Lichborne: Glyphs, gems and enchants for the blood tank

Welcome to Lichborne, your weekly peek into the latest news, tips and strategies for the death knight class.
Last week, we went into the basic outlines of what makes a blood tank: your talent choices, your gearing choices, your threat rotations and things such as that. Once you've got all that down, though, the next thing you can do to take your tanking to the next level is to get some decent gems, glyphs and enchantments. They'll separate an adequate 5-man tank from a tank who's ready to step on and start taking on the game in earnest. Filed under: Death Knight, (Death Knight) Lichborne
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