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Posts with tag barrens

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

The terrified Alliance children take off like rockets into the wilderness. Ash and Mig won't let them get away that easily ... will they?

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

Our gruff guys arrive at the sight of the raid. Things are looking grim until they find a talking box. No, not that talking box.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: Hunter, WoW Insider's Weekly Comic

WoW Insider's Weekly Webcomic: Safe Passage


Welcome to another edition of the WoW Insider's Weekly Comic, Safe Passage. This comic takes place post-Cataclysm, so there will be minor spoilers.

It's always nice to see that some people aren't as bad as they seem at first glance. So, don't go judging someone based on horrifically large muscles and spiky armor. It just doesn't end well for anyone.

Check out the full version right here, and tune in next Tuesday morning for a new page. You can also see all the previous pages in the gallery below.

Gallery: Safe Passage

Filed under: WoW Insider's Weekly Comic

Blizzard posts interview with designers of Southern Barrens

Today, Blizzard released an interview with Dave Kosak and Roman Marotte, two of Blizzard's game designers, about their work in the cleft-in-twain Barrens of Cataclysm. Specifically, this interview deals with the Southern Barrens, which is almost completely redesigned from its vanilla counterpart. Taking place in the level 35 to 40 block in Kalimdor leveling, Southern Barrens should give both Alliance and Horde players plenty to talk about, according to Kosak and Marotte.

Cataclysm Preview - Southern Barrens
Q. What was the original concept for the zone?
A. The Barrens is one of the areas of Kalimdor hardest-hit by the Cataclysm. It has literally been ripped in two! The Northern Barrens retains much of the feel of the original zone and fulfills a similar gameplay purpose: it's primarily a training ground for low-level Horde characters. That gave us enormous freedom to create a whole new gameplay experience for the Southern Barrens. In the wake of the Cataclysm, the Alliance has been aggressively expanding into the heart of the continent from the east coast. As players enter the zone, they'll find that the Horde is really up against the ropes. The escalating conflict between the two rival factions is front and center here, providing a backdrop for much of the area's quests.


Those wanting more details about this new/old Cataclysm zone can check out the full interview here.

Filed under: Cataclysm

The Queue: Not quite mutual destruction


Welcome back to The Queue, WoW.com's daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I want to kick off this edition of The Queue by thanking you guys for submitting your armories to the reboot of Pimp My Profile. Our first edition will be hitting this upcoming Wednesday. In an ideal world, we'll have one for you every single Wednesday after that.

On to the Q&A!

RogueJedi86 asked...

"Why were the Dragonflight Aspects created/assigned if they can be killed with no repercussions whatsoever? Killing Malygos didn't do so much as give Mages a nosebleed, despite being the Custodian of Magic. And I doubt killing Deathwing will do anything to the earth either."

Read more →

Filed under: The Queue, Cataclysm

Peter Molyneux on WoW's reward system

You probably know Peter Molyneux's name if you've been playing video games for any significant amount of time -- he's the mind behind such classics as Populous and Dungeon Keeper, all the way up to Black and White and the current Fable series. He recently gave a talk to the British Academy of Film and Television Arts, and early on his talk (part 1 is here, part 2 and part 3 are also online), he speaks out about our favorite game, World of Warcraft. Specifically, he mentions it as an influence on his game design, and says the most brilliant thing about the game are "the steeds," or the mounts you could pick up at level 40 (nowadays, of course, they're available at level 20). He says that in his own games, he tries to give everything out to the player as soon as possible, but the fact that Blizzard made you wait to ride a mount around, made you work up a few levels for it, really stuck with him.

Now, of course, he's taking away his own lessons here -- Blizzard's philosophy with the game as a whole seems to reward the player as much as possible, and especially lately, with emblems and the different modes and all of the other daily and weekly quests they've come up with, they're making you do less waiting for prizes than they ever have before (in fact, compared to MMOs when they first started, much, much less waiting). And Molyneux's own games are very "rewarding" -- I don't think more than two minutes went by in Fable without me getting a level or a new spell or a new item to play around with. But his point is still good, even after all that: anticipation of a reward can be just as strong a motivator as the reward itself.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Mounts

What does Blizzard have planned for a Cataclysm in-game launch event?

So Cataclysm is coming and Kisirani is already working on an in-game launch event. It's gotta mean something right? Now don't get me wrong, even with my self-confessed zombiephobia, I loved last November's zombie invasion (though, at times, it got really frustrating). So now Kisirani is officially hard at work planning a new event to herald the beginning of an Azerothian cataclysm, I can't help but wonder what she has up her sleeves for us.

