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Posts with tag big-picture

Blood Sport: Staying offensive on the defensive

Want to crush your enemies, see them driven before you and hear the lamentation of their women? C. Christian Moore, multiple rank 1 Gladiator, examines the latest arena strategy, trends, compositions and more in Blood Sport.

We'll be taking a detour from our guide on how to make a new character for PvP to discuss something a bit different today. I get questions from time to time about a variety of PvP-related issues. I mean, I'm verbose, but I didn't think I could write over 1,000 words on one question, until Veni recently asked:

C. Christian,

You say that you are at your best when you are being focused in arena, and you barely let your damage slip.

I play a frost mage, and have only enjoyed success up to around 2k arena rating, and one of the areas I feel weak on, is sustaining damage when being focused. I consider myself to be very strong positionally, and mechanically.

Does the ability to sustain damage and remain strong while being focused yourself come from a great knowledge of your oppenents abilities? when you can and cannot get away with that extra cast? or exceptional communication with teammates, knowing when they are going to peel, allowing you to squeeze in an extra nuke.

Regards, a weekly reader

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Filed under: Analysis / Opinion, PvP, Blood Sport (Arena PvP)

Blood Sport: Seeing the big picture in PvP, part 2

Every week, WoW Insider brings you Blood Sport for arena enthusiasts and The Art of War(craft) for fans of battlegrounds and world PvP. Want to crush your enemies, see them driven before you and hear the lamentation of their women? C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more.

It's natural to observe what we're doing with our target (and maybe our focus).

We all started playing WoW by having our character jog up to some oblivious animal and obliterate it with spells or steel. We watched intently as that boar flopped over after we clicked our mouse a few times (or pushed 1,1,2). We then decided we would run straight towards its corpse (shortest distance from A to B is a straight line, after all) and happily right-click to loot some sweet gray sword. Over time, boars became bandits, bandits became basilisks, basilisks became banshees and the banshees became bosses. Eventually, we're slaying dragons and throwing around high fives like they were baseballs.

However, notice throughout this scenario of improving our characters that we're not looking around suspiciously at other players, trying to learn where other enemies would flee to or attack us (or, more importantly, why and how they attack us). Of course, this is to our detriment, once we step inside an arena or battleground.

Side note: That sentence of alliteration took me like ten minutes to write. Do you know how hard it is to think of mythical creatures starting with B? (I came up with beholder and brownie too, but WoW doesn't have many of those).

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Filed under: Analysis / Opinion, PvP, Blood Sport (Arena PvP)

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