While wandering the BlizzCon
floor on Saturday I ran into the Myndflame
team. Clint Hackleman was kind enough to spend a couple of minutes to speak with me about "Escape from Orgrimmar," the much-anticipated sequel to Illegal Danish. I was very eager to speak with him considering that those of us who attended the first BlizzCon were promised Illegal Danish 2 would be released the first day of BlizzCon 2007. Here's what he had to say.
When asked about the delay in releasing the film, Clint said that they considered the film not ready yet, and much like Blizzard don't want to release an inferior product. Myndflame
was showing an updated trailer of the machinima
on the show floor, and when I asked if I could get a copy to show the readers, Clint let me know they were only showing it at BlizzCon. So I asked the ugly question: Why was the film not ready yet? What happened? The answer is the World Series of Video Games happened. Myndflame was invited to set up a booth at the WSVG
, and with that a potential partnership looking towards good things to come. Good news for both sides, but bad news for the fans waiting for another Illegal Danish
piece. But take heart, Clint says that the film will only be two weeks behind, and then we will finally be able to see the next chapter in the story.
I also was interested in how they make films. Clint mentioned that Myndflame has been a professionally sponsored machinima studio for a year now, so he and his brother D.W. focus only on turning out movies for us to enjoy. A piece normally takes about 9 months to make, 6 months of writing and composing and 3 months of actual production. This seems like a long time, but their goal is to create a piece that is about 24 minutes in length, so there is a lot that goes into such a long movie.
All in all, I was very pleased with the info I received talking to Clint. I know if I got an invitation to visit the WSVG I would probably be a bit behind on my projects as well. Good luck guys in finishing up the film, and we'll keep an eye out for it when it hits the presses.
Filed under: Machinima, Interviews, BlizzCon