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Posts with tag artwork

Can I resell Blizzard promotional ampm cups?

Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks.

Regional advertising campaigns are both the scourge of the collector's market and a financial boon to the lucky residents of said region targeted. The most recent ad campaign for World of Warcraft features four collector's cups from ampm stores as well as the ampm sweepstakes, promising some pretty cool prizes for those lucky few. Here's the thought that's the most fun to think about: Which of these is more ad-worthy -- someone seeing a World of Warcraft cup and being convinced to play, or the mass scramble to create a nationwide cup network for collectors and WoW fans, fueling more ad presence?

It's a fun game, advertising. At some point in our lives, we were convinced that fandom and collectors could be the same consumer as the guy who bought stuff because the cup looked cool. At some point, we became complacent with advertisement as collectable, and that's fine. In fact, if anyone wants to send me a Kil'jaeden cup, let's talk.

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Filed under: Analysis / Opinion, The Lawbringer

Patch 3.3 PTR: New totems for trolls


Now this is neat: brand-new totem artwork has been spotted on the patch 3.3 PTR for troll shamans by extremely excited tipster Zjin. Previously, all Horde shamans shared a totem design, and draenei got their own space-themed totems when they were added. The new troll ones look appropriately voodoo, I think.

There are now at least three designs for the four different horde races; I wouldn't be surprised if orcs turned out to have their own as well. The current Horde totems fit tauren best of all the races. Once we here at WoW.com start making our way onto the PTRs, we'll bring you any more information we can find on possible new totems for the various races. In the mean time, I'll be in my bunk, doing designs for dwarf totems in my head.

Update: yep, there are new Dwarf and Orc totems too.

Filed under: Trolls, Shaman, Patches

World of WarCrafts: Aigie's character sketches


World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself by contacting our tips line (attention: World of WarCrafts) -- not-for-profit work only, please.

Who doesn't love original artwork that expresses the essence of your character? We were captivated by the character sketch Elnore of Argent Dawn-US sent us to go with her recent profile in 15 Minutes of Fame. As it turns out, the guildmate behind the artwork has just begun to accumulate a small portfolio of simple sketches.

"I've been sketching since I can remember, really, but not seriously until I was a teenager," says Aigie. "I enjoy challenging myself with different perspectives and the process at which I got from point A to point B. This is why I use Artpad for most of my sketching. Sure, it's not the top of the line program and it's free -- but it has a replay button, and you can see the logical process in which my work evolves. (And did I mention it was free? Hehe.)"

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Filed under: Fan stuff, Features, World of WarCrafts

World of WarCrafts: Wowatar fills in the lines


World of WarCrafts spotlights art and creativity by WoW players, including fan art, cooking, comics, cosplay, music and fan fiction. Show us how you express yourself by contacting our tips line (attention: World of WarCrafts) -- not-for-profit work only, please.

Getting started can be the most difficult step for WoW newbies and WoW "WarCrafters" alike. Showing your artwork to other people – or even having the gumption to create any in the first place – can be intimidating stuff. Discovering someone who's willing to show you how it's done or even share his creative process represents a major inspirational coup. Swedish WoW player Jonas at wowatar.com is one of those creative wellsprings. He's created a small drawing site filled with WoW-related nuggets that inspire, instruct and delight.

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Filed under: Fan stuff, Features, World of WarCrafts

Chinese MMO accused of stealing art from World of Warcraft, others


A Chinese browser-based MMO named Aurora Blade has been accused of lifting art and design work from a few other MMOs, including Ragnarok Online, Maple Story, and yes, even World of Warcraft. You can judge for yourself in the comparison above (the little Rogue is Aurora Blade, obviously), put together by ShackNews, but that definitely looks alike to us. The game is hosted in the West by a company called IGG, and they've responded by saying that they only host the game and aren't responsible for the game's artwork.

They give no indication, however, who is responsible for the artwork of the game, and there's nothing on the page or in the FAQ that gives a company name out either. Granted, Aurora Blade is hardly competition for World of Warcraft, but at this point it appears to be up to Blizzard whether they'll bother taking further action to get to the bottom of this.

Of course, there is a flaw in their plan. If they really wanted to rip off some cool Rogue armor, wouldn't it be Bloodfang? Why bother with Shadowcraft?

