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Posts with tag bloat

Scattered Shots: Suggestion Box


Scattered Shots is here for you. As long as you're a hunter, you get to tell us what to write about, and we get to ignore you do whatever you say.

I love these months just before the next expansion is released. There's such a sense of anticipation, where the whole game, including your own class, is in fluid motion, constantly changing. This is the time when the developers actually want you to give them your feedback, to tell them what they're doing wrong; and -- strange as it may seem -- there is actually a chance they will listen to you, take your advice, and actually implement whatever change you suggest!

That's why the last few days I've had my eye on the beta hunter forums, looking for the latest ideas about my favorite class. Lots of the player suggestions they have there are really neat, but unfortunately there's also some of what we call "QQ" (which stands for whining because it looks like two little eyes with tears coming down). It's hard to get good suggestions on the forums without also getting bad QQ. Sometimes when forum-goers clash, they get into an annoying argument and the whole thing devolves into boring name-calling.

So let's weed out all the muck and jumble, shall we? Let's just cut to the prime-rib-beef of what really good ideas are out there and skip all the blah blah blah about who's stupid, who's an idiot, and who's just dumb.

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Filed under: Hunter, Humor, Wrath of the Lich King, Forums, (Hunter) Scattered Shots

The bloat


Blizzard has been rather vocal in the community lately, a nice change from the long bouts of silence that usually echoes in the official forums. In the Wrath of the Lich King forums, particularly, Blizzard has been wonderfully candid. One blue response addressed the apparent "bloat" in the new talent trees, a sentiment I've heard more than a few times, including from our readers.

Koraa says that bloat is another term for "I can't have everything I want" and that Blizzard actually intends to make every class tree feel a little "bloated", forcing players to make tough yet interesting decisions regarding the talents they take and, ultimately, the talents they sacrifice. I said as much in a response to one reader, noting that talents look so good now that it's hard to ignore a lot of them.

This is actually a good thing. This allows for creative gameplay and diversity in builds... although of course, with millions of players looking to min/max, I have no doubt that there will eventually be cookie-cutter specs. If anything, it might be what Blizzard is trying to avoid. It would indeed be refreshing to see a little less homogeniety in viable specs in the game. Looking at the Wrath talent trees, do you think that they're bloated? Are there too many good talents to pass up on? In this case, I think, a little bloat is perfectly fine.

Filed under: Odds and ends, The Burning Crusade, Wrath of the Lich King

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