Skip to Content

WoW Insider has the latest on the Mists of Pandaria!

Posts with tag blizzard

WoW Archivist: The crashin' thrashin' history of Winter Veil

Greatfather Winter with goblin helper
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

This month we celebrate the tenth annual Feast of Winter Veil. The holiday is almost as old as WoW itself. Winter Veil was the first ever holiday to be implemented, just after the game launched in November 2004. Blizzard patched in Winter Veil along with the Maraudon dungeon, the option to turn off cloaks and helms, and many other changes in patch 1.2 on December 18.

Since then, Winter Veil has enjoyed a long evolution over the years into today's version. Let's spend a few minutes with the Ghost of Winter Veil Past!

The first Winter Veil

Given how early this holiday was added to the game, it's not surprising that there wasn't much to it compared to today. The holiday came with a few quests, including the original, short Greench questline. The first few days of the holiday saw a swarm of activity in Hillsbrad. The Tarren Mill vs. Southshore battles moved a few leagues north, as players battled friend and foe alike to tag the Greench and get quest credit. Completing the questline awarded you with one of several crafting recipes, such as Gloves of the Greatfather, the Winter's Might enchantment, or the coveted Snowmaster 9000 schematic.

Read more →

Filed under: WoW Archivist

Are we ready for WoW: The Musical?

draenei with bow
The more I hear about the Warcraft movie, the more excited I get. Everything seems to be lining up pretty well so far, and what we finally see on screen will no doubt live up to Blizzard's exemplary cinematic standards. But I think it's safe to assume that we'll probably see a fairly straight narrative story.

Is there a different option? Following certain horrible precedents, could something like WoW: The Musical work out? Imagine Thrall singing an Azerothian, "I dreamed a dream of Horde's gone by!" or Ragnaros reprising some version of Hellfire. All things considered, maybe the music of Warcraft resembles in-universe chants like we saw from the Hobbit movies. Music, sure, but music that makes sense in the theme of the story.

I can't help but hope, though. And if our favorite characters were to bust out into song, what would they sing? What kind of music are you hoping to see in the movie?

Filed under: Analysis / Opinion

WoW Archivist: Patch 2.4 -- Fury of the Sunwell

Fury of the Sunwell logo
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

On March 4, 2008, Gary Gygax, the creator of Dungeons & Dungeons, passed away. A few weeks later, Blizzard dedicated the final and meatiest patch of the Burning Crusade expansion to Gary's memory.

Unlike the raid- and druid-centric patch 2.1, the big nothing of 2.2, or the old world revamp (and another raid) of patch 2.3, Fury of the Sunwell had boatloads of new endgame content for everyone. Blizzard also provided a trailer for the patch that showed the history of the Sunwell and revealed Kael'thas' diabolical plan.

Redefining realm-wide events

Kael'thas had to be stopped. The naaru convinced the Scryers and the Aldor to work together, forming a new faction to retake the Sunwell at the Isle of Que'Danas. The Shattered Sun Offensive represented a massive evolution of the realm-wide event concept after the very popular Gates of Ahn'qiraj event ushered in the idea. Daily quests, introduced in The Burning Crusade, were the key.

The Gates event required players to gather and turn in crafting supplies. Though you certainly felt like a contributor by forking over dozens of stacks of cloth, the gameplay aspect was lacking. Only one guild per realm could participate in the complete quest line.

On Quel'Danas, everyone could experience the story as it played out. Instead of turning in items, your realm earned credit toward the next phase of the event when players completed dailies. Rather than a one-time event, the phases changed and unlocked different parts of the island to show the Offensive's progress. Eventually the united Scryers and Aldor built a town, complete with a blacksmith for repairs, alchemy lab, portal, and statues to honor the fallen. Each new phase also brought new dailies and new rewards that could be purchased with gold and "badges" (TBC's equivalent of valor points). All of these changes were permanent, so you didn't have to log in on a specific day in order to enjoy them.

Read more →

Filed under: WoW Archivist

Blizzard's Winter Sale brings World of Warcraft discounts [Updated]

Looking to give the gift of Warcraft to friends or family? Then you're in luck, because Blizzard's just-announced Winter Sale is bringing big discounts to World of Warcraft and StarCraft II for European and North American shoppers. The deals are: That's a great deal for any of these games -- and a good way to take advantage of the new recruit-a-friend bonuses. Though the Winter Sale has only been announced in the EU, we'd be very surprised if Blizzard didn't announce a similar sale for North America, too -- stay tuned and we'll be updating this post to let you know exactly what deals are on offer. The sale is now live on both North American and European realms. Happy shopping!

