Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag assassination-rogue-encrypted-text

Encrypted Text: How to play a rogue in patch 5.2

Encrypted Text How to play a rogue in patch 52 WEDNESDAY
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Now that the patch is live, we know which changes made it and which were cut in development. Vitality's buff was cut in half, but combat rogues are still sitting quite pretty. Assassination had a last-minute 10% boost to its damage via Assassin's Resolve, which should ensure that the spec performs well. Subtlety's Sanguinary Vein buff also stayed put, which should increase the number of subtlety rogues raiding in this tier.

Along with the purely numerical changes, we also have to factor in our new set bonuses, talents, and ability changes that arrived with the patch. Rogues received more changes than usual in this patch cycle, and I am hopeful that we'll continue to excel in PvE while also gaining ground in PvP representation. Patch 5.2 is full of cool new tools for rogues, which has me very excited for this raid tier.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Examining our tier 15 set bonuses

rogue tier 15
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The Nine-Tail Battlegear is our new tier 15 raid set, and it's beautiful. The nine-tailed fox is a famous Asian mythological creature. The animal is known in many cultures for its trickery and cunning, both of which are famous rogue attributes. They're also known for frequently running from hunters and their pets, which is another one of our pastimes. I think that our opponents are likely to find the sharp-toothed fox snout on our helms to be quite imposing.

Our tier 15 set bonuses are very interesting, and much more exciting than our tier 14 bonuses. I've never been a fan of the simple "Ability X does Y% more damage" set bonuses. Our two-piece bonus is unlike anything I've seen before, and our four-piece bonus has already been the topic of much discussion between the rogue community and the developers. All three rogue specs are receiving sizable buffs going into patch 5.2, and with some fresh new set bonuses to look forward to, exploring the Throne of Thunder should be a good time.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Examining assassination's AoE rotation

crimson tempest
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Deadly Poison is everything to an assassination rogue. It makes up between 35-40% of our single-target DPS. Our mastery bonus, Potent Poisons, increases our poison damage and causes mastery rating to be our best stat by far. Our primary finisher, Envenom, is designed specifically to increase the amount of Deadly Poison procs we see. Mutilate, Dispatch, and assassination's other abilities are all minor players compared to Deadly Poison.

Deadly Poison is also the key to assassination's AoE performance, as it makes up over 50% of our overall damage. All of our AoE decisions have to be seen through the lens of maximizing Deadly Poison's damage. Fan of Knives is the key to applying Deadly Poison to several targets at once. When there are more than two targets around, we replace Mutilate and Dispatch with Fan of Knives as our main combo point builder and work from there.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: What would make you play a rogue?

visuals
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Everyone has a different idea of what the perfect rogue consists of. I know plenty of rogues that wouldn't play the class without its subterfuge and stealth tactics. Other rogues focus entirely on our combat mechanics and couldn't care less about our burgeoning bag of parlor tricks. There are PvP-focused rogues that will never Pick Pocket their targets, and there are PvE-centric rogues that have no idea that Shadow Walk was ever introduced.

The question is what makes us play rogues? What would make new players try out the rogue class? Every player has their own reasons for picking the rogue over the other classes. What changes could be implemented that would bring in more players? Ghostcrawler has indicated that the relative power isn't correlated with our population stats. If cranking up our damage by 20% wouldn't increase the number of active rogues, what would?

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Cat and mouse in rogue PvP

rogue pvp
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Rogues deal maximum damage when in melee range of their opponents. The new Shuriken Toss is potent, but it's still no substitute for melee uptime. Ranged classes want to keep rogues at bay, while rogues want to close the gap as soon as possible. Rogues will beat a warlock that stands still, but a slippery mage can defeat us. When it comes to PvP, it's all about location, location, location.

Mobility has become a back-and-forth battle between rogues and ranged classes. We compensate for their slows and snares with our Crippling Poison, while they counter our stuns with their teleports and trinkets. Rogues can use Shadowstep to close the gap, only to be rooted in place and left out in the open. Rogue PvP has become a mobility cooldown dance, as we try to snuggle up to our targets and they try to play hard-to-get.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogue basics in patch 5.2

argent
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

With one glance at the notes, you'll see that rogues are obviously the class getting the most updates in the upcoming patch. There's an unusual number of changes coming our way. I'm used to a few terse sentences under the brittle yellow Rogue heading in the patch notes. Currently, we're facing paragraphs of tweaks, a handful of completely new abilities, and even redesigns of old techniques.

