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Posts with tag bluepost

Drysc weighs in on questing

Back to the grind Player Tychlona of Kul Tiras made a fair point in a forum post when she noted that it sometimes gets a little annoying doing "collection" quests where it seems to take hours to collect what you need, Be it Gray Bear Tongues or Helboar Meat. I'd say that most of us can likely feel her pain on that measure. Drysc answered her later in the thread with some of his own insight into the process of questing and dealing with various types of quests. His point that sometimes seeing that "5/30 Windroc" notice in your quest log can make a quest feel like a bit of grind is very understandable, but I have to counter that seeing that "8/10 Monstrous Crawler Leg" in your quest log and knowing you've already killed 30 mobs without those last 2 legs appearing can feel just as grinding.

He says a few more interesting things that may shine some light on Blizzard's questing philosophy, which I'll discuss after the jump.

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Filed under: Analysis / Opinion, Quests, Leveling, Forums

Alchemy hotfix: No more discoveries for now

Last night, Alchemists everywhere lost a wonderful ability. One which many (including my Druid) have not been able to savor the sweet success of. According to Tseric, there was a bug causing an exploitable situation in regard to potion/transmute discoveries. So, as was done with rogue poisons staying on when entering an instance, Blizzard has opted to temporarily remove the ability altogether for all alchemists to learn new potions, flasks and transmutes through discovery.

Per Tseric on the Profession forums:

We have been working on the resolution of a serious exploit in game which has led to certain consequences that we wanted everyone to be aware of. A hot fix has been recently applied to the alchemy profession, with regards to discoveries. For the time being, we have disabled all chance of a discovery, until we can implement the proper fix through a patch , as we can not resolve this matter solely with hot fixes. We apologize for the necessary but temporary removal of discoveries, and are working to have them re-implemented with an upcoming content patch.

While disheartening for the moment, at least it is only a temporary removal and not a permanent one. I'm sad to hear that my Druid will have to wait for some discoveries (she was so close, too!) but I'm certain Blizzard will get this remedied. It's just a question of if we'll see the alchemy discovery fix patch prior to, with, or after the 2.1 patch. That is, considering the focus on everything going on in the PTRs at the moment...

[image via Mario Caruso]

Filed under: Alchemy, Patches, Bugs, News items

Blue teeches u 2 Burning Croosaid (also CoH is being looked at)


Here's a couple of notes on what you need to do, once you've got your claws on a copy of the expansion, to play.

First, don't delete the WoW-2.0.0-to-2.0.3 patch. Apparently BC needs this patch to install, which makes sense, since the expansion went gold long before 2.0.3 rolled out. From Nethaera:
  • As the Burning Crusade expansion was finished prior to the most current patch versions it will be necessary to re-patch to 2.0.3 once the expansion is installed. As some players remove their patches after they have been applied we would like to provide a helpful warning not to delete the "2.0.0-to-2.0.3" patch file as it will be required after the Burning Crusade is installed.

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Filed under: Priest, Odds and ends, Expansions, The Burning Crusade

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