I often wonder how many people still remember beta. I mean, people will sometime reference beta now and again, but I often wonder how many people really remember everything that even just their own class or spec went through. For balance, one of the larger issues that we had was one of talent choices. The talent spec then was excessively bland. There was no choice, no variation, only the single option.
Balance has changed since then -- quite a great deal, in fact -- yet how much of a choice is there within our talent choices? How much of a difference does choosing the "right" or "wrong" talents really make in our performance? There are lots of variables to choose from, but how much of them are actually a choice and how much of them aren't truly an option?