Is anyone else excited? I certainly am and it gives us something to focus on during the inevitable wait. To be fair, at least Cataclysm's not scheduled for 2012! We don't have that long to wait, we could be rolling Worgen and Goblins in just under/over a year's time. That just about makes it bearable. But it also leaves us with time to think about what Blizzard will do to introduce players to this brave new world.

Hit the jump to find out what we think could well happen prior to the launch of Cataclysm.

Read more →

Filed under: Patches, Events, Odds and ends, Blizzard, Expansions, Lore, Cataclysm, Worgen, Goblin

Breakfast Topic: Will you miss the Old World?

So when I first heard about the Cataclysm, I actually sort of figured Blizzard would use a sort of phasing system on the old world: You'd start in the current old world, and at some point, you'd do a quest series that would phase you into the new, Deathwinged Azeroth similar to the way one progresses into Icecrown in Northrend. However, the word has come down: When Azeroth burns, it'll be changed for good. There's no going back. Even those who don't buy the expansion will still find themselves in Deathwing's new world.

While we're told some zones will remain relatively unscathed, almost every zone will be touched in some way, whether it be simple storyline changes or more massive shakeups from rivers of lava or shrunken coastlines or war, or even more greenery thanks to shifting water sources.

So here's my simple question: Will you miss it? Will you be nostalgic for a desolate Desolace or the massive Barrens? Will you mourn for fallen Astranaar and Auberdine? I'm sure some things will be missed more than others, but then again, change can be good. Being able to move on to new challenges and new excitements has me pretty psyched all told. But then again, what if they get rid of Lakeshire Bridge? I have been waiting a long time to see that done. When the Cataclysm comes, what will you miss? What will you be glad to be rid of?

Filed under: Analysis / Opinion, Breakfast Topics, Lore, Cataclysm

The Spreading Taint plans pride parade on Proudmoore


The Spreading Taint, a GLBT guild that we've featured here on the site before, is hosting an in-game event next Saturday, their fifth annual Pride Celebration. Just like real-life Pride events, they're planning quite the spectacle, from floats of all kinds (I'm curious to see the ">8< Spider Pride" float, featuring spider pets aplenty, both Hunter and vanity), a crafting fair in Booty Bay, and contests like a Naked Dueling event and a modeling competition. They've even got "a professional" shooting footage of everything, so you might be able to see yourself in the official video as well.

As we talked about in our 15 Minutes interview with them, these folks are very social and a lot of fun -- while their roots are in the GLBT community, they're interested in including people from all backgrounds, and obviously this event is open to everyone who wants to have a good time in-game (though they are strictly disallowing PvP -- if you want to fight, go elsewhere). The event kicks off next Saturday, June 20th, at noon server time over on Proudmoore. The parade itself starts at Camp Taurajo in the Barrens, but we're sure no matter where you are on the server, you'll probably hear about them -- just follow the wackiness.

NOTE: All hateful comments will get deleted and repeat offenders will be banned. You don't have to agree, but you can disagree respectfully without personal attacks or insults.

Filed under: Analysis / Opinion, Events, Fan stuff, Virtual selves, Odds and ends, Contests

Dig Rat Stew easier to acquire in patch 3.1

One of the simpler changes in patch 3.1 is the fact that both factions will be able to purchase the Dig Rat Stew recipe. The Horde from Grub once they've completed the quest (in case you tossed it out on accident), and Alliance players from Prospector Khazgorm in Bael Modan. That's in the Southern Barrens, if you don't frequent that part of the world on your Alliance characters.

It's a very small change, but has generated tremendous excitement already. All of the completionists and achievement seekers around the world jumped for joy in unison. Yet another recipe that may have been out of reach is now very easily acquired. I don't often bend over backwards for achievements so this change didn't really blow my mind like it did for Danny, but I admit it'll be pretty funny to take my Priestess down to Bael Modan and learn the fine art of cooking with rats.

You know, this gives me a good idea for Well Fed Buff...

Filed under: Cooking, Analysis / Opinion, Achievements

All the World's a Stage: So you want to be a tauren

This installment of All the World's a Stage is the sixth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.

The first cultural influence you'll probably think of when you see the tauren and walk around in their villages is "Native American." That's fine as far as it goes, but you should remember that they're mainly based on the stereotypical image of what Native Americans are rather than their actual reality. I'm hardly an expert on Native Americans, however, so rather than try and speak for these differences, I'm just going to put the whole issue aside and take tauren as tauren rather than parallels to any human culture. Besides, aside from certain aspects of architecture, music, clothing, and mythology, the tauren are really their own species. They are quite general enough to remind us of all kinds of different cultures around the world, many of whom cherish the earth, revere their ancestors, and try to live in harmony with the world.

