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Posts with tag board-game

Breakfast Topic: Have you played those other games?

One of the things I got to do at BlizzCon 2009 that ended up being a whole lot of fun was sit down and play a few rounds of the World of Warcraft TCG at the Upper Deck Booth. I actually plan to write a bit more on that later, but for now, my main thought on it was that it was pretty fun. As a former Magic: The Gathering Player way back in the early 3rd edition days, I've always held a soft spot in my heart for a good solid card game, and I've been meaning for the longest time to check out the TCG as something more than a silly thing that refuses to give me a mount.

I have to say, if anything, that I probably enjoyed it too much. Not only did I catch onto the rules pretty quickly, but I was transported back to the old magic days, and I'm halfway tempted now to perfect a good solid deck and go out to my local gaming store in a couple weekends to see if anyone else plays. On the other hand, I'm trying to avoid that temptation, because I just know it'll eat up my life like Magic did back in the day.

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Filed under: WoW Social Conventions, Odds and ends, Breakfast Topics, WoW TCG

WoW and its partners at Gen Con 2009

Gen Con Indy 2009 is just around the corner (it's the weekend before BlizzCon), and if you're headed out for the "best four days in gaming," keep an eye out there for some of this Warcraft stuff. Blizzard won't actually be there, as far as we know (it's more of a convention for board games and roleplaying than video games), but lots of their partners will. Upper Deck will probably have the biggest presence -- both the WoW TCG and the WoW Minis games will have setups where you can sit down and play either one, and they'll be running the Continental Championships as well, where they'll crown some of the best players in the country. And there'll be other tournaments and gameplay for both games going on as well -- the guys from wowtcgscrub.com are organizing a tournament of their own, and Upper Deck will have other ways for you to compete at all levels all weekend long.

Fantasy Flight Games, the makers of both World of Warcraft: The Board Game and World of Warcraft: The Adventure Game, will also be in attendance. They haven't announced anything special for the Warcraft games, but they'll likely have them out and playing in at least one demo space. And Warcraft will be there in attendance through the fans as well for sure.

In fact, I'll be there for the first time this year -- my friend and I are going to be checking out the show on Saturday. I have no idea what to expect, but i've heard from a few readers that are going already, so if there's interest, we might try to schedule a WoW.com meetup that evening. So if you're headed for Gen Con this year, keep an eye out for the World of Warcraft there.

Filed under: Analysis / Opinion, Events, Fan stuff, Odds and ends, WoW TCG

BlizzCon 2008: Bingo results


Bad news. We didn't hear about a WoW expansion, or anything solid about the next-gen MMO at the convention in Anaheim, so this year's BlizzCon bingo failed. There might be hope, if you're willing to fudge things -- in the Art panel, they did obliquely mention the next expansion, and quickly corrected themselves, so if you take that as an official announcement (and you saw someone playing the TCG or Board Game throughout the weekend, you could win with the free space). Or, if you saw Jim Lee while he was there (we didn't), and consider all the talking about Dance Studios to have actually seen the studios themselves (we don't) then maybe you hit five across that way.

Otherwise, you're out of luck -- unfortunately, no one predicted that they'd cut Starcraft II up into three different games, and L80ETC didn't say anything about DLC for Guitar Hero. The good news, however, is that instead of giving out a prize to someone who presented us with a winning card at BlizzCon (no one did), we'll eventually over it to all of you readers. Stay tuned, and better luck with BlizzCon Bingo next time around.

Filed under: Analysis / Opinion, Tips, Fan stuff, Virtual selves, Odds and ends, Blizzard, BlizzCon, WoW TCG

Blizzard and dealing with the expanded WoW universe

Zv of Destromath has an interesting argument on the forums -- he says that Blizzard has overextended themselves, and that by producing everything from trading cards to credit cards to WoW minis, the board game, and the upcoming movie (and he even forgot the FigurePrints and Dell deals), they've lost sight of what they should be working on: the game itself. While Zv does admit on the second page what Bornakk points out on the first (that it's not the same people or even the same company working on all of this stuff, and that the devs are still working on designing the game, not writing a script for the movie), there is still the same old argument here when anything goes mainstream and starts selling a brand: has the original material been neglected?

It's up to you, of course, whether you think that's the case or not, but there's no question at all that Blizzard is a completely different company because of World of Warcraft. Before this game, they were a popular-but-still-boutique games studio famous for just a few quality titles in even fewer franchises. But now, they're part of not one but two multinational corporations (one of which shares their name), and they oversee a global empire not just of rights and license releases, but of millions of players and financial interests all over the place. As Zv says, why are they making more deals for expensive swords when they still claim they don't have the manpower to let us use flying mounts in Azeroth?

The problem here is that you can't really second guess Blizzard -- despite the fact that you may agree or disagree with the decisions they've made, there's no question that they've got a successful game on their hands and that they've done nothing but make money with it. But though the Warcraft licensing universe seems to be growing at an exponential rate, we hope (and we'll find out, we guess, with the release of patch 2.4 and the expansion), that the core game is still as strong as ever.

Filed under: Analysis / Opinion, Fan stuff, Odds and ends, Blizzard, Economy, WoW TCG

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