Filed under: Blizzard

WoW Archivist: The quest for swift flight

Swift Flight Form
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

With all the controversy over flying in Draenor (and lack of it until patch 6.1), flight is a major topic in the WoW community these days. Veteran players remember a time when taking to the skies was merely a dream -- one that The Burning Crusade made real, at least in Outland. Along with flying mounts, Blizzard decided that druids should receive new shapeshifting forms that allowed flight.

The forms came in two speeds: the base Flight Form and the Swift Flight Form. Rather than making the latter a trainable skill, Blizzard instead provided druids with one of the longest and most epic class-specific quest lines of all time: the Swift Flight Form chain. Seventeen quests long, the chain made a versatile shapeshifter out of you whether you wanted to be or not.

Like many others, the SFF chain became a casualty of the Shattering and can no longer be completed. It is well worth revisiting, however, so let's let fly!

Read more →

Filed under: WoW Archivist

Blizzard Entertainment Student Art Contest making a return

Are you a college or university art student with a passion for World of Warcraft? Good news -- the Blizzard Student Art Contest is about to make a return. Blizzard Entertainment's university relations team, along with the World of Warcraft development team, are looking for original artwork or animations that would work within the World of Warcraft universe. The contest itself doesn't officially begin until December, but hopeful artists may want to begin work on their projects now, just to make sure you've got plenty of time to submit your absolute best work.

This year, Blizzard has upped the ante and added new categories to the contest. Artists can create Environment Art, Character Art, Weapon Art, or Animation -- either a battle scene or flavor animation. Check out the winners from the previous two years for inspiration if you'd like -- and take a look at our interview with one of the previoius winners, Peter K. Lee, whose Darkmoon Carousel design actually made it into the game! Winners of the contest will get some amazing prizes, including a three-month mentorship by a member of the World of Warcraft art team, a one year game subscription, and more. Check out the official announcement page for more information, and for updates on the contest as it becomes available, join the official Blizzard Careers group on LinkedIn. Good luck to all who enter!


Filed under: Blizzard, News items, Contests

WoW Archivist: Controversies of BlizzCon

The Failocalypse Game

WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

BlizzCon has been no stranger to controversy. As the premier Blizzard event, the stakes are high. Players are heavily invested in both the weekend and the games, and sometimes emotions run hot. We've already got a potential controversy brewing for 2013's event. Players have expressed strong feelings both for and against a possible "Warlords of Draenor" concept for the next expansion, and we know little at this point aside from the name and what it could imply.

In light of Blink 182's presence at the convention, Blizzard also asked attendees to wear clothes. It could be a truly wild BlizzCon this year!

Let's look back at other controversies from the past six BlizzCons.

The first BlizzCon

In October 2005, BlizzCon made its debut to enthusiastic crowds. However, it was hardly the massively anticipated event, with tickets selling out in seconds, that it is today. Tickets were $125, and the total attendance was a mere 8000. To put this in perspective, BlizzCon 2010 had 27,000 fans. Because so few tickets were available and "virtual tickets" did not yet exist, Murky, the pet given out to attendees, is still one of the rarest pets in the game. (Lurky isn't the same.)

The big reveal in 2005 was WoW's first expansion, The Burning Crusade. With that announcement came several big changes to the game. Outland, flying mounts, jewelcrafting, Karazhan, the Caverns of Time, linked auction houses (rather than each city having its own) -- players embraced all of these. Blood elves had their detractors, for both lore and aesthetic reasons, but most were sold on the idea.

Glaringly omitted, however, was any specific word on the new Alliance race.

Read more →

Filed under: BlizzCon, WoW Archivist

Blizzard's tips for dealing with a locked account

Having your account locked isn't an uncommon problem -- and it doesn't necessarily mean your account has been compromised. Because Blizzard is trying to stop hackers in their tracks, doing anything that makes it look like you aren't the one playing the game -- like logging in from an unusual location -- can trigger a lock. So what's a gamer to do when hit with a locked account? Fortunately for all of us, Blizzard CS representative Araxom has explained how to avoid locked account woes -- without even getting in touch with customer support.

