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Posts with tag balance-gear

Shifting Perspectives: Building a better Insect Swarm for Mists

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

Greetings, druids. Last week we talked about the new changes that had been made to the Mists of Pandaria talent calculator, which held a few good changes for us. This week I want to focus in on two criticisms that I've had growing for a very long time. It's no shock to anyone that reads my column or follows me on Twitter that I abhor the new direction of Insect Swarm.

I've talked about this topic before, but I want to discuss it further.

Looking into the why

In the essence of fairness, I feel that I should go into why it is that I believe Blizzard is tweaking Insect Swarm the way that they are. To start with, Insect Swarm has been an extremely problematic spell ever since it was created. In TBC, it didn't deal enough damage in order to be worth using, the same was even true at the start of WotLK, and it nearly fell off the map again late in the expansion as well. It hasn't been until Cataclysm that Insect Swarm has finally become a sold piece of our rotation, and even now it's still the weaker of the two DoTs.

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Filed under: Druid, (Druid) Shifting Perspectives, Mists of Pandaria

Shifting Perspectives: A ray of hope for druid shifting and talents in Mists of Pandaria

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

There's nothing I like more than news, especially when it's about upcoming content. Each bite of information that is released offers a new insight into the design direction that Blizzard is taking, which is an extremely touchy subject at the moment. On the horizon is a new expansion, and with it comes the generalized revamping of class design that Blizzard tracks on to each time one of these comes around. With Mists of Pandaria, Blizzard really wants to push druids back to their roots, the roots of shifting that is.

Blizzard wants for druids to shift more. It wants us utilizing our various animal forms, talents, and skills instead of the current model where we have a singular form and stick to it -- or at least, that is what Blizzard had originally intended when it first set out designing MoP. Many of the druid community have been rather skeptical of Blizzard's intent, myself included. For us, it seems that this latest batch of updates holds quite the shining ray of hope.

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Filed under: Druid, (Druid) Shifting Perspectives, Mists of Pandaria

Shifting Perspectives: Are druid abilities getting a trim in Mists of Pandaria?

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

Stop the presses, guys! There's eventually at some point in the distant future going to be a new expansion on the horizon for WoW, and in it, Blizzard is going to completely redesign the ability system again. We saw it happen for The Burning Crusade, and then it happened again for Wrath and once more for Cataclysm. Now, it's going to happen again for MoP.

Every expansion has come with some amount of trimming of useless abilities (hello, Sentry Totem) and even more so, the addition of new abilities to fill in the missing gaps that classes still have. What about optimizing the abilities that we already have first?

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Filed under: Druid, (Druid) Shifting Perspectives, Mists of Pandaria

Shifting Perspectives: What balance druid design can take from SWTOR

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

Welcome to a new year, balance druids. It's been a flurry of a holiday season for many folks, although things have been rather quiet on the Blizzard front. In terms of any new information being released, all that we've seen thus far is a minor patch announcement that does hold some good news: Our four-piece tier bonus is getting 10% Starsurge damage tacked on. While this isn't monumental in the sense that it suddenly turns the bonus into a must-have, it's a good boost that was sorely needed.

Instead, the major release of the holiday season was the highly anticipated release of Star Wars: The Old Republic, which I myself have been glad to officially have my hands on. WoW-killer, front-runner MMO of the new year, or potential flop, it's far too soon to tell -- but what is telling is how new game designers approach the MMO genre and what Blizzard can learn as other companies look to emulate its success stories. What then could SWTOR possibly have for balance druids? Quite a bit.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Balance druid guide to Dragon Soul, part 2

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

And we're back once more! In our last edition, we went into some of the tricks that you can use in order to boost your DPS in the first four encounters of Dragon Soul. This time around, we'll be rounding out the rest of the encounters from the instance. Overall, the second half is a bit more challenging than the first half, both in terms of DPS requirements and raid coordination. This is where you're going to have to push yourself the most, so be prepared to pull out all the stops.

