- All pieces will drop from multi-class set tokens. Ten-man raids will see a slight buff to drop rates to compensate for the lack of purchasable tier pieces.
- Valor point gear will feature a wider array of gear for a wider array of slots, meant both for people who are having trouble with token drops and for people who don't raid at all.
- There will be three tier 13 sets for each class: Looking For Raid level, normal level, and heroic level. Each will have a different item level, but you'll be able to mix and match pieces from all three sets for your set bonuses as needed.
Posts with tag blue-post
Filed under: Cataclysm
In the thread, the original poster suggested that the cooldowns of certain novelty items were too long in comparison to others and that Blizzard should consider fixing the discrepancies. The poster used Pendant of the Scarab Storm and Bones of Transformation as an example, noting that both items have a vanity effect that lasts 20 seconds but a cooldown difference of 90 minutes.
Lylirra responded, explaining that the cooldowns, though seemingly random, were chosen with specific issues in mind. She explains that with the Pendant of the Scarab Storm specifically, developers were concerned that the item's effect might strain certain players' computers.
Personally, a little lore logic behind the items might be nice as well. How is it that my character can summon a god every 3 minutes, but it takes 10 minutes to round up some sassy dwarven ladies?
- Winning as an attacker in Tol Barad now rewards players with 1,800 honor points, up from 180. Winning as a defender still rewards players with 180 honor points.
- Vashj'ir archaeology dig sites no longer unlock for players. They felt too punishing without additional benefits compared to low-level sites and were much more difficult to obtain artifacts in due to the way Vashj'ir navigation works.
- Gyreworms, Enormous Gyreworms, and Gorged Gyreworms no longer drop money or elite-level loot.
In PvE, Ghostcrawler mentions that Blizzard is mostly happy with the tank classes and notes that while healers do have it a bit hard, this is intentional. Heroics are meant to be a challenge. As for DPS, he offered that some classes, such as arcane mages and marksman and beast mastery hunters, are too low in their damage, while others, such as shadow priests and fire and frost mages, are being watched closely before final judgment is made on their numbers.
In PvP, Ghostcrawler says Blizzard is satisfied with the decreased emphasis on healing prevention and burst damage. Crowd control and dispel mechanics, especially offensive dispels, may see some PvP nerfs, and priests will specifically be getting some PvP buffs.
Stats also got some mention. A lot of stats are being neglected by some classes, and the dev team wants to fix this. Mastery will be either buffed or completely revamped for many specs, such as unholy death knights and retribution paladins. Haste may be made to scale with more attacks, such as Lacerate, Slam, and Steady Shot, in order to make the stat more desirable to certain specs.
Check after the break for the complete text of Ghostcrawler's post, including a list of specifically planned (but not finalized) class changes for future patches.
Perhaps it's timely, then, that Lead Systems Designer Greg "Ghostcrawler" Street posted a blog entry about Blizzard's philosophy with regard to threat. The piece is something of a follow up to his previous blog entry on Vengeance and threat. A few of the key takeaways of his latest post include:
The post, "Threat Needs to Matter," is worth reading regardless of whether you're a tank or not. The full text is after the break.
Filed under: News items
The full announcement is as follows:
World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.
The current forums will be set as locked during the beginning of the transition and then will be completely removed toward the end. This means that if there are any old guides, posts or fun things from days of old that you want to see moved to the new forums, you should copy them to your own computer now.
One thing that is curiously missing from the announcement is what alternative Blizzard has developed to its original Real ID forums concept since it was thrown out. StarCraft 2 has a centralized handle that is associated with your Battle.net login, and it is the same handle/avatar that's used for multiplayer games. Hopefully, they'll provide more details on issues like this as things start to lead up to the changeover.
The full blue post is after the break.
Still, I'm going to go ahead and go by the welcome message and declare it a lore forum. No longer will we have to go searching through pages and pages of flames, rants, and class balance whines to find the lore-based flames, rants, and Garrosh vs. Varian debate threads. Nethaera also revealed that the publishing division plans to look at the Forum discussions to get an idea of what people like and don't like about Warcraft's stories, so if you've been writing an epic rant about Med'an or Rhonin, you may finally have the outlet you've always wanted. You can find the forum here.
If you need extra ammunition before jumping into the discussion yourself, be sure to check out our lore guide, as well as past entries of our Know Your Lore column.
After the jump, you can check out the forum welcome message, as well as some additional words from Nethaera on Blizzard's Creative Development Team and lore resources.
The patch in question is (we think) 3.3.3a. With the patch, many of the affected users are now reporting that WoW is playable again, but while monitoring the official thread on the issue, it's apparent that a lot of players are still having problems. We had several people drop comments on Adam's earlier post on the mini-patch -- did 3.3.3a work for you?
For a complete roundup of all the blue posts related to the major Cataclysm stat and system changes, check out our Daily Blues: Special Cataclysm Report.
Filed under: The Daily Blues
Several of you pointed out yesterday that the blue quotes were showing up outside of the normal iPhone / iPod Touch page width. This problem should now be corrected.
GhostcrawlerGhostcrawler has been known to say he doesn't like his quotes being taken out of context, but in this case, how could I resist?
Now on to the real stuff...
Filed under: The Daily Blues
Welcome to a new daily column at WoW.com! In this column we'll rounding up all the blue posts and other Blizzard news and quotes from around the internet. We'll be publishing this every night, and as long as Blizzard is posting, you'll hear it here at the end of the day, in a nice and handy post.
While the column will be 90% WoW, 10% of it or so will also be about other Blizzard games. We realize a whole lot of you (nearly all of you?) are at least passively interested in StarCraft II and other Blizzard games, and we hope we can keep you apprised as necessary about all that news as well.
Filed under: The Daily Blues