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Spiritual Guidance: The shadow diaries

As you might expect for someone who writes a Priest column, my main is a priest. I've been Holy for quite some time (enough that it's starting to make me feel old), and I feel like I know the Holy game play style pretty well. I even leveled Holy from 60 to 70, shortly after Burning Crusade came out, and it was a blast. And I love healing. But lately I've been hearing the call of the dark side: I want to play Shadow.

But this leaves me with a conundrum. I can't really get my Shadow on without abandoning (albeit temporarily) my Holy nature. Or can I? After all, we get up to 50 characters per account; there's no reason I can't delete one of those level one alts I made to talk to somebody for a story and make a brand-new priest, destined for Shadow, instead!

So that's just what I did. I had other motivations, of course; just wanting to play Shadow probably wouldn't be enough to get me to trudge through the 1–60 levels yet again. I've never played much Horde, so I'd like to see how the other half lives a bit. I've never played a Blood Elf at all, and I'd always heard those zones were well designed. And I wanted to hang out with some people on their server, which would mean rolling a new character anyway. Several factors conspired, and Hieronymus of Draenor was born (that link is giving me an error right now, but I assume it'll go away).

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Filed under: Priest, Blood Elves, Features, Leveling, (Priest) Spiritual Guidance

Blue Notes: Aran's Flame Wreath and Blade's Edge graveyards

I have two quickies for you all in the wake of the Alchemy issues. One bug with the Shade of Aran has been fixed:

Beneficial immunity effects from abilities such as Ice Block and Divine Shield will no longer cause the Shade of Aran's explosion effect from Flame Wreath to proc when the duration has faded.

I'm sure he'll still wipe my guild without breaking a sweat -- he's what we're currently stuck on in Karazhan. Aran is the sixth boss in Karazhan (or so). Flame Wreath is an effect that puts a ring of fire around you; if you move, thus placing your character in the flames, it pretty much wipes the raid.

And another piece of bug-fixing goodness, they've fixed that ridiculously obnoxious graveyard bug in Blade's Edge Mountains. I'm sure I'll still hate the zone when I take my third Outlander through there (Mage perhaps?), but a little less, now:

All characters that die on the Northwest plateau of Blade's Edge Mountains will now be sent to the Evergrove graveyard.

Previously, if you died up in the northwest of BEM, your ghost appeared at the Sylvannar graveyard (for Alliance; I'm not sure what the Horde equivalent is). While this is geographically closer to the northwest part of the zone than Evergrove is, due to BEM's labyrinthine layout, it takes a good ten minutes to run back to your corpse from there.

Filed under: Bugs, Odds and ends, News items, Raiding, Bosses

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