An easy fix? Change your password from your new computer or new location. This requires you to authenticate with Blizzard -- and answer your secret question -- so the servers are sure that you're actually you. Another helpful tidbit: have an authenticator (or authenticator app) attached to your account and SMS protect enabled. These helpful security features not only make it harder for your account to get stolen -- they can make it clear to Blizzard that your account is in your hands, even if you're logging on from a new computer.

For more details and tips, check out Araxom's thread on Reddit. And if your account actually has been hacked, it's going to take a few more steps, but we'll walk you through it.

Filed under: News items, Account Security

WoW Archivist: WoW's most terrifying monsters

WoW Archivist WoW's most terrifying monsters FRIDAY
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Hallow's End is once more upon us. Last year, the Archivist uncovered WoW's most terrifying secrets. But much of what's terrifying in WoW is right in your face, trying to eat you, or stomp you, or shatter your mind with madness. Let's take a look at the scariest bad guys from every era.

Mrrglrlrlrmgrrr: Monsters of classic WoW

Murlocs

To some, they're adorable, misunderstood frog people. To others, they are the amphibious stuff of nightmares. In vanilla WoW, it was nearly impossible to fight a lone murloc. Their tight-knit societies and tendency to flee meant fighting one murloc often evolved into fighting two -- or twenty. A good many early players found themselves torn to pieces by slobbering murloc hordes. Some still shudder when they hear that distinctive battle-cry.

Sons of Arugal

I'm not sure how Arugal managed to father so many sons while tucked away in the tower of Shadowfang Keep, but the guy certainly got around. Horde players questing in Silverpine Forest lived in dread of these elite worgen, who always seemed to aggro at the worst possible time.

That damn Lurker in the water leading up to the Wailing Caverns entrance

For me, this one is personal. In vanilla, fighting your way to the Wailing Caverns entrance was like a mini dungeon run all by itself. One of the caves had a small but deceptively deep pool of water. During my first trip there, I decided the water was a safe place to fire from while our tank scooped up the locals. (It was a habit I picked up.) Then something large and unknown rose up from the darkness and bit me. I've never gone for a swim there since.

Read more →

Filed under: WoW Archivist

Blizzard store now offering full Halloween costumes

Blizzard store now offering full Halloween costumes
Halloween is fast approaching -- are you prepared? If not, the Blizzard Store might just be your ticket if you're looking for a quick solution and simultaneously wanting to show off your gamer pride. Three new costumes by Rubies have been added to the Blizzard Store, and unlike previous mask offerings, these are full-body outfits that will dress you up from head to toe. Along with the standard green orc, Illidan and Arthas are both available -- keep in mind, however, that if you're looking for a pair of Warglaives or Frostmourne, those don't come with the outfits.

They may not be the height of cosplay perfection, but they're good enough for a Halloween party or three. The characters are pretty much instantly recognizable to anyone familiar with Warcraft, and really isn't that all anyone hopes for out of a Halloween costume? Head to the Blizzard store to check them out and perhaps pick up a costume of your own.


Filed under: Blizzard, News items

BlizzCon Online Sale is now live

The 2013 BlizzCon Online Sale is now live
If you're a BlizzCon attendee or Virtual Ticket holder, you can now start buying all the Blizzard goodies at the 2013 BlizzCon Sale. If you don't have a ticket, you will have to wait until November 9th for access to new merchandise such as the adorable Lil' Chen Plush (pictured above), or the $250 limited edition World of Warcraft Mahjong Set.

Unlike previous BlizzCon sales, all orders are shipped upon receipt. You won't be picking up your merchandise at BlizzCon. Blizzard promises additional surprises as the sale continues.

Filed under: BlizzCon

WoW Archivist: Spells we've lost

Ghostcrawler zaps a gnome
WoW Archivist explores the secrets of World of Warcraft's past. What did the game look like years ago? Who is etched into WoW's history? What secrets does the game still hold?

Back in June, Ghostcrawler identified "ability bloat" as a major issue that he'd like to address in WoW moving forward. GC later confirmed Blizzard's intention to cull spells, but admitted "there will be many tears." Since the tweet, WoW Insider and many others have speculated about which spells will disappear forever and which will remain.

While I agree that bloat is a problem, it's not the first time that Blizzard has looked at reducing our endless action bars to more manageable proportions. Many beloved spells have already vanished, along with many strange and pointless ones, too. Let's look back at some of these spells from bygone days.

