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Posts with tag ashen-verdict

Patch 4.2: Avengers of Hyjal reputation rings

The Avengers of Hyjal is the new raid reputation being introduced with patch 4.2 for raiders daring enough to enter the Firelands and do battle with Ragnaros' minions. Much like the Ashen Verdict, players will be able to gain rewards with the Avengers as they progress up the reputation tiers. At exalted, ilevel 391 rings will become available in a variety of styles. So far, these rings are available on the PTR:
Blizzard has said that the Avengers of Hyjal faction will work differently from the Ashen Verdict, however, in that it does not want players farming the trash in the Firelands for reputation. Rather, it looks like we will get a system like the Brood of Nozdormu or Hydraxian Waterlords, where after a certain reputation level, the only way to increase your standing with the faction is to kill bosses.

The news is already rolling out for the upcoming WoW Patch 4.2! Preview the new Firelands raid, marvel at the new legendary staff, and get the inside scoop on new quest hubs -- plus new Tier 12 armor!

Filed under: Raiding, Cataclysm

Crimson and Azure Deathchargers: where do they come from?

Boubouille over at MMO-Champion uncovered two new recolors of the stock deathcharger mount in Patch 3.3.2; one red one, one blue one. There's a summon spell for one of them, the Crimson Deathcharger, corresponding to the red recolored Crimson Deathcharger creature, and while there isn't a spell for the blue one, the files also contain an Azure Deathcharger creature.

There's little information on where these come from, and judging from the state of the various spells involved, it's likely that they're simply not fully implemented yet. We can speculate, though! BB notes that Blizzard has said that there'll be at least one more patch before 4.0, and these could be a faction- or quest-based reward involving Icecrown or the Ashen Verdict.

I got a little antsy about making the iconic death knight amount available to the general public, if that's even happening, but then my brain turned on and I remembered that the forsaken, human, dwarf, tauren, night elf, blood elf, and troll mounts have been available to other races in one way for a very long time. Of course, no other class can get the paladin charger model, for example, so maybe I'm approaching it all wrong.

Either way. We'll likely see these bony ponies pop up again at a later date, and we'll keep you posted.

Filed under: News items, Death Knight

Ashen Verdict strength-based melee DPS rings stats

Patch 3.3.2, the next minor content patch, will include the much requested strength-based rings for melee DPS from the Ashen Verdict reputation. This should make warriors, paladins, and death knights quite happy. This afternoon Zarhym has released the stats for the different reputation levels (friendly, exalted, etc...), which we have for you after the break.

The minor content patch will also bring with it an influx of other small changes, as well as arena season 8. You can check out all the changes in the translated version of the patch notes that were discovered last night.

The rings after the break.

Read more →

Filed under: News items

Ashen Verdict strength ring in minor content patch

Bornakk popped onto the forums late Thursday to confirm that Blizzard is planning to add a +strength version to the Ashen Verdict rings in an upcoming mini-patch. The appearance of the four current rings with patch 3.3 caused a minor furor on the forums, with plate DPS being left out in the cold. While there are +strength DPS rings available elsewhere in Icecrown Citadel, there's no replacement for a reputation ring's valuable proc.

One of the interesting things about the +strength ring's initial absence wasn't its absence per se, but the reason for omitting it. Apparently the Ashen Verdict choices were a reproduction of older reputation-linked quest items (e.g. Violet Eye and Scale of the Sands rings) that allowed only four choices, and Blizzard wasn't able to get past the programming issues to add a fifth option before 3.3 went live. Well, that's going to get fixed in the upcoming mini-patch, which will also see a few other class-related changes. The date of the patch is still anyone's guess, but we'll keep an eye out for you.

Filed under: Paladin, Warrior, Patches, News items, Death Knight

The Queue: Now or later


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

It's been awhile since I've done listening music for The Queue. It's a lot of fun to do, but we do it so often here on WoW.com that it's starting to get a little stale. I've started to miss doing it though, so here you go. Today's listening music is some fantastic Rhett and Link, who you probably have never heard on the radio. Which is a shame.

YimmyZ asked...

"Is there any lore related to Emblems/badges? Something like the people need so many badges to draw magic from to imbue items or some such?"

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Filed under: Analysis / Opinion, The Queue, Cataclysm

All the World's a Stage: Location, location, location

It's probably simply a reflection of my own, long habits in terms of MMORPGs, but I tend to put a lot of thought in where to roleplay. I mean, a lot. When I first started seriously roleplaying in Dark Age of Camelot, one of my favorite areas was out by the docks. The sound and sight of water lapping against the shore appealed to some mawkish, maudlin post-teenage angst in me.