None of the changes should affect our core DPS mechanics. Our rotations are going to stay exactly the same, our weapon and poison changes won't be changing, and we'll want the same stats on our gear. Combat and subtlety rogues were both slightly buffed, but all three specs should be competitive in PvE. Many of the changes should significantly increase our stock in PvP, via both offensive and defensive improvements.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Smoke Bomb's new trick

smoke bomb
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Kick will cost zero energy in patch 5.2, bringing it in line with most of the other melee interrupts in the game. Ghostcrawler indicated that as PvE utility ability, Kick should be free to encourage regular usage. In PvP situations, Kick was already the straggler in the process of becoming free, not the forerunner. Blade Flurry's new 4-way 40% cleave allows us to deal 260% of our normal melee damage to 5 targets. Combat's cleave is still quite potent against two targets, but now excels when facing small groups.

In addition to these improvements, Smoke Bomb is learning a new trick. In patch 5.2, Smoke Bomb will reduce damage taken by our allies inside the Smoke Bomb radius by 20%. While Tricks of the Trade has always been a valuable addition to our arsenal and we have several buffs and debuffs, the new Smoke Bomb is our first true raid cooldown.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: The rise of the ranged rogue

shuriken
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

The original Shuriken Toss never made sense. Why would rogues, a purely melee class, want a single ranged attack? We don't have the supporting toolbox to make the transition into a ranged DPS spec. Melee uptime is our top priority. Because of our reliance on our melee attacks, mobility is our most requested feature. Why would a class want Shuriken Toss when they can have Shadowstep?

Patch 5.2 is turning a one-off ranged ability into everything a rogue needs to attack targets from range. If you use Shuriken Toss on a target that is farther than 10 yards away, your auto-attacks gain a 30-yard range for 10 seconds. The auto-attacks turn into tiny shuriken that you throw at your target. These shuriken have several special properties, but the extended range is obviously the most important aspect of the ability. With Shuriken Toss, ranged auto-attacks, and Deadly Throw, rogues suddenly have a ranged repertoire.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Subtlety doesn't need a buff

Encrypted Text Subtlety doesn't need a buff WEDNESDAY
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

You would have to be pretty dumb to play a subtlety rogue right now, right? If you check out World of Logs or DPS Bot, it's one of the game's worst specs. Subtlety is ranking down there with frost mages, as usual. Blizzard is buffing Sanguinary Vein by 4% in patch 5.2, which results in a slightly smaller overall buff for subtlety. Toss in a couple of extra Vanishes from baseline Preparation, and you're looking at a reasonable DPS boost for sub rogues. But how can a few percentage points of damage make up for the 50% gap that subtlety is showing on the meters?

Subtlety is not doing just 50% of assassination or combat's DPS. In fact, top subtlety rogues are parsing right up there with the best assassination and combat rogues in the game. Subtlety's problem is self-fulfilling: the rogues with the most skill and the best gear aren't playing sub because it looks bad. Subtlety looks bad because there are so few parses from rogues with the appropriate skill and gear. Most subtlety parses are from poorly played rogues in PvP gear that are just soaking up valor points and leather gear.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: It's time to eat cake

preparation
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Preparation
has always been our most controversial ability. From the early episodes of The World of Roguecraft, to the chart-topping AR/Prep days of BC, to our recent Prep vs Step conundrum, Preparation has always been the focal point of rogue cooldown discussion. Many rogues have advocated removing Preparation altogether and adjusting our cooldowns to be potent without it. Several other classes don't see the ability as a fair technique, lending itself to our image as a cooldown-reliant class.

Blizzard clearly has other thoughts on the matter, as the ability will become baseline and available to all rogues at level 68 in the upcoming 5.2 patch. If I was making a list of rogue talents that might become baseline abilities, Preparation would've been all the way at the bottom. Many vocal rogues have been asking for Shadowstep to be added to every rogue's repertoire to resolve the Prep vs Step debate, but I don't think anyone saw the reverse happening. The decision to baseline Preparation is a clear buff for rogues everywhere.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Santa Ghostcrawler kills Blade Flurry

santa ghostcrawler
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Apparently rogues haven't been getting the message. Year after year, as punishment for our evil deeds and shady dealings, we've only received coal in our Winter Veil stockings. We were not deterred, as we simply pickpocketed good presents from everyone else. A frustrated Greatfather Winter, tired of our shenanigans, finally turned to his manager. Santa Ghostcrawler, with the rumored Naughty List tight in his grasp, set about enacting a Winter Veil surprise that rogues would not be able to ignore. A 75% nerf to Blade Flurry in patch 5.2 did the trick.

