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Posts with tag arrested-development

The OverAchiever: Achievements to do before it's too late

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Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, time is of the essence. Where have we heard that before?

I recently talked to a player who managed to solo most, though not all, of the Glory of the Hero achievements from Wrath. He mentioned ones like Share the Love that been impossible to complete without putting a group together, and as you can imagine, getting four more players for heroic Wrath achievements isn't the easiest thing in the world at 85. People who want the achievement for their alts are rarely interested in doing a meta piecemeal, and this is probably going to get worse, rather than better, once account-wide achievements go active. Once someone's got a red proto-drake on one character, they almost certainly won't repeat the process on one of their alts.

The vast majority of achievements get easier as you level up, but the canny achievement hunter will pay attention to the ones that don't. As the game changes, players' priorities and interests change, and older content has a tendency to fall by the wayside. It's best to strike while the iron is hot.

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Filed under: Achievements, The Overachiever

The OverAchiever: First look at Glory of the Cataclysm Hero


Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we have to see a guy about a drake.

As with its Wrath of the Lich King counterpart, the Glory of the Cataclysm Hero meta rewards a nifty drake and bragging rights for defeating the toughest 5-man content in the game. Roughly a month after Cataclysm went live, this is a pretty challenging meta to tackle, and I thought it might be nice to break the achievements down by which dungeons they're in and their general level of difficulty. More involved strategy'll have to wait for more specific articles, but if you're looking for a general sense of per-achievement difficulty and whether you can do them without depending on the oft-fickle gamesmanship of pugged groups, I hope this will help.

I've organized the meta according to dungeon and boss for quick reference past the cut. This week, we'll tackle Blackrock Caverns through Halls of Origination.

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Filed under: Analysis / Opinion, Achievements, The Overachiever

The OverAchiever: The good, the bad, the ugly, and the weird


Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we reminisce on that auld lang syne ... that nobody really misses.

It occurred to me recently that we've never really done a retrospective piece on achievements. Sure, we've rounded up stuff like entertaining achievements and evil achievements, but we've never really looked at their impact on the game as a whole. There's an article in that, but it won't be this one. New Year's Eve is tomorrow, and I'm in the mood for some brainless fun.

While I was writing this article, a number of the achievements that came to mind were the product of tier 7 raids, and I think I know why. Wrath raiding achievements were the first time Blizzard had experimented with their inclusion in raid content, and the implementation occasionally had some bizarre results. There was also the pressure cooker of having to finish Glory of the Raider before the rewards disappeared (a very belated announcement), and there was never that sense of urgency with Ulduar or Icecrown achievements. Anyway, let me know what you think.

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Filed under: Analysis / Opinion, Achievements, The Overachiever

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