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Posts with tag blizzcon-2008

BlizzCon 2008: Bingo results


Bad news. We didn't hear about a WoW expansion, or anything solid about the next-gen MMO at the convention in Anaheim, so this year's BlizzCon bingo failed. There might be hope, if you're willing to fudge things -- in the Art panel, they did obliquely mention the next expansion, and quickly corrected themselves, so if you take that as an official announcement (and you saw someone playing the TCG or Board Game throughout the weekend, you could win with the free space). Or, if you saw Jim Lee while he was there (we didn't), and consider all the talking about Dance Studios to have actually seen the studios themselves (we don't) then maybe you hit five across that way.

Otherwise, you're out of luck -- unfortunately, no one predicted that they'd cut Starcraft II up into three different games, and L80ETC didn't say anything about DLC for Guitar Hero. The good news, however, is that instead of giving out a prize to someone who presented us with a winning card at BlizzCon (no one did), we'll eventually over it to all of you readers. Stay tuned, and better luck with BlizzCon Bingo next time around.

Filed under: Analysis / Opinion, Tips, Fan stuff, Virtual selves, Odds and ends, Blizzard, BlizzCon, WoW TCG

BlizzCon 2008: Cinematics panel


So, this is going up a little late, huh? The panel was Saturday night! Trust me though, I have a good excuse! I think it's more fun to not tell you my excuse, so have your fun making one up for me. Let's get into what you're here for, though: A rundown of the Cinematics panel.

The panel was a lot more technical than most of the other panels that I saw. It was very technical, giving more insight into how the cinematics were made than you would expect. They started from the very beginning of the process: The storyboards. The process of the storyboarding was described as, "sitting down and jamming out ideas." A very, very interesting note is that the Wrath of the Lich King cinematic started out in the same form the previous ones did. A montage of various action scenes, with a few one-liners from Arthas. There were even going to be gnomes in the montage! As they continued refining the storyboards, it became less and less of a montage and more and more Arthas, until they finally went for a more story-driven cinematic, focusing on Arthas himself and the might of the Scourge.

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Filed under: BlizzCon, Wrath of the Lich King

Ask a Beta Tester: Leveling, the Taunka, and mounts


All of us here at WoW Insider are staggering around somewhat zombie-like in the wake of BlizzCon with the patch (probably) coming tomorrow and the amount of information we're hoping to get out in the next 24 hours. So in all truth I don't know whether the answers to today's questions are completely factual or just stuff that started swimming in front of my eyes at 1:00 this morning. Arthas is actually a girl underneath all that armor, just like Samus Aran. The zone music to Icecrown is "Won't Get Fooled Again" by The Who. The Hateful Gladiator cloth belt is a pink tutu. Flying bunnies will be available in the next expan-

(Sound of a short scuffle in the background, followed by a whip crack)

Thank you, Dan, a little perspective is always useful in these difficult times.

Jason asks...

Will Northrend be accessible at 68 like Outland was accessible at 58? Or do I need to be a solid 70 to quest and instance in Northrend?

Technically, Northrend will be accessible to anyone with the Wrath of the Lich King expansion installed; you can hop a boat or zeppelin on any character of any level. There's no "You must be THIS HIGH to cross through the portal to Outland" restriction, but you won't be able to pick up any of the quests available in Northrend until level 68. Could you grind your way to 68 in Northrend from the mid-60's? Maybe, but I wouldn't recommend it.

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Filed under: Expansions, Features, Humor, Lore, Leveling, Factions, NPCs, Alts, Death Knight, Wrath of the Lich King, Achievements

BlizzCon 2008: A followup with FigurePrints


Last time we talked to Ed Fries, he was a man setting out with a brand-new company, new not only in terms of age, but new in that they were doing something no one had ever tried before: bringing 3D printing to retail. FigurePrints started printing 3D figurines of WoW characters last year, and since then, they've been through good and bad (the earliest figures were plagued by quality concerns, but the company is doing well enough that they've even raised the price since they started already). So we were very curious to each up with Ed at BlizzCon and see how things were going. Was demand still up? Has the process changed at all? How's the quality thing being dealt with? And we were perhaps most curious about just what people were putting on their figures when they got them printed.

Ed answered all of our questions and more: demand is still up, quality is getting better, and people are dressing in.. tuxedos and beer steins? Click the link below to check out our second interview with Ed Fries, founder of FigurePrints, and catch up on the company that promises to bring your virtual WoW characters to real life.

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Filed under: Analysis / Opinion, Blizzard, Interviews, BlizzCon

BlizzCon 2008: Blizzard sound panel


I am, I must admit, one of those people who frequently plays World of Warcraft with the sound muted. I've been playing for a long time and, well, I've heard it all before. So, as a person who doesn't exactly consider sound an essential component of their gaming experience, I wasn't entirely sure what I was getting into when I attended the Blizzard Sound panel at BlizzCon, featuring In attendance were Russell Brower, Director of Audio and Video; Glenn Stafford, who founded the audio department; and Derek Duke, a full-time composer. But, presented with live musical performances accompanied by enthusiastic explanation from people passionate about making music a part of the game, I have to say I'm a believer.

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Filed under: Blizzard, BlizzCon

Blizzcon 2008 DVD production panel reveals WoW tidbits


Here's a secret gem from BlizzCon from our sister site, Big Download: The DVD Production panel. The DVD Production team, despite the name, actually oversees most of the video produced by or at Blizzard. That means that they had a hand in the South Park episode "Make Love Not Warcraft," as well as the "What's your Game" and "Lawgiver" commercials.