Melodrama aside, Blade Flurry was broken. While I would've preferred to see the ability spread to all three rogue specs and balanced appropriately (back to a cooldown?), Blizzard went in a different direction. Blade Flurry remains firmly a combat-only ability, but the edge it held over assassination and subtlety has waned significantly. Combat is no longer shackled to purely two-target gimmick fights, and assassination and subtlety rogues no longer need to respec and reforge multiple times per night to flex for Blade Flurry. The net effect is incredibly positive for rogues as whole, and we should be embracing this change.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogues, spam, and haste

haste
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

I spent the past weekend playing a new mech game, Hawken. One of the game's signature weapons is a powerful RPG, which has a short cooldown. During intense battles, I often found myself spamming my RPG button, just as I would spam Mutilate while playing my rogue. I wanted to make sure I used it as soon as it came off of cooldown. Unfortunately for me, pressing the button a second time once the RPG is airborne causes it to detonate prematurely, which usually resulted in the RPG's explosion damaging my mech instead of my target.

While raiding in Dragon Soul, combat was the spec du jour, you had to spam your Sinister Strike key. If you weren't fervently mashing the '2' button on your keyboard, your energy would cap and you'd be throwing away free DPS. What's worse is that combat's favorite stat was haste, which only served to exacerbate the issue. Rogues weren't spamming their keys because they were impatient, they were spamming their keys to do their job.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Rogue questions, rogue answers

bloodrazor
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Why don't our poisons last forever, like death knight weapon runeforging?

New rogues have no idea how easy they have it. Back in my day, rogues had to hike uphill in the snow to a special poison vendor hidden deep in the bowels of the capital cities. Once there, we had to look at our shopping list of obscure reagents to figure out what to buy and in what quantities. Rogues had to combine these ingredients in vials, creating one poison dose that faded every time we zoned. Vanish also consumed a vendor reagent, and we had to farm up Blindweed Fadeleaf ourselves in order to use Blind at all. Once you've died because you didn't have any Blinding Powder in your bags, you see class reagents differently.

The fact that poisons no longer consume bag space in Mists of Pandaria was considered to be a boon. Poisons are easier now than they've ever been before.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: What does a rogue look like?

druid rogue
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Ghostcrawler recently described the rogue class as "slippery". He was met with a backlash of rogues arguing every side of the argument. I have personally struggled with my mental image of the rogue class. What does a rogue look like? Are we lightly-armored thieves or toughly-bound brawlers? Let me get this one out of the way early: "A rogue doesn't look like anything because you can't see them!" While I appreciate Stealth humor, the quip doesn't answer my question.

Appearances have always been an important aspect in WoW. Players used to gauge their opponents' strength based on what shoulder armor they were wearing. Transmogrification is easily the most important feature of the past few years, as it has breathed life into content both old and new. The rogue class draws from several diverse archetypes, such as the thief, the assassin, and the brawler. Each source archetype contributes flavor to the class, but the end result can look like a confused mess.

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

Encrypted Text: Why does Kick cost energy?

kicked
Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here.

Rogues have always been the premier interrupters of World of Warcraft. Back in the day, druids and paladins didn't have any interrupts, much to their chagrin. Warriors couldn't interrupt from Berserker Stance, which left them unable to interrupt effectively. Up until recently, death knights and monks didn't even exist. Shamans have been valuable in the past with their short-CD interrupts, but the main job of locking down a target always fell to the rogues.

Rogues have been tirelessly interrupting spells since WoW's launch 8 years ago. Individual mobs use spells quite frequently. You're bound to find an array of dangerous casters in a dungeon. Interrupts have been a crucial raid mechanic from the days of Molten Core. Other players are also notorious for trying to cast spells at rogues. Kick has been a featured part of the rogue arsenal for years. So why has it failed to evolve alongside the other interrupts?

Read more →

Filed under: Rogue, (Rogue) Encrypted Text

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events

Event Date
Hallow's End 10/18 - 11/1
Day of the Dead 11/1 - 11/3
Darkmoon Faire 11/2 - 11/9
BlizzCon 2014 11/7 - 11/8

Around Azeroth

Around Azeroth

Featured Galleries

It came from the Blog: Pandamonium
The gaming artwork of Jessica Dinh
Mists of Pandaria Raid DPS Analysis
Mists of Pandaria Collector's Edition
Death Knight plague epidemic
Mega Bloks: Goblin Zeppelin Ambush
Mists of Pandaria Beta: Ruins beneath Scarlet Halls
Mists of Pandaria: New warlock pets
Female Pandaren Customization

 

Categories