He was kind enough to give us a short interview, and you can read it right after the break.
Posts with tag blizzcon-wow
He was kind enough to give us a short interview, and you can read it right after the break.
Noobz are a series of blank figures created in the form of armored Terrans from Starcraft. For the festivities at BlizzCon 2009, Blizzard put on display a special treat regarding these little Noobz. Two hundred and fifty Noobz figures had been passed out to Blizzard employees several months ago. The employees were encouraged to paint and decorate the Noobz for themselves. At BlizzCon, the best of the painted figures were put on display.
I hope to get my hands on one of the blank Noobz soon. I didn't pick one up at BlizzCon, since my bags were already packed from taking so much other swag home. I think the idea of decorating one of these is awfully fun, and I totally salute Blizzard for promoting the idea.
I especially think it's awesome that they featured the artwork of their general employees in this way. It really helps build a sense of community, and they should be commended for that. Besides, the employees who created the figures in our gallery below showed off a lot of talent, and I thought the Noobz were a lot of fun to see. Check it out yourself!
Fries gave us a few more things to unveil in this exclusive interview, including the fact that FigurePets will have another series get released next month, and that they're planning to offer some new options to players who want to print characters out but don't have the time to go find their favorite armor. Additionally, we asked him about the price raise, and what the company planned to do about people who really wanted to immortalize their figures but didn't really want to spend all that money.
Additionally, we've got a short video after the break showing one of their employees manually removing some of the powder from a newly printed figurine in the booth at BlizzCon. It doesn't have much explanation of what he's doing (for more on the process, you can see last year's BlizzCon interview), but you can see inside the printer and what it's like to create these figures.
Keep in mind that they're still in the prototype stage right now: Creative's Ryan Schlieper told me that the way it works is that they make a mold and a prototype first (which is what we held -- not a fully working version, but a 1:1 model with the exact weight and size of the final version), and then make 1000 of those in a fully working version to test. If those 1000 work and are right, then they go on to production, and if not, then they go back to the mold and start over again. Schlieper says they're in the prototype stage right now, and once testing is done (including Blizzard's approval), then they'll roll out the final headsets. So how did this prototype look and feel? Hit the galleries below to see pictures both on the floor and of Creative's 3D designs, and check after the break for our very first impressions.
Gallery: Creative World of Warcraft headset
In that demo, we learned that Razer has actually developed their own WoW addon for the mouse's use, allowing you to map your abilities right into on-screen slots that correspond to the 3x4 touchpad of buttons on the thumb side. He also let us in on some of the design reasoning for the mouse itself, and what they've got in store for the device's future. Read on to learn more.
Gallery: BlizzCon 2009: Razer Naga MMO mouse
When the online BlizzCon store first became available, Adam Holisky pointed out that while there was a lot of unique swag being sold at BlizzCon, none of it seemed really amazing. At the time, I had agreed with him. I mean, plush murlocs are always awesome, but nothing I saw in the gallery really blew me away.
And then I saw the stuff in person. Isn't that always the way? Something about standing there, with those beautiful items lit up in their glittering case, called to me like the dork that I am. But, it's something that's hard to explain -- you have to see it yourself.
Check out the gallery below to see the items on sale at BlizzCon 2009. If I were pressed to pick my favorite, I'd probably go with the "Time is money, friend!" T-Shirt. It seemed like a neighborly way of welcoming the Horde's new friends: the Goblins.
Gallery: BlizzCon 2009 Store
All throughout the Finals, TSG played extremely aggressively, bringing Shipit's Hunter, Tsukiyomi, to dangerously low health within the opening moments of every match. The Koreans faced an uphill battle coming from the consolation bracket, needing to defeat TSG twice in a best of five, but it was clear that the North American team's aggressive style and double melee comp were too much to handle.
The Korean contingent walked away with a respectable $30,000 and third place team x6tence from Europe took home $15,000. The awards were handed out by Blizzard's Tom Chilton, who described this year's Arena Tournament as "the best ever". We also saw the defeat of RMP -- as even Mage hero Orangemarmalade couldn't advance within the consolation bracket. It reaffirmed the power of Holy Paladin heals and Death Knights, however, in an environment that saw zero Shamans. It'll be exciting to see what 2010 holds as Cataclysm is likely to change the entire face of World of Warcraft PvP.
BlizzCon 2009 is coming up on August 21st and 22nd! We've got all the latest news and information. At BlizzCon you can play the latest games, meet your guildmates, and ask the developers your questions. Plus, there's some great looking costumes.
And while the guy behind the character is definitely funny, he's also clued-in in a way that Zaboo isn't -- coming from an improv background, he knows how to put a scene together, and he's got a good amount of web video experience himself from producing, writing, and directing the popular (and very NSFW) Legend of Neil series.
