Check out the full story over at the Blizzard community website. If you haven't yet read this one, it's definitely one of the best.
Posts with tag blood-elves
Check out the full story over at the Blizzard community website. If you haven't yet read this one, it's definitely one of the best.
Around this time last year, Know Your Lore did a series on the politics surrounding both Horde and Alliance, along with some predictions as to what was going to come to pass. Some theories were right, some were wrong -- but as far as the Horde is concerned, there has never been as tumultuous a time as right now in Cataclysm. While some of the conflict is out in the open, other signs of discontent are found in hidden away or in discreet areas, out of sight unless you're directly looking for them.
Garrosh Hellscream's reign as Warchief kicked off with a bang. The first few weeks of his rule as Warchief saw the destruction of Orgrimmar and its subsequent rebuilding as a result of the Shattering's devastation. In addition, the Horde found a new set of allies in the quirky, greedy, and often bizarre goblins, something that could be construed as either good or bad, depending on which way you look. On top of all of this, the duel with and subsequent death of Cairne Bloodhoof affected Garrosh deeply and caused him to create a closer alliance with the tauren race, giving them a special section of Orgrimmar in contrition for what happened.
Garrosh seems to have a somewhat level head on his shoulders and the best of intentions at heart, but a closer look reveals that the Horde is no longer as united a front as it was in the days of vanilla ... and some of that blame can be placed squarely on Hellscream's shoulders.
The Quel'thalas I'm referring to is a tiny peninsula northeast of Tirisfal Glades. It isn't accessible by road or flight path, only water, and when you arrive you'll be greeted by ... nothing. There aren't any NPCs, enterable buildings or quest legs -- just an empty, unexplained mystery. Take a look.
Gallery: Quel'thalas (old world)
Filed under: Cataclysm
I love reading the comments on KYL. Sometimes you guys have some really great ideas, and sometimes you guys know just where to poke a hole in whatever fanciful theory I've got out for discussion -- but by and large, it's just nice to see people asking questions and thinking. The bonus to having comments, however, is that I can see where people are confused and put together something to straighten it all out. The subject today is elven evolution -- the difference between the night elves, blood elves, high elves, Highborne, Shen'dralar, quel'dorei, sin'dorei and all those other terms thrown out there that make the simple process of figuring out where all those elves originated incredibly confusing. Elven evolution is fairly straightforward; it's just the extra terminology that throws people.
All elven ancestry starts with the kaldorei, which means "children of the stars" in their native tongue. These guys are night elves, and they are the first elves that ever existed and the elves from which all elven ancestry on Azeroth originates. Don't think of them exactly the same as the night elves we can play in Warcraft today, but as a slightly older version, though they looked virtually the same. Malfurion, Illidan, Tyrande, Azshara ... All of these elves were descendants of the original kaldorei.
Where the kaldorei came from is up in the air, though there are multiple theories. The night elves believe that the kaldorei were originally their own race, a primitive group of nomadic, nocturnal creatures who settled by the Well of Eternity and were blessed by Elune, transformed and subsequently adopting the name kaldorei. Ancient troll legends suggest that those nomads who settled by the Well of Eternity were actually trolls that were turned into the first kaldorei. This is where the crux of that argument about the elves' origins stems from. The elves believe that the primitive group of nomads were simply early elves who hadn't evolved into "proper" elves yet, and the trolls believe that the primitive group of nomads were actually primitive trolls who split off from the Amani Empire.
WARNING: The following post contains spoilers for World of Warcraft: Cataclysm. Players who wish to play the new expansion spoiler-free should veer away from this post.
Please note I've put a spoiler warning on this post. This is because the following content, while mostly sheer speculation, may or may not end up being correct and will also directly address several rumors regarding Cataclysm that have not yet been confirmed. If you see a "TFH" demarcation on any future Know Your Lore posts, these are "Tin Foil Hat" predictions based on current lore and are in no way actually indicative of anything officially from Blizzard in regards to the game or where it's going to go. If anything presented here does end up being correct, these will actually become Cataclysm spoilers; if not, we've still had plenty of fun trying to predict how things are going to go down! Potential spoilers start immediately after the break.
You may or may not remember my poll from the other day. You know, Taco Bell vs. KFC? I was impressed with how many people yelled at me to learn how to cook so I don't need to eat fast food. Come on, guys. Give me some credit here! I know how to cook. I cook all the time. Sometimes you just want some fast food! Seriously, I can cook. I promise. Tell you what, if any of you magically fall down my chimney one day, I'll whip up a nice spinach quiche for dinner. Unless you'd prefer a pot of chili or some shrimp scampi? Maybe even potato pancakes if you're that kind of guy or gal. We can have a piece of old-fashioned slab apple cake for dessert. Family recipe!
