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Posts with tag blood-furnace

Searching for the most popular server


Kris over on the WoW LJ has an interesting question: what's the most popular server in the game? Blizzard never has (and likely never will) singled out one server as the most popular in the game, as the QQ that would ensue might bring the forums down (not to mention that it must change pretty often, as people transfer and reroll on other realms. It seems that everyone on a high population server thinks they must be top dog when they see queues during prime time, but the most widespread concrete numbers we have are probably from the unofficial Warcraft Realms census: they claim that, with over 35,000 characters on it, Whisperwind is number one.

Of course, even that can't be trusted -- those numbers are picked up from the site's addon, all within the last 30 days, and it could just be that WR has more info about more people on that server. But at the same time, I'd guess that Warcraft Realms' numbers are in the ballpark, as long as you're talking about Yankee Stadium. Whisperwind, Cenarion Circle, Stormrage, Moon Guard, and Proudmoore are all big servers, I can promise you anecdotally, while Laughing Skull, Blood Furnace, and Malorne are definitely at the other end of the spectrum. As for a most popular realm, there probably isn't one specifically (it changes periodically, if not even at different times of the day). But if your realm is near the top of Warcraft Realms' list, it's probably busier than the others.

Filed under: Realm News, Realm Status, Virtual selves, Blizzard, Instances

Retaliation battlegroup down again

For the second Tuesday in a row around the same time (9:00-9:30 pm EST-ish), the US Retaliation battlegroup has crashed. Blizzard has confirmed that it's performing urgent maintenance on the hardware of the affected realms, and they'll provide an update at 11:00 PM EST/8:00 PM PST. Hmmm. Makes you wonder if whatever caused last week's crash was accidentally rolled back during server maintenance earlier today.

The following are the affected realms:


Area 52, Auchindoun, Azuremyst, Blade's Edge, Blood Furnace, Coilfang, Dawnbringer, Exodar, Fizzcrank, Galakrond, Ghostlands, Grizzly Hills, Shattered Halls, Terokkar, The Scryers, The Underbog, Velen, and Zangarmarsh.
My guild's on Retaliation and has consequently found itself without something to raid for the second Tuesday running. Last week their solution was to take off to Mug'thol and do a level 1 Hogger raid, complete with designated tanks and healers, damage meters, and -- to top things off -- a bonafide ninja looter of the Malachite drop. Our server might be down, but our hallowed traditions remain.

Filed under: Realm News, Realm Status, News items

Lichborne: Outland leveling Supplemental: Professions and Dungeons


Two major questions remain from our Outland Leveling advice column from last week: Is it worth it to run Dungeons, and is it worth it to level a Profession? In both cases, the answer is: It depends.

I know that sounds like a bit of a copout, but it is true. You can pretty much level straight to 70 and even 80 without ever touching a dungeon or learning a profession and do just fine. That said, there are certainly advantages to delving into dungeons or putting your Gnomish Army Knife to actual use. Let's take a look.

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Filed under: Herbalism, Mining, Skinning, Blacksmithing, Items, Analysis / Opinion, Tips, Instances, Guides, Alts, Death Knight, (Death Knight) Lichborne

The Queue: Tradeskill bits and pieces


Welcome back to The Queue, WoW Insider's daily Q&A column where the WoW Insider team answers your questions about the World of Warcraft.

First off, I want to apologize for an error I made yesterday. I didn't research the sockets that Blacksmiths can give only to themselves enough, and due to one-part misinformation, one-part assumption, I said those sockets overwrite enchants from Enchanting. That's actually not true. Leatherworking's fur linings do overwrite enchants. Tailoring's cloak embroidery overwrites enchants. Blacksmithing's sockets do not. Again, I apologize for that. Socket One-Handed Weapon still never made it into the game, though. With that all said, let's get into the questions.

pietrex asked...

I've got another question about sockets. I remember that we had lots of socketed quest rewards in Outlands. But I've completed three zones in Northrend and seen only few of these. Does it change in mid-70 zones or do we have to wait until we get our hands on gear from Heroics?

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Filed under: Skinning, Leatherworking, Analysis / Opinion, Jewelcrafting, Wrath of the Lich King, The Queue

15 Minutes of Fame: 10-boxing Karazhan, Part 2


15 Minutes of Fame is our look at World of Warcraft players of all shapes and sizes – from the renowned to the relatively anonymous, the remarkable to the player next door. Tip us off to players you'd like to hear more about.

Last week, 15 Minutes of Fame visited with multiboxer Nixi of team Absolute Power-H of Archimonde to bring WoW Insider readers his 10-boxing strategy for Karazhan. This week, we'll step back for a look at Nixi's hardware setup, his top five tips for new multiboxers and a broader look at why he's a 'boxer.

Catch up with 10-boxing Karazhan Part 1, then join us after the break for an inside look at Nixi's 10-boxing team.

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Filed under: Tricks, Cheats, Instances, Features, Raiding, Bosses, Interviews, Alts, 15 Minutes of Fame

The one you never win


Recently the guild hit Supremus again -- or, I should say, Supremus hit us. You'd think this would be a fairly easy fight to master. Supremus has two phases: the first is a lot like Gruul except with no cave-ins, knockback, or Shatter, and during the second phase, he aggros random people and tries to reach them while moving at the approximate pace of a snail. Oh, and he sprouts volcanoes under other players that you have to avoid. These two phases alternate until he's a giant pile of rubble in Black Temple's scenic courtyard.

Yep. Easy.

We can't do it.

The guild's been farming Black Temple for months and most of the usual roster is rocking at least 3 or 4 pieces of Tier 6 -- yet the vast majority of our Supremus fights end with more than half the raid taking a dirt nap. We've reached the point where even this is still usually a one-shot, but it's more than a little disturbing. How can you one-shot Illidan with 24 people still alive...and somehow fail to steamroll the giant McLootLoot?

To be fair, it's not just raids. I've seen players break out in a cold sweat over Talon King Ikiss on heroic Sethekk (which always confused me; the great secret of the fight consists of tanking him in the doorway). Others cite Grandmaster Vorpil, the event before the second boss in Blood Furnace when you don't have a Paladin tank, or Warbringer O'mrogg on heroic Shattered Halls (actually, all of Shattered Halls can pretty much bite me. I hate tanking that place). My own personal nemesis is Vexallus on heroic Magisters' Terrace. I've even taken a group with two mages and a rogue in T5/T6 here and wiped 3 times. What gives?

Filed under: Analysis / Opinion, Instances, Raiding, Bosses

"Maximizing" reputation gains

My Blood Elf Paladin is level 63 now, and I'm currently after Sporeggar reputation, in hot pursuit of that greatest of Protadin prizes, the Petrified Lichen Guard. Of course, when I started, the first thing I did was go buy a few Bog Lord Tendrils, planning to turn them in until I jumped out of unfriendly. It was the most efficient way to get that faction jump, so I considered the silver money well spent. With friendly under my belt, I can safe turn in a load of Mature Spore Sacs and Glowcaps (I took the quests before I turned in the Tendrils, so I can still turn them in despite being friendly).

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Filed under: Analysis / Opinion, Instances, Quests, Leveling, Factions, Alts

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