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Posts with tag balance-druid-eclipse

Shifting Perspectives: Building a better AOE balance druid rotation

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send your questions, comments, or something you'd like to see to tyler@wowinsider.com.

Last week, we talked about the fine art of gaming Eclipse, annoying as it might be. To play a balance druid is an excessively fun experience; to try and deal chart topping damage as one is going to leave you pulling out your hair. Although the so-called "skill cap" for balance is prohibitively high, never let it discourage you from actually playing the spec.

Getting getting to the high damage part of the spec takes some work, but after time it becomes second nature; tweaking Eclipse to work for you just becomes a habit that you do without thinking. That aside, this week we'll be getting into what's honestly the best part of playing as balance.

AOE takes just as much work as balance, but it's a fun type of work and comes with a really sweet pay off. Balance has some of the strongest sustained AOE in the game; now you can enjoy it too.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Building a better balance druid rotation -- gaming Eclipse

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send your questions, comments, or something you'd like to see to tyler@wowinsider.com.

Out of all of the emails that I get, out of all of the posts that I see on the official forums and other sites, the single most common problem that people have as a balance druid is damage -- which for as a damage-dealing spec only makes sense, right? I mean, it would be a little bit weird if the largest problem we saw from balance druids was that they weren't tanking well enough or something.

The thing is, most of these people aren't "bads." More often than not, these aren't people who haven't a clue how to spec, gear, or enchant. They probably do follow the rotation that's listed on the official forums sticky or in one of my guides. All in all, these aren't bad players -- they just can't seem to get something right. Something isn't clicking. Well, let's talk about what that something is.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Total Eclipse, part 2

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send your questions, comments, or something you'd like to see to tyler@wowinsider.com.

Last week, we talked about the mastery stat and how it influences Total Eclipse. This time around, I would like to delve into the innate concept of Eclipse itself. Mastery, as you may recall, is a rather tricky stat that has a lot of scaling potential to cause some issues in certain situations.

The entirety of Eclipse hinges upon a few basic principles, the first of which is uptime. Given that Eclipse's uptime is determined by number of spells cast (which cannot be changed by any means), there is an average expected uptime that can be balanced around. When you take certain measures to extend Eclipse's duration, such as multi-DoTting or Sunfire spamming, then you effectively change Eclipse's uptime, which causes distortions in mastery scaling. But, again, this was last week.

As you have probably already noticed, the same fair warning we gave last week applies: This will get deep and possibly mathy. As an additional warning: I'm rather unwell at the moment and rather drugged up on various medications that I couldn't even begin to pronounce. If you end up getting a bit lost or I'm totally off base on something ... all I can offer is my apologies.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Total Eclipse, part 1

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send your questions, comments, or something you'd like to see to tyler@wowinsider.com.

Eclipse is probably a rather worn topic for many balance druids. People love it, people hate it. The new design is great, the new design is terrible. It's too mathy, it doesn't function well in PvP, it's too gamey. There are a lot of positive and negative things that can be said about Eclipse. No matter your side of the fence, there are always attempts to improve upon Eclipse, to make it more viable for PvP or less annoying in PvE.

A fair warning, as I attempt to deconstruct both the Eclipse system itself and the common suggestions that arise: It will be impossible to avoid all math. Theorycrafting may not be everyone's cup of tea, but I promise to keep it as minimal and easy-to-understand as I possibly can -- for both our sakes.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Changing Eclipse


Every week, Shifting Perspectives explores issues affecting druids and those who group with them. This week, we're going to be looking at the most common gripe of the balance druid. That fickle little talent that every balance druid loves to hate: Eclipse. What's really wrong with it? How can we make it better? Why do we misname the procs?

Every time that I visit the Damage Dealing or Druid forums, I often feel like I am back in Wrath of the Lich King beta. During that time, every day there was some thread about some balance druid issue that needed to be addressed, usually it was Eclipse. For those that currently take up an issue with Eclipse, I want to personally apologize for the state that it has come to today. Although I am not a design for WoW, nor do I have any direct influence on the design philosophy of any class, I can't help but thinking every day that I, along with several other notable figures, paved the way for Eclipse to become what it is today.

For those that do not know what I am talking about, let me explain. During WotLK Beta, Eclipse was a terrible talent. By terrible, I don't mean that it was on par with Genesis. No, it was worse than Genesis. Eclipse was so bad during the early stages of Beta that there was more than several incarnations of the talent where it was a DPS loss to spend any talent points into it. Eclipse started out where you could only gain one proc every minute and the proc was either 10% increased damage to Wrath or 10% increased crit chance to Starfire. I shouldn't say it was all Eclipse's fault that it sucked, at the time the Glyph of Starfire had no extension limitation which certainly complicated the matter as well. Even without that, though, Eclipse simply wasn't worth it. There was no point in proccing Eclipse to buff Starfire at that point because 10% was too at the mercy of RNG to have a noticeable effect, and Wrath did not play well enough with Nature's Grace at the time to make its Eclipse proc viable.

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Filed under: Druid, (Druid) Shifting Perspectives

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