Shaman

Most missed: Cleansing Totem
In Wrath, the original Poison Cleansing Totem and Disease Cleansing Totem merged to become Cleansing Totem. It attempted to cleanse a debuff of each type every three seconds. Shamans loved this "fire and forget" method of cleansing, but Blizzard killed the spell because they wanted removing debuffs to require the active attention of a player.

Least missed: Windwall Totem
This totem had a cool name, but the narrowest possible application. It reduced damage from ranged attacks. Only attacks made by bow/gun-type weapons and thrown weapons counted -- not spells. Because wind affects bullets but not fireballs?

Weirdest: Sentry Totem
Long mocked as "Screenshot Totem," Sentry Totem allowed the shaman to switch camera views to it to keep an eye on a distant location. It had some strategic applications in battlegrounds, but given that it took up the air totem slot, few shamans used it. The totem did, in fact, help players to get great screenshots of boss kills, though. Never forget!

Read more →

Filed under: WoW Archivist

BlizzCon Online Sale starts on October 11

BlizzCon Online Sale sneak peak
BlizzCon attendees and Virtual Ticket holders will be getting first dibs on the new WoW merchandise at this year's BlizzCon online sale beginning October 11 at 10 a.m. PDT. Supplies will be limited, and everyone else will have to wait until BlizzCon ends on November 9 for the chance to purchase.

One of my favorite pieces of merchandise from past BlizzCons was the 1:4 scale Arthas helm. It makes a fine desk ornament. Hopefully they will have more of them for sale this year.

To access the sale you will need to log in to the store with the Battle.net account associated with your ticket purchase. Head on over to the official BlizzCon site to see the full sale preview.

Filed under: BlizzCon

How do we define 'melee friendly'?

How do we define 'melee friendly' nowadays
This week, we got a special treat - Blizzard released a video with Encounter Developer Ion Hazzikostas (who is seriously my secret crush over at Blizz - my trapper keeper is full of little hearts drawn around his name), Production Director J. Allen Brack and Game Director Tom Chilton (they're dreamy too, but Ion's my fave) and it's got a cornucopia of interesting information in it for you all. However, one line of the interview, summed up by our Adam Koebel, caught my eye immediately.

They realize raids need to be more melee friendly in the future and they are working on it, but they feel that Siege of Orgrimmar is one of the most melee friendly raids in recent memory.

When I first saw this line, I chuckled bitterly to myself. Siege is melee friendly? This got me to wondering how we define melee friendly. Is it just the ability for melee players to contribute solid DPS? Because by that standard, Siege has some good fights for melee - the Fallen Protectors, Sha of Pride, Galakras and even Spoils of Pandaria are certainly fights where melee DPS can contribute a good deal of positive damage to an encounter. Phase 1 Garrosh is a place where melee with good cleave potential absolutely shines. So by that standard, a case could absolutely be made that Siege is melee friendly.

Now, in terms of melee staying alive without making the healers hate every single one of them that the raid brings to the party? Siege of Orgrimmar continues in a grand tradition of blowing up the melee. By that standard, SoO is absolutely not melee friendly.

Read more →

Filed under: Analysis / Opinion, Blizzard, Raiding, Interviews, Mists of Pandaria

Cast your Vote: BlizzCon Talent Contest community choice

BlizzCon Talent Contest Poll
BlizzCon is fast approaching and Blizzard has decided to let the community help choose one of the finalists in the BlizzCon 2013 Talent Contest. The Blizzard judges have already picked three of the grand finalists, but need your help to pick the the fourth. The winner of this community poll will be competing at BlizzCon for a top prize of $4500!

Head on over to the official BlizzCon site to watch the 5 videos and cast your vote. The poll closes on October 4.

Filed under: BlizzCon

WoW Insider Show 

Subscribe via  iTunes for our latest show.

Hot Topics


 

Upcoming Events


Around Azeroth

Around Azeroth

Featured Galleries

Mists of Pandaria Screenshots And Concept Art
Mists of Pandaria Screenshots of the Day
Kalimdor in Minecraft
It came from the Blog: Lunar Lunacy 2012
It came from the Blog: Caroling Carnage
It came from the Blog: Hallow's End 2011
It came from the Blog: Pilgrim's Bounty 2011
Mat's Birthday Wish
WoW Tier 13 Armor Sets

 

Categories