They also work on the gameplay trailers from World of Warcraft, and walked us through the creative process for the patch 2.1 Black Temple trailer, revealing some interesting lore behind Akama's betrayal. Finally, they revealed that they were the force behind the Wrath Gate cinematic. It's no wonder they were able to make such an epic cut scene though: One of their team members was a member of Rufus Cubed Productions, the creations of the epic machinima Return.

There's some other nice information from the panel, including the real identity of the villain from "Make Love Not Warcraft" and a preview of the lore of Diablo 3. Be sure to go check it out at Big Download!

Filed under: WoW Social Conventions, Blizzard, News items, BlizzCon

BlizzCon 2008: The Retro Arcade


Diablo III, Rock 'n' Roll Racing, and The Lost Vikings 2. What do all of these things have in common? They're all made by Blizzard, and they're all playable on the floor of BlizzCon 2008. The last two, however, are hidden in the Retro Arcade area, where Blizzard has set up all of the old games from their past for visitors to experience and play. It's not a complete display (no Starcraft 64, and Justice League Task Force would have been fun to play), but there are a lot of great titles in there anyway. It's too bad I've got to play Starcraft II for a hands-on later today -- I'd kind of rather go play the original again. But that's not a bad problem to have.

Check out our gallery of the retro arcade, and revisit some old Blizzard favorites.

Filed under: Analysis / Opinion, Events, Fan stuff, WoW Social Conventions, Blizzard, Humor, Screenshots, Galleries, BlizzCon

BlizzCon 2008: Everybody out


Our folks on the floor of BlizzCon have said a fire alarm has gone off, and they're asking everyone to leave the convention. We can't get inside to verify, obviously, but people are streaming out of the front of the hall. Currently, things in the press room here are unchanged, and we haven't heard anything officially yet.

More as we learn it.

Update:
We were heading into the hall, and saw an alarm go off. The guards at the doors started turning people away, and when we asked what was up, we were told it was a fire alarm and that we should exit the building. There's still no action in the press room (and they haven't interrupted the class panel on the floor), so it's likely a false alarm.

Update2: Whoops, the class panel is being held upstairs, not on the convention floor. We just sent our man Adam Holisky down to see what the ruckus is all about and get the inside story. It's good having bloggers to boss around, and nice to know they'll even walk into possible injury to do what we say.

Update3: A security guard told Holisky that somebody tripped something they weren't supposed to, and they are now letting people back onto the floor. Crisis.. averted!

Filed under: Analysis / Opinion, Blizzard, BlizzCon

BlizzCon 2008: The Art Gallery


It's not the flashiest place at BlizzCon -- until you step inside. While the gameplay demo areas and the developer panels have claimed most of the attention here at the convention, there are a few hidden treasures inside the booths, one of which is the Blizzard art gallery. The art inside spans across all of Blizzard's games, and though their games are beautiful, the art used in designing them is even moreso.

Check out the gallery below to see what's in BlizzCon's art gallery -- from the Barbarian brutes of Diablo to the frozen tundra of Northrend and the starscapes of Starcraft, here is Blizzard's creativity and design mastery put into form on the wall. Whether it's concept art, quick sketches or full paintings, it's really amazing stuff.

Filed under: Analysis / Opinion, Fan stuff, Blizzard, Screenshots, Lore, NPCs, Galleries, BlizzCon, Wrath of the Lich King

BlizzCon 2008: Day 2 class panel


I know what you're thinking. "Didn't we have a class panel yesterday?" Well, of course we did, but as exciting as it was we had to come back for a second helping. We're live on the BlizzCon show floor, bringing you the latest class news and information straight from the developers' mouths and starting... right now! For the details as they happen, read on.

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Filed under: Blizzard, BlizzCon

BlizzCon 2008: More Wrath in-game footage

Blizzard has release more footage of Wrath zones and encounters at BlizzCon this weekend. To say this is spoilerish would be obvious and accurate, but we must say it for those wishing to experience these encounters for the first time in-game. But for those who do wish to peek into Northrend, this video is high quality and well-edited.

Filed under: BlizzCon, Wrath of the Lich King

BlizzCon 2008: WoW Q&A Panel Liveblog

Hello Everyone! The Panel is about to start, and we have a front row seat. Check out the latest updates behind the break.

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Filed under: Analysis / Opinion, Fan stuff, WoW Social Conventions, Blizzard, Bosses, Classes, Buffs, BlizzCon, Wrath of the Lich King, Forums

BlizzCon 2008: Dance contest highlights

The dance contest at BlizzCon this year was much like the costume contest: many funny, sometimes inept entries and one stand out that took the grand prize, no question. The winner performed the Undead Female dance, but she did more than just mimic the moves, she wove a spell of rythmic seduction and the 8,000 fans attending the contest couldn't get enough of it. You'll see her at the end of the footage above.

There were other entertaining dancers. The ogre dance/striptease (third place) and enthusiastic male troll (second place) were big crowd pleasers. And the many female dancers put their best foot forward going from alluring (female dranei) to raunchy (female orc.) The eight minute video above, generously provided by our mothersite Joystiq, shows you the highlights of the night.

Edit: Corrected second place dance description.

Filed under: BlizzCon

BlizzCon 2008: WoW Raids and Dungeons Panel


We'll be blogging the Raids and Dungeons panel live from the floor of BlizzCon, which should prove to be awesome. Full updates will be behind the break, so make sure you keep up! It will be starting in just a moment.

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Filed under: BlizzCon

BlizzCon 2008: WoW PvP Panel


We're liveblogging the PvP panel from the floor of BlizzCon. Updates start after the break.

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Filed under: Paladin, Analysis / Opinion, WoW Social Conventions, Blizzard, PvP, BlizzCon, Wrath of the Lich King

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