Filed under: Rogue, Items, Analysis / Opinion, Odds and ends, Blizzard, News items

Scooter adorned with WoW art


This is awesome -- Jimzter of Carnage Kings on EU Darkspear decked out his Lambretta scooter with some great looking WoW art, and I mean decked: top to bottom, the whole thing is a celebration of the World of Warcraft. He's got character art all over the place, maps of the two major continents in the floor panels, and even the license plate font is WoW-ized. Apparently Jimzter designed all the custom artwork, and a friend painted it to his specs. As you can see, the guild's logo also got a promient place in the design. Looks amazing.

Jim is, we're told, also a member of the Beverly Scooter Club, and if you happen to be in the area of Bridlington (near Yorkshire, England), you can even come see the bike, as he'll be showing it off at the Bridlington National Scooter Rally on October 24 through 26th. With their kind permission, we've put pictures of the scooter in the gallery below. Very nice work.

Filed under: Fan stuff, Virtual selves, Odds and ends, Galleries, Fan art, Hardware

World of WarCrafts: Raid art

Every Thursday, Shelbi Roach of The Bronze Kettle guides you in creating WoW-inspired crafts using real world mats with World of WarCrafts.

With Wrath looming over the horizon, the instances we currently spend all of our time inwill become obsolete. The dusty halls of Karazhan will be forgotten and we will never have another chance at obtaining an Amani War Bear.

So, here's your chance to commemorate the good times with your fellow guildies and spruce up your WoWspace.

Here is what you will need:
  • White Cardstock
  • Color Printer
  • Scissors
  • Paper Cutter
  • Xacto Knife
  • Double Sided Tape
  • Photo Frames (8x10)
  • Matboard (3 for 8x10 frames)
Click on the images below to view a gallery of step-by-step instructions.

Filed under: How-tos, World of WarCrafts

Warcraft III's Orc appears on fireworks


What better way to celebrate the Fourth of July today than to sit outside with some good beer, some tasty BBQ, and a whole lot of cheaply made fireworks? Brom and Seku on the Llane server were kind enough to send us this picture they took of a firework they found at a store in Pittsburg, Kansas -- apparently the "Behemoth," made by the Consumer Fireworks company in China, not only "emits showers of sparks," it also blows copyright law completely out of the water. Very nice.

One more gigantic pic of the Behemoth and its Warcraft III orc cover art after the jump. If you do use fireworks (or break copyright law) today, do it safely, and have a great holiday!

Gallery: Orc Fireworks

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Filed under: Orcs, Items, Events, Odds and ends, Blizzard

New TCG wallpaper is putrid, but in a sexy way


Blizzard has released a new wallpaper featuring exquisite artwork from the "Mias the Putrid" card from the WoW TCG. The work is just as fantastic as it was with previous TCG-themed work -- maybe even better. Well, nothing is gonna beat the Stefen Colbear thing, but still. It's fabulous.

I say it's "putrid, but in a sexy way" with tongue in cheek, of course. This evil Mias lady is half-naked. She's in chain-slave-bondage. Oh, and ... I'm not one of those guys who has all the cup sizes memorized, but I'm pretty sure that proportionally this is on the higher end. No, I'm not gushing; I actually have a point! WoW Insider has talked about sexism in WoW before, but usually we've focused on the actions and words of some male players, and not so much on things like the art style of the game or the TCG. I'm not making a judgment here; I'm just pondering.

See, when I saw this new image, I thought of a conversation I had with a friend of mine a couple weeks ago. She long since quit WoW, but she said that as a female gamer it's always a little frustrating when many of the female characters are half-naked elf-slaves with huge breasts. What a standard! But then, doesn't WoW's art style exaggerate the male characters' muscles and such, too? Ah, well. It's food for thought. Type up your two cents if you want. Or just download the wallpaper.

Filed under: News items, Fan art, WoW TCG

New WoW TCG wallpaper up


I for one always enjoy looking at the new artwork Blizzard posts. Professionally done, and always a twist to it. Today there's a new piece of TCG artwork on the European site. Featuring a "hot warlock [who] is hot" (as WoW Insider's Mike Schramm put it), she's got a nasty arrow sticking out of her.

Perhaps Blizzard is saying Hunters can kill Warlocks?

Doubtful, I'd just Death Coil.

Filed under: Undead, Hunter, Warlock, Fan art, WoW TCG

Updating the graphics of WoW

The times they are a changin'. If you've ogled the latest WotLK screenshots as much as I have, then you'll notice that the art department at Blizzard has been pushing the envelope style-wise of late. It seems that since TBC the graphics in WoW have gotten not just better, but measurably more detailed and stylistic. Each new instance, area, race -- heck, even the new weapons added to the game -- they all just get more interesting and creative as time goes on. I am continually amazed at what these artists do with 1000 polygons.

