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Posts with tag blizzcast

Roleplay tidbits to be revealed in the next Blizzcast

Here's yet another reason for me and all my roleplaying kin to tune in to the next Blizzcast: They will be discussing roleplaying in WoW, says Vaneras. It won't be a major topic, but there is some discussion about plans to continue development of "things that are for roleplaying."

So, I am certainly excited. I can't help but speculate where this could go. What could they have planned, development-wise? Will we see more reporting tools for RP server violations? Or will we simply see more character customization options to allow us to submerge ourselves more fully into the Worlds of Azeroth and Outland? I think my big problem is going to be holding back my expectations. They're running so wild, that I can't help but that think I'll be disappointed in what's actually said.

That said, Between this information and whatever we learn about the Ashbringer, this Blizzcast should be a great listen for all RP and lore buffs. There doesn't seem to be any word yet about when it will be released, but Vaneras' post makes me think it must be close. Stay tuned here and to the official Blizzcast page.

Filed under: Blizzard, News items, Lore, RP

Singing the praises of Heroic Countenance

Lariana on Skywall has words of praise for "Heroic Countenance," a new NPC spell in patch 2.4 that unlocks you to the Heroic mode of MrT -- to get it cast on you, you have to complete the instance on Normal mode first by doing a quest to kill of Kael'thas once and for all. Basically, it replaces the Heroic reputation keys, which Lariana says were a much less interesting system than Heroic Countenance.

And Bornakk basically confirms that Blizzard agrees (well, all he says is that they'll talk about it on the next Blizzcast, but he adds a smiley, so odds are that Blizzard is down with the Heroic Countenance). They've been talking for a while, too, about making the reputation grind easier for alts and guilds, so maybe this type of spell is how they'll deal with that -- get it cast on one of your characters, and it will be cast on all of them.

The only question, then, is what to do with all those Heroic keys that we've picked up. The answer is probably nothing -- Blizzard doesn't really care, it seems, about updating old content, and my guess is that the instances in Outland won't be changing much from their current form. But in Wrath, it might be fun if the keys stayed, but opened up other, less consequential content. Instead of Heroic mode, what if a Revered rep key opened up the way to an additional optional boss, or an additional loot area per run? Not enough to make it necessary, but enough to reward those who went all the way with the reputation factions in the game.

Filed under: Analysis / Opinion, Odds and ends, Blizzard, Raiding

What's new in Blizzcast 2?

As I mentioned a little while ago, episode two of Blizzcast was released today. It features interviews with Chris Metzen and Geoff Goodman, the second of whom was a new name to me. You can go download or listen to it, or read the transcript, at Blizzard's site, but if you don't feel like it, or can't, here's a highlights version for you.

Chris Metzen talks about story stuff, since that's what his job is: vice president of creative development. What does he have to say about WoW?
  • Not that this should surprise anyone, but the story team is "looking forward to future expansions".
  • The original WoW was basically a snapshot, story-wise, with not much in the way of dynamic content. The expansions get more back to linear stories.
  • We'll see themes in Wrath of the Lich King like Titans, the creation of the world, the dragon flights, and why Azeroth is so central to the events of this universe.
Geoff Goodman was on mostly to be interviewed about Magtheridon, by my favorite illuminating CM, Nethaera. Here's what I found interesting in his segment:

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Filed under: Blizzard

Blizzcast episode 2 now out

The second episode of Blizzcast, Blizzard's official podcast, has just been released. This one is double the length of the previous installment, at just over 49 minutes. Interviewees are Chris Metzen, VP of creative development, as well as WoW designer Geoff Goodman. The interviews are followed by a reader question-and-answer segment. You can see our coverage of the first episode in case you've forgotten what happened last time, and if you need some more WoW podcast goodness, why not check out our own WoW Insider show?

Another post is forthcoming as soon as I get a chance to analyze what's revealed in this episode; I just wanted to get this news out as quick as possible.

Filed under: Blizzard, Interviews

Blizzard wants you... and your questions

Bornakk has sent out a request on the forums for player questions to be used in the next BlizzCast, and I can only say that I hope, hope, hope that that delivers as much comedy as it promises. As you may know if you attended any of the Q&A sessions at BlizzCon, players and their questions plus developers equals the funny.

Considering that the podcasts are pre-recorded and not live, however, so odds are Blizzard will go for informative rather than confusing and awkward, but let me tell you: the latter has its advantages for sure. If you've got a question for BlizzCast, you can apparently send it to BlizzCast (at) Blizzard dot com, and hope it appears on a future BlizzCast.

And speaking of podcast questions, don't forget that the WoW Insider Show is also a podcast that answers questions, and you can ask us questions at Unlike Blizzard, we will include the funny ones, so send away.

Filed under: Analysis / Opinion, Podcasting, Fan stuff, Blizzard, Humor

First BlizzCast not quite up to the hype

The hotly anticipated first Blizzard podcast -- creatively named BlizzCast -- has just gone live. Available as a manageable 24 MB MP3 download, Blizzard's first attempt at podcasting contains an interview with art director (and L70TC frontman) Samwise Didier and forum regular Drysc interviewing lead developer Jeff Kaplan. Blizzard's official BlizzCast page explains that this series of podcasts will be a behind the scenes peek behind Blizzard's game development process.