Some people say that the tauren are the noblest and most peaceful of the races in World of Warcraft, but for most of their history, they have been at war with the vicious centaur -- though not by choice. The centaur have always been very hostile towards tauren, driving them out of their ancestral homelands, slaughtering them and even cannibalizing them whenever possible. In a way, the centaur seem like four-legged versions of the nastier trolls who never joined the Horde. When Thrall came to Kalimdor and encountered the tauren in the midst of their struggle against the centaur, it marked the beginning of one of the greatest changes in tauren history.

Read more →

Filed under: Horde, Tauren, Virtual selves, Lore, Guides, RP, All the World's a Stage (Roleplaying)

Barrens Chat: Revenge for all those missing hooves

I'm moving this weekend, and packing and cleaning all week, so this week's episode is a short one!

When I first heard that Blizzard announced the Recruit-a-Friend program was going to be giving zhevra mounts as incentive, I must say that I heaved a very audible groan. You see, we've already referred all the friends we can talk into playing, the last of which we drug into our mad little World (of Warcraft) not even a month ago.

So, after reading through all the things being offered as referral incentive, my significant other decided to make the suggestion that I start a new account so that he can have a zhevra mount. My response was something very similar to what you see when you click the banner. That and I had to torture the target of what I consider to be one of the most annoying quests ever. Two hours for four hooves is crazy, and I am apparently that unlucky!

See you next week!

Gallery: Barrens Chat

Spoiled RottenBubbles bubbles everywhereAlways a catchDead RingerRevolution evolutionAll hands on deck


Barrens Chat is a weekly comic strip brought to you by Megan Harris, who likes to pretend she belongs to a secret society of assassins. When she's not laughing at the misfortune of children, she's explaining why some people's Taurens shouldn't ride anything smaller than a Kodo. If she doesn't get packed into one of those boxes that say "Kitchen" and forgotten--you know, the ones people just never got around to unpacking?--a new comic will be up next week!

Filed under: Horde, Tauren, Humor, Comics, Barrens Chat

Barrens Chat: Unwanted


Now, I know last week I said in a comment that I am trying something entirely new this week. However, that plan sort of backfired when I found out my scanner is no longer in the realm of the living, and those Spirit Healers apparently don't speak binary.

I've Wanted to put this comic up since I saw the movie. If you have not seen it, you might not get this unless you watched the movie previews, or have someone explain it.

Gallery: Barrens Chat

Spoiled RottenBubbles bubbles everywhereAlways a catchDead RingerRevolution evolutionAll hands on deck

Read more →

Filed under: Horde, Orcs, Tauren, Hunter, Comics, Barrens Chat

Barrens Chat: Beggers can't be choosers


First of all, a huge thank you to Mike Schramm last week for covering my rear with his hunter comic. And it wasn't so much "kindly accepted" as it was "oh thank goodness, I'm saved" for the record, Mike. Thank you Turpster, also!

Now, back to business (or tomfoolery, I haven't decided which it actually is yet). This week brings us a comic that actually took place in the Barrens. Crossroads to be specific. So once again for those of you who complained commented that the comics should take place in the barrens, your wish has been granted.

Gallery: Barrens Chat

Spoiled RottenBubbles bubbles everywhereAlways a catchDead RingerRevolution evolutionAll hands on deck

Read more →

Filed under: Horde, Druid, Making money, Comics, Barrens Chat

Breakfast Topic: Those little annoyances

So like Alex, I figure I probably have a few more alts than your average player. I have 3 level 70s, 3 more characters above level 60, and a few more at various levels of play. I even started a new shaman just this past week, just because I decided I had a really cool character concept for a female Orc shaman.

Anyhow, I've been playing the shaman quite a bit, and I've actually not been twinking her at all, enjoying the challenge of starting a character from scratch and making sure I still have my mojo despite getting all fat and sassy from all that easy daily money from Sunwell Isle. WoW's done a pretty decent job of keeping the lower level game easy enough for characters, but there's a couple things I've noticed while playing that still feel like they need some work. If I could highlight one, it would be the complete lack of Shaman trainers in Lordaeron.

Read more →

Filed under: Analysis / Opinion, Breakfast Topics, Leveling, Making money, Alts

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