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Posts with tag beyond-godlike

WoW Moviewatch: slashdance vs. Ulduar


When I saw slashdance vs. Ulduar for the first time, I wasn't sure whether I should laugh or cry. This is slashdance's version of a raid-patch trailer, something to help get its members riled up and ready to go raid. Of course, it's obviously more of a parody about those kinds of similar movies. But this piece is much more tailored to the "rest of us." You know, those of us who struggle a bit more with the content.

I can't really discuss too much about the movie without spoiling the plot. But it's slashdance, who's very well known for the Redshift movies. The author's eye for quality is definitely apparant here, and I like the wry sense of wit. I also have to admit, I've been the guy to say "You are not prepared!"

[Via WarcraftMovies.com]

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

Filed under: Analysis / Opinion, WoW Moviewatch

WoW Moviewatch: Beyond Godlike Trailer


Guild promos can be tricky things. They serve a few different purposes. Some, like yesterday's Das Strafgericht, celebrate things that a guild has already done together. Others, however, like today's Beyond Godlike, is a teaser for the future. It's meant to inspire the guild, and help prepare them for what they will be doing together.

The author, Draix, dropped me a note about the Beyond Godlike trailer, asking if I had some tips. That's a little tough, because a good movie review has to be focused on the purpose of the movie. If the purpose of this piece was to be a music video, I'd be forced to say it fails. But, if I guess correctly that the trailer is meant to rile up his Guild for what's coming when 3.1 drops, I'd say the video is outstanding already.

I love the character tableaus. While they're not riddled with character depth, they clearly indicate a sense of purpose and action. The way Draix frames each model sets up a sense of purpose and action. The sweeping score he chose builds a sense of excitement. The hints of Ulduar shown in the architecture he displays warms us to the subject. He's done a good job building a feeling of adventure.

If there were an area I'd like to see Draix develop, I guess it would have to be in providing his trailer a narrative focus. His character shots, like I said, definitely hint at purpose and action, but I'd like to see some context. Is the paladin fighting undead for personal reasons (angst? tragedy?), or is he just knocking out a daily? A little more information about what's going on would be nice, but I still like the feeling that this is a "gathering of heroes."

If you have any suggestions for WoW Moviewatch, you can mail them to us at machinima AT wowinsider DOT com.

Previously on Moviewatch

Filed under: Analysis / Opinion, WoW Moviewatch

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