Zulix asked ...
"Just rolled a BE, and In Silvermoon City by the entrance, there is a 'harassed citizen' surrounded by guards, and you talk to the guards they say it doesn't concern you. What's the lore behind that?"
Before I begin, I'd like to thank all of the people that commented on the last post I made that covered orc politics. Apparently orcs are a hot topic of conversation, and while I didn't respond to everyone, I did read through everything said. I do have a couple of points to address, however. First, yes, I am aware that orcs are not all brute-minded savages. There's a lot more to orcs than simple savagery; however, that savagery is something that is a basic part of what makes an orc ... orcish. It's an innate part of being an orc. Thrall seems to lack that savagery for the most part and almost seems to want to cull it from orc society in favor of a more gentle and diplomatic disposition. Garrosh, on the other hand, embraces that savagery to an alarming degree. That's where the conflict between the two of them rests. One has what the other does not. Both are extreme cases in either direction.
Second, evoking the name Garrosh Hellscream sets people off. I'm not quite sure what to make of this, but I'd have to say it's a telling statement to the storytelling department that Garrosh, regardless of how much or how little he's been developed, is provoking this kind of reaction from players. Given that most writers like to evoke some sort of emotion in their readers, I can only imagine they are secretly pleased with the outrage. Right, moving on!
The blood elves, or sin'dorei as they've taken to calling themselves, have been a largely quiet presence in Wrath of the Lich King. Given this, they may seem like an odd choice to cover. Why bother talking about a race that hasn't done much to speak of since the days of Burning Crusade? Well... that's sort of the point. While the orcs, trolls, and tauren were natural additions, and the forsaken a little different but accepted at large, the blood elves were a very odd choice for an ally to many Horde players, and through the course of Burning Crusade, there was very little light shed on what made these creatures a valuable ally to the Horde because a large amount of blood elf history stemmed from events that happened prior to World of Warcraft.
We recently spoke to Archdruid Fandral Staghelm, night elf leader of the Cenarion Circle, and he shed light on several key issues, including morrowgrain research, moonkin form, troll and worgen druids, his overwhelming popularity, and Silithus stankiness. In this installment of Ask a Faction Leader, we'll be sitting with Regent-Lord Lor'themar Theron, interim ruler of the blood elves.
Our first reader question:
Dear Regent-Lord Lor'themar Theron,
As a loyal defender of both you and Silvermoon, I have seen you fight first hand, and there are questions I need to ask.
What Class are you? I mean you are said to be a ranger, or a hunter. But you look like a paladin, and use quasi-magi abilities so it has become impossible to tell. But honestly, I just want to tell you to cheer up and get some personality. Maybe then people might come back to Silvermoon and defend you, which would help seen as whatever class mash-up you are you fight terribly. Don't blame it on gear, Thrall is in level 30 greens and he at least fights like he cares. The fight to Arthas, the destroyer of Silvermoon, is coming, and you stand there, doing nothing. Will you ever send troops to Northrend? Will you ever get a personality?
Blood Elf Mage
My class? As in the role I fill in a group? It should be evident from looking at my list of abilities. You see the one labeled "Mass Charm"? Not a difficult thing to infer.
WoW.com's prestige in the community has afforded us the opportunity to speak to major Azerothian leadership figures on any subject, and we're letting you, the reader, Ask A Faction Leader!
We recently spoke to Garrosh Hellscream, leader of the Horde's Warsong Offensive, and he shed light on several key issues, including moral dilemmas, basic campfires, faction changes, draenei donk, and the merits of getting eaten by sharks. In this installment of Ask A Faction Leader, we'll be sitting with venerable draenei leader Prophet Velen.
Being a prophet, you are probably aware of forthcoming cataclysm. With Thunder Bluff built on 4 mesas, I am worried about safety of the city and its citizens. Since you guys possess some kind of expertise in crashing things (specifically capital cities) I was wondering if you could lend some advice for case it gets struck down.
Ah, it's good to see Horde leaders initiating a rapport. While I'm certainly not an architect or artificer -- trades better left to younger and stronger draenei -- I have been around for quite a while, so I can give some advice regarding the construction of your city.
Welcome back to The Queue, WoW.com's (almost) daily Q&A column where the WoW.com team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.