Then, in City of Heroes, I was introduced to a different way of roleplaying in video games. The heroes (and story-based villains) gathered in a small stretch of park next to a danger zone. Hunkered against a lake in Galaxy City, dozens of players would come together to roleplay with whoever happened to be around. That reminded me of my MUD days, of course, and it seemed the best option to get everyone involved. As I cruised different "servers," the roleplayers always seemed to gather in that same, exact area. The reasons were obvious -- it was a safe place for newb toons, and it lent itself naturally to the kind of casual roleplay most folks prefer.

But now that I'm firmly in my World of Warcraft life, natural locations for roleplay seem a little harder to find. Every server seems to have their own preferences. If I'm not forearmed via the official forums, I'm regularly flustered when trying to find the roleplayers gathering anywhere.

However, good locations for roleplay can be difficult to find. Where can you (safely) get newb toons and older toons together? What locations provide the right ambiance for casual, ad-hoc roleplay?

Let's take a look behind the jump where I'll list some of my favorite (or infamous) spots.

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Filed under: Analysis / Opinion, All the World's a Stage (Roleplaying)

Ammo controversy in 3.3 already

Patch 3.3 is only barely out on the live realms, and already, there's a controversy with the new epic ammo recipes. Lassirra says that hunters are concerned that the requirements to make the ammo are just too high. Blizzard had promised to make getting epic ammo easier, and this still has the requirement of having a high level engineer, with the extra charge of requiring a Goblin engie for the bullets, and a Gnomish engie for the arrows. And even after you find a 450 Engineer in the right spec, you still have to get a couple of Crystallized Shadow or Earth together. That doesn't sound "easier" to me, either.

Let's not forget, however, that this is cutting edge (no pun intended) ammo -- this isn't the kind of vendor junk you just fire while leveling. It's a 30 point DPS gain from the previous high level ammo, and that kind of increase probably does justify a little tougher requirement to make. Of course, it'll probably work out so that other classes get that increase normally through their itemization, but that's just the way it works for hunters. If you want the new ammo, you'll have to find an friendly engie of the right spec with the right skill Honored with the new Ashen Verdict faction, and then keep them supplied with as much Crystallized Earth and Shadow as you can find.

Filed under: Hunter, Engineering, Items, Analysis / Opinion, Fan stuff, Making money, Wrath of the Lich King

The Lore of Patch 3.3

In many ways Wrath of the Lich King can be considered the logical conclusion of one of WarCraft's major story lines. Arthas, the evil sovereign of the scourge, will meet his doom in Icecrown Citadel. Each Wrath patch up until now has lead to this defining moment -- the face off between Arthas and the players representing the next generation of heroes of Azeroth. Who will win? What happens after Arthas is defeated? Is Arthas defeated?

These questions lend themselves to a spectacular conclusion to a great tale. In The Lore of Patch 3.3, Michael Sacco, Alex Ziebart, and I will take a look at all the various plots, characters, and environments that lead up to this grand confrontation with the Lich King.

You'll want to know this story. You'll want to know this lore.

For when you finally face off against the wielder of the Frostmourne, you'll know why you're going toe-to-toe against him, and why your fate can make or break the very face of Azeroth.

This article, while containing essential lore, also contains heavy spoilers. Do not proceed if that bothers you.

Read more →

Filed under: Patches, Lore, Wrath of the Lich King

The Queue: Picking favorites


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

Like Adam, I am most pleased that this is a new week. Things are so boring around the WoWiverse lately. Pilgrims Bounty was fun (really fun, I thought) but it was only around for a little while. I need excitement! Adventure! There is a void that needs to be filled!

I guess answering your various questions will fulfill that need for now.

Jason asked...


"Since the Battle.net change has occurred, is it now possible for me to log on to WoW in Europe (like at an Internet café) with my American account? Or are they still separate like they were before?"

Read more →

Filed under: Analysis / Opinion, The Queue

Patch 3.3 PTR: Epic ammo

Here's some good news for hunters in the next patch that I don't think we've covered on its own yet. Huntsman's Lodge points out that there are two new types of craftable epic ammo on the PTR for us to load up. Iceblade Arrows and Shatter Rounds are both learned by engineers who rep up with the Ashen Verdict, the new faction to go along with the assault on Icecrown. Both add a whopping 91.5 damage to ranged weapon DPS, and of course they're BoE, so all you'll need is an engineer buddy honored with the new guys. One catch: arrows require Gnomish engineering, and the bullets require Goblin engineering. Interesting choice by Blizzard, but it shouldn't be too big a problem, especially since mats are pretty cheap anyway (two Crystallized Shadow for the arrows and two Crystallized Earth for the bullets).

Sounds good to me. Still no sign of those great ammo plans we heard about way back when, but more damage (especially some so relatively easy to get) is never a bad thing.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Hunter, Engineering, Patches, Items, Factions, Wrath of the Lich King

Patch 3.3: Official Shadowmourne preview

Following its announcement at BlizzCon '09, players have been looking forward to seeing just how the new legendary two-handed axe, Shadowmourne, will be created and how it'll function. Today, Blizzard fills us in on the details ... well, sort of.

