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Posts with tag beta-build-12984

The Light and How to Swing It: Holy paladin changes in beta build 12984


Every Sunday, Chase Christian of The Light and How to Swing It invites you to discuss the finer side of the paladin class: the holy specialization. This week, we examine the changes in the latest beta patch.

Recently, I read a great thread on the official healing forums. Ghostcrawler, the lead systems designer for WoW, posted several times with interesting information and a few explanations regarding the new healing model in Cataclysm. I've talked about the idea of triage healing before, but there were a few specific points that Ghostcrawler made that really resonated with me.

One of the commenters referred to the idea of "auto attack" heals, relating spells like our cheap Holy Light to the automatic attacks of the physical classes. It's a very succinct way to think about it, since we're used to raiding in environments where we never stop casting. It's true, most paladins on the beta have just been spamming Holy Light. I'm guilty of it as well. It almost feels like the old Flash of Light days back in TBC, where FoL was the only spell we used because we'd never run out of mana. Blizzard saw this as a problem, and so the latest Cataclysm beta build contains a major nerf to Holy Light. Ghostcrawler's statement that healers shouldn't be spamming one heal seems almost prescient now.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Cataclysm Beta: Build 12984 death knight changes

In the wee hours of the morning, an (as yet unimplemented) beta build found its way out onto the internet for dissection by the usual datamining suspects. As has become a happy habit with the past few builds, there are death knight changes to be had. Now, these changes don't solve all of our problems. In fact, some of them exacerbate a few of them. However, a couple of the changes are amazingly good, and I'd call this patch, overall, another step in the right direction. Let's take a look at what changed and what it means for the death knight playstyle. As a warning, this patch has not yet been placed on the beta as of this writing, so things may still change from what's here.

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Filed under: Analysis / Opinion, Death Knight, Cataclysm

Cataclysm beta: Balance druid build 12984

There is a new beta build of sorts out there that certainly has the World of Warcraft community all aflutter, and for good reason. Although the build is not yet implemented on the beta servers, MMO-Champion has released loads of new information related to the next build that contains loads of new treats for all classes, particularly balance druids. There's been no doubt over the last few weeks that balance has been in something of a poor state, with several glaring flaws floating about that players in beta and testing on the PTR have pointed out. Blizzard has been listening to those comments, and the newest build reflects that.

Let me reiterate once again that this build is not yet implemented on the beta servers; it is merely datamined information. While it's certainly accurate and reliable information, it does not mean that everything listed will be changed as listed or that all changes are currently listed. Certain game mechanics could still be changed without being listed, and things that are listed may be reverted before being released. With all of the rhetoric out of the way, let's get on with the show, shall we?

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Filed under: Druid, (Druid) Shifting Perspectives, Cataclysm

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