Embedded video has absolutely not relevance to anything in this edition of The Queue. Why did I use it? Because I like the music. Do I really need more of a reason than that? Nope! Now let's jump into the questions. Some of them came from right here on WoW.com, and others came from Twitter.
"With Cataclysm, the blood elves will finally have access to the warrior class. Is there any information as to what order they will belong to? Will they be a part of the Blood Knights, or will we refer to them as Spellbreakers?"
For years, the race you played has been indelibly linked with the class and defined how you play the game. Say, for example, you like playing Night Elves, you're limited class-wise to rolling Druid, Priests, Hunters, Rogues and Warriors. On the other hand, if it's a specific class then you are sometimes limited to a particular race. So Draenei are the only Alliance race which can current become Shamans while the same is true, Horde-side, for Blood Elves becoming Paladins.
From a lore perspective, there is little preventing any of these combos. This is especially true as Azeroth expands and the game evolves. But readers, this is new territory for us, as WoW becomes more open. What do you think of the possibility of lore-centric or even playable class and race combinations?
Mmmm...my favorite kind of Queue, the kind with a tank question. Actually, there were two good tank questions from the previous Queue, but the one asked by Gatorforest is something I'd like to address in a separate article. Additionally, two of the questions you'll see here wound up requiring fairly involved answers, so there are a few more questions I'd like to take a crack at sometime later this weekend if I get the time.
And because it's Friday:
How many Queue columns does it take for one to finally reach the front of the line?
The readers or the writers? I don't know about the former, but for us, it depends on the outcome of the previous day's in-staff gladiatorial match. Much like Mary Sues in the now-classic Pirate Monkey comic, THERE CAN BE ONLY ONE. Actually, I'm just using this as an excuse to quote the following:
Professor Flitwick: Wait, she said she's both Dumbledore's and Snape's daughter. How is that possible?
Dumbledore: Ehh, remember that Christmas party where we all got really drunk?
Good morning, everyone! My apologies for missing last week's Ask a Lore Nerd, I am apparently very, very bad at time management and I lost track of things while trying to finish furnishing my apartment. We're back in action this week though, so it's all good!
Before we get started, I also wanted to remind people that Tokyopop is letting us read Warcraft: Legends for free until the 17th. I know Daniel mentioned it already this morning, but seeing as this is the lore column of the day, I just wanted to mention it again. Just imagine me as the hammer trying to drive this nail into your head. You can read it for free. And now we get the show on the road!
Why do the Orcs call Draenor, Draenor? Didn't the Draenei show up out of nowhere and call it that, so why would the native Orcs adopt the name given to it by outsiders (and still refer to it after their attempted annihilation of said outsiders)?
Any class needs its role models. Rogues don't have all that many great heroes from lore, but the ones they do have stand out, especially for the prominence of women in this class.
Garona Halforcen is probably the most famous of rogue protagonists, one of the main characters of the original Warcraft I storyline that launched the whole Warcraft series. She's been strangely missing ever since the end of the First War, actually, but it seems that she is finally making her comeback to the story in the World of Warcraft Comic Book. Her full story is best left for others to tell (such as the immensely talented Elizabeth Wachowski, or the mysterious collective mind known as WoWWiki), but for now, suffice it to say that she represents a lot of what makes rogues who and what they are. Here's a few reasons why:
- She's incredibly cool.
- She doesn't talk about how incredibly cool she is.
- She has conflicted loyalties, neither all good nor all bad.
- There's so much we don't know about her, and so much we want to discover.
- She's something of a lone wolf, extremely independent and active.
- Her skill with words was just as important as her skill with weapons.
- She has a great wealth of complicated emotions and ideas that drive her deeper into the story.
Now I'm here writing about how I've gone back to the Horde.
While I do still find the lore of certain Horde races perplexing and confusing, and I do still maintain that much of the Horde/Alliance hostility is due to the legacy of the Old Horde that the New Horde simply hasn't dealt with (Varian Wrynn being a standout example of a guy who hates the New Horde almost entirely because of things the Old Horde did, like burn his city and kill his father) I also can't deny that given the opportunity to go back, I took it with very little hesitation. A solid 50% of that is the excellent folks I know who play Horde side, but the other 50% is the inherent coolness factor of the Horde. And I'm not just talking about blood and glory histrionics here, either.
Although yeah, that's fun too. But for me, it's the constant struggle to make the future out of the horror of the past that defines what I admire and enjoy about playing Horde.