3.3 data (you can find the former at the profile link above). Paladins are still the most popular class, followed by death knights, druids, priests and warriors. It's well worth a look if you're interested in seeing what WoW's statistics look like right now.

Filed under: Analysis / Opinion, News items

Armory Data Mining updated for patch 3.3

I've pointed this out previously to people curious about WoW's in-game demographics, but Armory Data Mining is really a fantastic but underappreciated site. To be specific, there are actually two sites of interest here -- the actual Armory Data Mining and its related blog. Zardoz, the creator and maintainer of both, uses the former to collect and update statistics on class, race, and sex popularity in WoW (in addition to reports on class battleground performance and profession popularity), while the blog is often used to look at smaller issues or questions like the effort to distinguish between bear and cat specs through the Armory.

Zardoz posted his newest collection of statistics this past Wednesday, all of them updated to reflect the patch 3.3 game world. Perhaps most interesting is that paladins have knocked death knights out of the #1 spot, with retribution being the most popular spec (and, as a druid player, I think I'm seeing a bit of decline in balance popularity here as well). If you're at all interested in in-game demographics as of patch 3.3, I highly recommend a trip over to both sites.

Filed under: Analysis / Opinion, News items

Breakfast Topic: Why aren't you playing ____?

All of the recent discussion surrounding what people are planning for their Worgen and Goblin characters got me to thinking about the ingame races that just don't get that kind of love. It's no secret that certain race/class combinations are underplayed (witness, for example, the ingame hell of finding a Dwarf or Orc rogue for Turkey Lurkey), but some races are just massively underplayed, period. If Warcraft Realms is at least ballpark accurate, then Humans are roughly 5 times as popular as Gnomes, Dwarves, and Trolls at 80. Draenei are twice as popular at 80 as Gnomes and Dwarves, and Blood Elves have a chokehold on the Hordeside population. Zardoz's Armory Data Mining (fast becoming one of my favorite WoW sites) did a breakdown on class, race, and gender populations as of November 4th, and the results are pretty illuminating. In case you're wondering, Dwarves, Orcs, and Tauren are the least likely to be female, and Draenei, Blood Elves, and Night Elves the most likely (although Draenei are the only race in the game to have a female majority). The most played combination in the game is the Blood Elf paladin, and the least-played are the Dwarf rogue (I for one am shocked) and the Troll warrior.

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Filed under: Analysis / Opinion, Breakfast Topics

Mining the armory for Hunter pet statistics

With Hunter pet information recently added to the armory, Data Miner Zardoz has wasted no time getting his hands on the raw Hunter pet data and breaking it down. The data is only for level 80 Hunters, and only 10,000 of those at that, but it still gives a very interesting snapshot of what's going with the Hunter's best friends.

It might not be too big a surprise that Cats are far and away the most popular pet at a count of around 9500, nearly doubling again the amount of Wolves, who come in just under 5000, which are in turn used in numbers over twice as much as the next popular choice, Gorillas, who are just above 2800 in number. Now mind you, this information does take into account pets that are in the stables as well, and there's certainly the possibility that a lot of them have just stayed in the stables for a long time.

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Filed under: Hunter, Analysis / Opinion

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