We sat down at BlizzCon with Sandeep to talk about his work on both web series, including Felicia Day's secret blue streak, what you can do with alcohol and an old Nintendo system, and what's in store for his character in The Guild's upcoming season 3. Read on below.
- Twilight Highlands
- The Lost Isles
- Sunken City of Vashj'ir
- Mount Hyjal
We've followed her and her show since almost day one -- back before she was demoing Twitter on Xbox at E3 and winning Streamy awards, we've talked with her about what it's like to be a gamer and make a TV show that people said you couldn't make. She was kind enough to sit down with us at BlizzCon 2009 and chat with us again: you can read the exclusive interview after the break.
The Guild's third season actually starts tomorrow, on MSN and Xbox Live. There's a trailer due out on MSN today -- as soon as it releases, we'll embed it into this post. Thanks once again to Felicia for chatting with us, and we can't wait to see what's next.
As of the third season, I've written them hundreds of pages, at this point. So they've as actors really helped me define, it's kind of a metamorphosis. Every TV show, if you watch a pilot, a lot of characters change a lot, from the time they do that first pilot. For this one, the actors though, they bring so much to the table, Jeff and Sandeep do a lot of improv, and ad-lib a lot, they're adding a lot of ideas with their characters. At the same time, honestly, I've been pushing them forward as far as press and stuff and meeting fans and stuff, because I'm out there on the Internet a lot, I get sick of myself, honestly, I'm sure some of your readers are like, "I hate this girl."
[Laughs] No! They do have trolling tendencies.
Which is cool, they will, but that's cool, everybody doesn't have to love me. [laughs]
If you're a regular reader of this column, you know that my biggest pet peeve with WoW is how little support guilds have received from Blizzard over the years. As I've said before, guilds are the backbone of any MMO. They facilitate all the group content that developers spend millions to produce -- the content that keeps people interested in the game and separates an MMO from your average single-player experience.
Without officers who sacrifice time and energy to organize and lead their guilds, no MMO can succeed. I am, of course, biased, but I believe that officers deserve more support than they typically get from MMO developers, especially in WoW. Finally, Blizzard has unveiled plans to deliver not just an improved guild interface, but an entire leveling and achievement system for guilds, complete with talents.
In Cataclysm, the face of Azeroth is not the only thing that will be reshaped. Guilds will be completely different entities compared to what they are now, with much greater depth and interactivity. To fully understand how monumental these changes are for officers everywhere, let's first look at the history of WoW's guild improvements.
Filed under: Officers' Quarters (Guild Leadership)
- THE END OF WRATH: Developers gave some pretty revealing information on what we can expect to see in patch 3.2.2 (the revamped Onyxia raid) and in patch 3.3, where we'll finally stare down Arthas himself.
- THE NEXT EXPANSION: Blizzard's own loremaster Chris Metzen debuted the first trailer for the next expansion, titled World of Warcraft: Cataclysm, and that sound you hear is millions of players who can't believe Blizzard would ever pull a stunt this big. Cataclysm's basic storyline features the return of Deathwing and the re-sundering of the world in his wake, forever altering Azeroth's classic landscape and sending players to previously unseen parts of the world like the Lost Isles, Hyjal, Gilneas, Uldum, and Grim Batol.
- FEATURES OF CATACLYSM: The most important features of the next expansion include two new races (Goblins for the Horde and Worgen for the Alliance), new class possibilities for existing races, a new secondary skill, character stat simplification, cross-server instances, the ability to level and "talent" your guild, new means of character advancement through the Path of the Titans, Mastery, and the revamping of the talent system, and rated battlegrounds.
- LIVEBLOGS: We blogged and liveblogged the convention from start to finish: the Opening Ceremony, the WoW Preview panel, the WoW Art panel, The Guild's panel, the first and second WoW Class, Items, and Professions Panels, the general WoW Q&A, the Breaking Into the Industry panel, the Game Systems panel, and the Raids and Dungeons panel.
- FUN AND GAMES: Even in the middle of all the craziness, we still found time for our third annual Reader Meetup (we expected maybe 300 people and got 1200+) with the cast of The Guild present, Premonition's live raid, the Costume contest, and the Dance and Soundalike contests.
Over the course of several BlizzCon panels, we've been treated to a preview of how professions will be changing in Cataclysm, the next expansion pack.
Pass through the break to learn all about:
- The new title and level cap.
- Revamped skill gains.
- Archaeology, the new profession!
- Reforging, a new dimension to crafting professions.
- Hints about the future of Engineering, Fishing, and Gathering.
- Information about things we wanted to see, but won't.