Ultraxion
  • You'll need two tanks for Ultraxion, which will taunt off each other as they get Fading Light.
  • There have to be three players who stay out for every Hour of Twilight. These players will have to use heavy damage reduction cooldowns or immunities, or they will die.
  • There are three different crystals that spawn for healers, each that have their own unique buffs to help the raid survive. Let them fight over who gets what.

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Filed under: Druid, Raiding, (Druid) Shifting Perspectives

Shifting Perspectives: Balance druid guide to Dragon Soul, part 1

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

Overall, the first four bosses of Dragon Soul are a fun lot that focus more on your ability to raid overall and less on your specific capabilities. There is a solid chunk of movement in them, so you should be prepare to deal with that. Practicing how to drop Mushrooms while on the move is a huge asset in this raiding tier. Styling this week's advice after McCurley's 5-second strats, I'll briefly detail the encounter and any tricks that you should know about heading into the game. Keep it simple, after all.

Morchok
  • Morchok should be tanked relatively where he stands. After each Blood phase, the tank can just pick him up where ever he happens to end up. No real positioning is needed unless you start to wander too far to the sides.
  • The raid team should all be grouped up within 25 yards of the boss as often as possible.
  • A dedicated group of ranged DPS should run out to every crystal that spawns. You need seven players for this in 25-man.
  • Run and head behind spikes once they've spawned, positioning yourself either between two spikes or just at the side of one so that you can continue to DPS.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Lunar Shower update and Celestial Alignment

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests to tyler@wowinsider.com or @murmursofadruid.

Balance druids everywhere are currently rejoicing. Why, might you ask? Well, you see, the Eclipse energy portion of Lunar Shower has finally been removed from the Mists of Pandaria talent calculator. That it took this long is something else entirely, but that isn't even really the point.

First, I wish to express a slight personal issue with this revelation. When the Pandaria talent calculators were originally released, it was stated directly that Lunar Shower would be "working differently in the future." While I suppose accurate on the most technical levels, reverting a broken talent to the slightly less broken state that it was already in before it was made worse is not working differently.

A bit harsh? To say that Lunar Shower is a broken talent, to suggest that it was always a broken talent? Well, I would apologize or choose better language -- however, this is the case. Lunar Shower has never truly fulfilled the function it was intended to serve, to offer balance druids a mobile DPS option. In defense that the current Lunar Shower on the live servers now is broken, I don't really think I need to put forth much evidence. After all, no one specs into it. Every single guide tells players to avoid it. And there's at least a thread a week complaining about it on the official forums. The issue speaks for itself.

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Filed under: Druid, (Druid) Shifting Perspectives

Shifting Perspectives: Patch 4.3 gear list for balance druids

Every week, WoW Insider brings you Shifting Perspectives for cat , bear , restoration and balance druids. Balance news comes at you every Friday -- learn how to master the forces of nature, and know what it means to be a giant laser turkey! Send questions, comments, or requests for something you'd like to see to tyler@wowinsider.com or on Twitter @murmursofadruid.

Hail, druids, and welcome to the wondrous world of a new patch! This patch didn't hold much for us in the ways of personal meat. We got a wicked-awesome new Hurricane animation and a neat new Wrath one as well, but otherwise, things trudge along as normal with our lot. That's perfectly dandy in my book. We're still going along strong as a solid DPS choice, and things are good.

This week I'm dedicating to gearing ourselves up in all of that lovely new content that has just been released. Whether you're a dungeoneer or a hardcore raider, there's tons of new loot to look at, and that's exactly that we're going to do. As a side note, I do have to say that I am super-excited about having patch 4.3. The content so far has been gloriously fun, and though I'm sure I'll change my mind once I've done enough of these heroics to last a lifetime (as with the troll versions of last patch), I'm content to make do with what we have. Let's get to work, shall we?

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Filed under: Druid, (Druid) Shifting Perspectives

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