Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. So, it may not actually be Throne of the Tides, but you don't get to ride a seahorse as a moonkin, so I think it's cooler. That, and the LFG tool did not work with me this week in my dungeon selection. Blame RNG! Seriously!
Well, well, well, another week down, and it's that time again, folks. Last week, we began detailing the various ins and outs of the heroic dungeons that you'll be faced with. This week will be the second and final part of that series. Heroics can be easy or excruciatingly difficult, even now, even with quite a bit of heroic gear. Although gear certainly helps -- our guild heroic runs generally use a lot less CC now -- it is not what is going to make or break the success of a group. Completing dungeons is about strategy: knowing the fights and knowing how to cope with various mechanics. Doing this makes everything significantly easier.
I know the more casual players will cringe slightly at the thought. Heroics can take a lot of time. They can take quite a lot of effort as well, and having to put forth research and energy into a hobby can seem like it saps all of the fun out of the game. To you, I say this: Don't think of guides or strats as a requirement or a chore that you have to do in order to actually play the game. Just look at it as another facet of the game as a whole. Like chess, you wouldn't just move a piece at random; you would think, plan, and have a strategy.