Some players are asking about updating the older models in the game to reflect the updated style evidenced in the newer content. Anyone who's run Old Hillsbrad can see exactly how far we've come from the WoW original models, and some would like to be able to have new choices as we progress into WotLK. Drysc reminds us, though, that some people are very attached to their character's physical appearance. Some players have been with those characters since 2004. To change their faces would be like giving a friend plastic surgery. Or what about body types? Would you feel that you were playing the same character if there was suddenly a major change to their physique?

Personally, I am eager for the hairstyle changes coming in the expansion. I don't feel like my character needs a new face perse, but the difference between a Blood Elf or Draenei hairstyle and a human one is pretty drastic. I actually considered rerolling my main character because the new races just look a whole lot cooler than she does. Faces though, I'm not sure. How would you react if Blizz changed the models, or gave you more choices?

Filed under: Blizzard, Wrath of the Lich King, Forums

Forum Post of the Day: Shadow of the Death Knight

I love fan fiction, I always have. There is a point where an author or artist ends the story and those that have been enthralled with it pick it up and continue the journey. With WoW the opportunities for fan fiction are numerous, since it's a persistent world we roam, and we make what we will of the characters we play. I guess you could say our role play today is the fan fiction of tomorrow.

Thus it was with relish that I began reading the tale of Spooner, a paladin struggling in a world of frustration until he finally encounters his ultimate form. I won't spoil it for you, and I'm sure there is considerable debate that could arise from this author's viewpoint, but remember, it's how he sees the progression in the game, and to some extent so do I. Anyway when you have a moment pop on over to the European forums where this story was posted and add a little art to your day.

[thanks Dego!]

Filed under: Paladin, Fan stuff

The lore we make


With so many fascinating places and quests in the game, players can get caught up for hours (or days, or weeks) in the world that Blizzard has created for us to play. But the beautiful thing about an MMO is that in the game we encounter the stories already in the game, as well as create our own. Many of us have built backstories for our characters, but have you ever considered taking a step further?

Recently a player applied to a guild that has been creating their a lore of their own for their boss kills. Converge (A) on the Anachronos realm doesn't just post the normal group photo with the corpse of [insert epic monster here]. Instead they weave a tale about their exploits. Their most recent addition to this catalog is a poetic guide to running Karazhan:

Attumen, a Huntsmen and his good horse Midnight,
Offers a gear-check to prove you can fight.

Hyakiss, Rokad and Shadikith three,
Hide in the shadows before coming to see.

Moroes, with four friends, will vanish a lot,
Then return with the gift of a crunchy garotte.

The Maiden, all holy, makes no exemption,
And kills your tank during peaceful redemption.


I know I am eternally fascinated by the artwork of the game, and I am equally overjoyed to see that artwork created about or even in the game itself. It's important to realize that we can create something beautiful with the tools given us in WoW, and we can use our creative talents in addition to simply playing the game. Have you encountered any personal lore or artwork created about the game?

Filed under: Analysis / Opinion, Fan stuff

Diorama sculpture #1 unveiled at Comi Con


Most of our news of late has been about BlizzCon, but as anyone interested in comics knows the mother of all comic conventions began today in San Diego, Comi Con. Blizzplanet today posted about one little bit of WoW-related news released at the convention today: the first in a series of WoW sculptures. This particular sculpture is based on that spectacular mural we saw at the first BlizzCon (okay, so maybe this story is related to BlizzCon after all) featuring the battle between a Blood Elf and a Draenei.

This series of sculptures, created by Sideshow Collectibles, will be available next year, so we have a while to wait, but the images sure are amazing. I'm not one for statue collections, but I will definitely have to pick this one up, especially considering the collector's edition will feature a Nether Whelp.

[via Blizzplanet]

Filed under: Odds and ends, News items

World of Warcraft TCG: UDeck Cover Art

With the World of Warcraft trading card game due for an October release, we're starting to get more and more information on it. Today, WoW TCG News posted scans of the eight different UDeck covers, each one done by a different artist. The UDeck is a plastic card case that you'll get when you purchase a starter deck and the outer artwork will be customizable with the options you see here (and, no doubt, more to come). And even if the idea of a trading card game isn't your thing, Upper deck has a great line up of artists on the project.

Filed under: Odds and ends, News items

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