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Posts with tag attack power

WoW Rookie: All you needed to know about stats, part 2


For those of you who have been playing World of Warcraft since launch, this information is going to be ancient history. However, for players newer to the game, I imagine that many of the stats you'll find on armor and weapons remain something of a mystery -- and it's for the new players in the audience that this post was written. That said, if you haven't read our recent post attempting to explain the five basic attributes, you ought to start there, because the basic stats all impact the more advanced stats we'll be discussing here.

In part 2, we're going to be talking about stats that improve physical DPS -- if that sounds interesting to you, read on!

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Filed under: WoW Rookie

Patch 1.12: Scaling Rogue Skills

One major rogue complaint has long been the fact that several core rogue abilities did not scale as the rogues' gear and stats improved. Thus, the eviscerate damage you did right after hitting level 60 was the same eviscerate damage you would do when decked out in full epic gear. Come patch 1.12, this will be changing - albeit slightly. Drysc has posted some specific numbers explaining how the abilities rupture, garrote, and eviscerate will scale with attack power. The increase in power looks fairly minor to me, but some increase is better than none. For druids, Drysc has confirmed that the cat form abilities that mirror these rogue skills will also scale based on attack power, but there are no specific numbers on them.

Filed under: Druid, Rogue, Patches

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