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Posts with tag beta-talents

Spiritual Guidance: Latest beta talent builds for priests

Each Sunday, Dawn Moore combines a bitterness for canned meat, the occasional groovy beat, and massacred references to classic literature into Spiritual Guidance, a healing guide for priests.

These days everybody is in the beta. Let me just tell you who. My mother is in the beta. My father is in the beta. My auntie is in the beta. My best friend is in the beta. My cat is in the beta. My goldfish is in the beta. My neighbor is in the beta. My postman is in the beta. I just wanna be -- Oh! Hi. Dawn turns down her music and folds her hands in her lap, Alistair Cooke style.

Another beta build is upon us, my friends. With it comes my obligatory recount and reflection for priests, paired with my even more obligatory, jading references to The Hitchhiker's Guide to the Galaxy.

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Filed under: Priest, (Priest) Spiritual Guidance, Cataclysm

Arcane Brilliance: Ch-ch-changes



Each week, Arcane Brilliance fills your head with as much Mage-related information as it can. You may have wondered how our signature buff works--how exactly does a Mage make you smarter for an hour? Well there you have it: we shoehorn this column into your brain with a flick of our fingers. That's how awesome Arcane Brilliance is, not only does it entertain, it also actually makes you more intelligent. For an hour. Or until a felhunter eats it.

It's Saturday again, and you know what that means: you guessed it, everything I'm about to write will be completely obsolete in about 15 minutes.

I'm not even sure where to begin this week. I was planning to turn this column's attentions to the Frost tree, but how can I ignore the vast and fairly sweeping changes the other two trees have undergone in the past seven days? The answer? I can't.

Still, I don't want to short-change the Frost tree. So here's the plan. I'm going to deal with the most drastic of the changes to the other two trees this week. Next week, barring another giant list of new craziness, we'll lay our hands upon upon that new Frost tree and wring it dry.

So what's new, you ask? Lots of things. Come back after the break for more newness than you can shake an epic wand at.

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Filed under: Mage, Analysis / Opinion, Expansions, Classes, Talents, Buffs, (Mage) Arcane Brilliance, Wrath of the Lich King

Wrath Hunter Talent Analysis, Part I: Marksmanship

Hunter talents are out, and there's definitely a lot to say about them, both good and bad. While we have discussed some of the changes to the lower Survival tree, what we haven't touched on is all the new talents and the talent changes in other trees. If I was to sum it all up in one sentence, I'd say this: The 51 point talents look lackluster, but most of the rest is downright drool inducing.

Marksmanship's early tiers are now full of easily obtainable goodies for any Hunter, Survival's gained even more group and raid buff utility, and Beastmastery has even more amazing pet synergy.

There's a lot to cover, so we'll tackle it one tree at a time. First, we'll look at Marksmanship, which was once premiere Hunter tree, but has fallen a bit to Beastmastery in Burning Crusade. It's certainly seen some marked improvement for Wrath so far, and even if you don't plan to spec Marksmanship, you'll at least want to know about the first few tier talents, as you'll probably want to grab many of them anyway.

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Filed under: Hunter, Patches, Analysis / Opinion, Expansions, Talents, Wrath of the Lich King

Wrath Beta Patch Notes: Hunter

By now, I am sure you've heard that the Wrath of the Lich King Beta is going live and the patch notes are up. There's a rather extensive section devoted to Hunters on this iteration. We have a few more insights into the pet talent trees that were announced at the Worldwide Invitational, as well as a few changes to existing talents and a nice Steady Shot buff.

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Filed under: Hunter, Patches, Analysis / Opinion, News items, Expansions, Talents, Wrath of the Lich King

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