Although most people have been looking forward to the information about Patch 2.4, as Eliah wrote earlier, the interview with Samwise turned out to be more entertaining. In order to fully appreciate the interview, however, listeners should visit the podcast's official page, which contains the transcript of the podcast as well as illustrations and screenshots (future BlizzCasts will be video podcasts). With all the hype surrounding the BlizzCast -- mostly caused by Blizzard hinting at more information on the forums -- Blizzard's first attempt at podcasting seems to fall far short of expectations. The interview with Tigole is a brief eight minutes (compared to Samwise's 12) and most of the information he mentions has already been revealed. In fact, one of the details Kaplan mentions -- the improvements to raid ready checks -- is already in the game from last Tuesday's Patch 2.3.2.

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Filed under: Analysis / Opinion, Podcasting, Blizzard, Interviews

Blizzcast reveals Sunwell details

Episode 1 of Blizzard's new podcast, cunningly titled "Blizzcast," went live today. It's in two segments, one hosted by CM Karune and featuring Blizz artist extraordinaire (and, in fact, art director) Samwise Didier, and the second hosted by CM Drysc and featuring Jeff "Tigole" Kaplan. This installment is audio-only, but they promise that future episodes will include video as well. For now you can hear the podcast or read a transcript of it, and check out some Samwise art, at Blizzard's site. A more extensive overview is forthcoming, but for now, I imagine what you really care about is Jeff Kaplan's hints for the upcoming patch 2.4:
  • The Sunwell raid is tuned for players in T6 gear, but there is no attunement.
  • The Sunwell faction, called Shattered Sun Offensive, is a joint effort by Aldor and Scryer to drive the Burning Legion out from the Sunwell Plateau. Jeff calls it "the culmination of the Aldor and Scryer storyline." Many Aldor/Scryer NPCs in Shattrath will be changed to SSO NPCs.
  • SW25 gear will be a Tier 7, but the looks will not be class-specific; the example he gives is that the Pally plate and the Warrior plate will be differently-colored versions of the same models -- but you can, apparently, rest assured that the itemization will be better than AQ40.
  • The 5-man dungeon will be about as hard as Shadow Labyrinth or Shattered Halls. There are four bosses. On normal mode, the first three drop ilvl 110 blues (normal dungeon blues), but the last boss drops an ilvl 115 epic, on par with a lower-level Karazhan epic. In heroic, the first three bosses drop ilvl 115 epics, and the last boss drops an item on the level of Prince Malchezzar's drops. Buffing the loot like this means it will still be relevant for people that have been playing BC for a while now, and also it gives newcomers a chance to catch up.
As one more bonus, Blizzard is giving away 12 Logitech 5.1 speaker sets and Starcraft II hats to lucky folks who write feedback emails about the podcast to them; details on this are at the Blizzcast home page. I for one really enjoyed hearing the voices behind some of the avatars I see every day, and of course hearing some new details about 2.4. Keep it up, Blizzcasters!

Filed under: Patches, Podcasting, Blizzard, News items, Interviews

BlizzCast gets a launch date

According to Blizzplanet, the first official Blizzard podcast is done and currently being translated for different regions. It will be available on Thursday, January 10 if all goes well. Blizzard has been tight-lipped about the imminent Patch 2.4. Perhaps they will be revealing some details about the Sunwell Plateau in this podcast.

This first podcast will be audio only, but future ones are promised to be vidcasts. Along with news and information about the game, it will also include questions from the players (though hopefully not from the General forums.)

If you can't listen to it on Thursday, check in here and we'll list the highlights.

[via MMO-Champion]

Filed under: Podcasting, Blizzard, News items

More details on Blizzcast 2008

Blizzplanet got a hold of more details of Blizzard's newly announced video podcast. You read that right, it's not just a podcast, but a video podcast. And it's coming the first week of January.

Along with the previously announced interviews with WoW Lead Designer Jeff Kaplan about the upcoming Patch 2.4 Sunwell content and Art Director Sam Didier, fans will get their say as well. Blizzard will be soliciting questions from the players and giving replies to Community Managers Karune and Nethaera. I suppose that means we'll be seeing them on the Blizzcast as well.

Video podcasting is tricky business. Production value can make or break it. Fortunately, Blizzard is known for their high level of production value in everything they do, so I am looking forward to seeing how this goes. Either way, the content may trump all since we all want to know more about Sunwell.

But I'm also a little suspicious of the "first week in January" promise for the first Blizzcast. Coming out of a two week holiday, it will be a miracle for any company to pull off something as labor intensive as a video podcast. Time will tell.

[via MMO-Champion]

EDIT: After the writing of this article, Blizzard has confirmed that the first installment will be an audio podcast.

Filed under: Podcasting, Blizzard, News items

Blizzard planning an official podcast in 2008

According to the official StarCraft II forums, Blizzard is going to enter of the world of official podcasting-- BlizzCast is set to take off sometime, we're told, around January 2008, which, I believe, makes this the first time Blizzard has ever guessed at a release date for one of their upcoming projects! Write it in the history books! All kidding aside, it should definitely be something to set your iTunes for-- there'll be interviews with Samwise Didier and Jeff Kaplan, and supposedly "a sweepstakes/giveaway and LOTS of SWAG." Swag, you say? Sounds enticing.

Of course, this will be an official podcast, so while it'll definitely be a good listen, it probably shouldn't replace that other Warcraft podcast in your diet. But hopefully, if Blizzard does it right, the podcast will be another outlet for them to share not only news and hints about upcoming content, but make several issues and questions clear for the player audience at large. Can't wait to hear what they come up with-- sounds like it'll be a fun addition to their website in the new year.

[Via MMO-Champion]

Filed under: Podcasting, Blizzard

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