In their official preview of the weapon, Blizzard fleshes out its backstory as the Ebon Blade's premier anti-Arthas weapon. Forged from the hardened blood of Yogg-Saron, empowered with the souls of the deceased, encased in ice from Arthas' own Frozen Throne, the axe is intended to be a true match for Frostmourne. But at what cost?

Blizzard has yet to reveal the weapon's stats, but the soul-stealing proc on it is pretty neat. Here's hoping it's not too much of a pain to craft.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Patches, News items, Lore

The Queue: No

Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

For the curious, the original title of today's edition of The Queue was "The Queue: Adam if you skip me and write a Queue today I'm going to shiv you IRL because I'm seriously not still asleep and will have it written in a couple of hours." Luckily, he didn't skip me, so he gets to live another day.

Terethall asked...

"Will the newer 5-mans (ToC and the Icecrown Citadel 5-mans) be included in the random dungeon tool in 3.3?

Because it seems like a huge difficulty difference when you could go from extremely easy instances like Heroic CoS to extremely difficult (comparatively) Heroic instances like ToC and the IC instances."

Read more →

Filed under: Patches, Analysis / Opinion, The Queue, Cataclysm

Patch 3.3 PTR: New and updated achievements on the PTR

There's been a few achievements that have been added in the latest patch 3.3 build.

  • As you can guess, taking down the Lich King has its rewards. If you manage to defeat Arthas in Icecrown Citadel in 10-player heroic mode, you will henceforth earn the title "Bane of the Fallen King."
  • A new faction for you to earn reputation with will be established as well. The Ashen Verdict, if you manage to earn exalted with them, will grant you a title reward that adds "Of the Ashen Verdict." No serious details yet on how to grind out rep, but when I was on the PTR clearing trash to Festergut, I noticed I was gaining Ashen Verdict reputation by killing various mobs. They're similar to the rates players earned rep with when working through Black Temple for the Ashtongue.
  • Arena players have a new title and a Frostwyrm pet to look forward to for season 8. Good luck on earning the Wrathful Gladiator title!
  • The players who are more into battlegrounds will be experiencing change as well. The achievements to gain exalted with Warsong Gulch, Arathi Basin, and Alterac Valley factions have been removed from their Meta-Achievements. You'll gain special titles if you manage to reach exalted with the factions at least.
  • Glory of the Hero Meta-Achievement has been slightly changed. The Party's Over achievement which involves killing Prince Taldaram on Heroic with under 5 people is no longer part of that particular meta. Although, personally I don't think it's that difficult to take out that boss with 4 players.
  • Lastly, in case you missed the news earlier, Master Angler of Stranglethorn has been changed. It will be changed to Master Angler of Azeroth instead. You can gain this achievement by winning the Kalu'ak Fishing Derby or the Stranglethorn Fishing Extravaganza.

Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

Filed under: Analysis / Opinion, News items, Achievements

Patch 3.3 PTR: Festergut impressions

I cleared out the tail end of my afternoon in the hopes of getting a glimpse at the latest raid boss to be tested in the patch 3.3 PTR. Festergut was open for testing on North American servers while the European servers had Rotface. There were some issues with Rotface earlier in the day (namely that the 25 man version of Rotface had health that was meant for the 10 man). Anyway, I managed to get in a few attempts on Festergut here while playing on my priest.

First, let's talk trash.

Read more →

Filed under: Priest, Analysis / Opinion, Raiding, Wrath of the Lich King

WoW Moviewatch: Ashes to Ashes


I'm a big fan of roleplay inspired videos. They not only give us a little bit of insight to how RPers play the game, but also tend to use lore in some interesting ways. And, if nothing else, roleplay videos really help bring some panache and style into our everyday escapsim.

Today's movie is Tales of Icecrown Part 3 -- Ashes to Ashes. You may not be familiar with Tales of Icecrown part one and part two, but I don't think that's entirely necessary to enjoy this installment. The story is a quick snippet about a man becoming a Death Knight. That's not exactly new to the world of Wrath roleplay, but the video still does a pretty good job of framing the narrative.

This also gives hints about a new roleplay alliance (with a little "a'), or maybe it's hinting at a guild being formed. But the idea of the Knights of the Ebone Blade and the Argent Crusade forming a specific new covenant is a pretty cool idea. And, I admit, I like the name Ashen Verdict. It sounds all gritty and raw, and definitely seems like a group ready to go take on Arthas.


Interested in the wide world of machinima? We have new movies every weekday here on WoW Moviewatch! Have suggestions for machinima we ought to feature? Toss us an e-mail at machinima AT wow DOT com.


Filed under: Analysis / Opinion, WoW Moviewatch

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