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Posts with tag body-and-soul

Spiritual Guidance: Priests and the 5.2 patch note preview

SG
WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to click the Lightwell as holy.

Looks like there are some big changes in store for priests on the patch 5.2 PTR. Blizzard released a PTR patch note preview late last week and I'm honestly a bit baffled by some of the changes. Keep in mind, I am not often baffled.

The biggest change is that Power Word: Solace is being redesigned. The talent will now replace Holy Fire in the player's spellbook, but interact with other priest spells and abilities just as Holy Fire does. The new version of Power Word: Solace will be instant cast, cost no mana, and restore 1% of your maximum mana on cast. Surprisingly, the patch note preview makes no mention of redesigning Shadow Word: Insanity, the shadow portion of the talent.

Now it's no shock that Blizzard decided to redesign this talent. A quick glance at WoW Popular will tell you that almost no priests are taking it (in fact, it looks like more of us are taking Dominate Mind than Power Word: Solace). Shadow priests certainly aren't taking the talent, and most healers will tell you it returns too little mana per cast to be worth it.

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Filed under: Priest, (Priest) Spiritual Guidance

Spiritual Guidance: Choosing the best priest talents for you, pt. 1

Spiritual Guidance Choosing the best priest talents for you, pt 1
WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore is a discipline priest by reputation, but still enjoys melting faces as shadow and bugging her raid to click the Lightwell as holy.

One of the most interesting things about the new talent system added in Mists of Pandaria is that it encourages priests (and all classes) to choose which talent is best for them at almost every turn. No longer is one talent clearly better than another when examining them in a bell jar. Now instead you have to look at how and where the talent will be used; one talent might shine brightly in certain scenarios but be so utterly awful in others that it's practically unusable. The result of all this? We're now adjusting our talent builds more than ever.

Of course, this isn't a new thing for DPS, who frequently swapped to alternative talent builds on each encounter to get the best possible damage (got to beat those 'locks!) but for healers it's more of a change. In the past, a healing priest might have considered switching between disc or holy, but rarely did that involve altering individual talents in our trees. Usually healers had an all-purpose build that was good for everything; changing around talents was only done on the rare occasion. That makes this new talent system a bit of a shake up for us, since the majority of priests are healers (two healing specs and all). So today I thought we'd look at the new priest talents as thoroughly as we could so it's easier to decide which one you want.

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Filed under: Priest, (Priest) Spiritual Guidance

Shadowfiend nerf explained by GC

Ghostcrawler makes a quick run by the forums to break down that Shadowfiend nerf we heard about yesterday. The patch notes in the new build say that a Priest's creepy little best friend has lost their "reduced chance to be hit by spells and melee attacks." Apparently, Shadowfiends had a (completely?) random chance to sometimes cause a miss on various attacks aimed at them. Lots of people saw that as a nerf (and it is), but there are two buffs on the way, according to GC: Not only are the little fiends getting an HP buff "for PvP, " but they're also getting the standard pet AoE avoidance in PvE so they'll be able to stay alive longer on bosses that shell out damage to everything around them.

There was also a bit of confusion on the datamined suggestion that Body and Soul is getting a nerf -- GC clarifies that the talent has two ranks, one at 30% and one at 60% movement bonus. That's been the way since we first heard about it -- no change to Body and Soul right now.

That said, remember that all class changes are still not carved in stone until they go on to the live realms. The planned Shadowfiend changes may not ever go through, but clearly GC and Blizzard are trying to make Shadowfiend surivivability much less random than just a chance to not get hit. Until we see just what the HP bonus is, it may still be a nerf, but at least it'll be based on specific rules rather than RNG.

Filed under: Priest, Patches, Analysis / Opinion, Odds and ends, Blizzard, Talents, Buffs

Patch 3.1 PTR build 9658 Priest changes

As I'm sure many of you have heard already, another build has hit the PTR this afternoon. Information on what's contained within is still slowly filtering in, but many of the class changes are already known thanks to Boubouille. Most of the Priest changes are just number tweaks, but there's some good stuff in there for potential Holy Priest PvP viability. Yes, Holy PvP! Let's dig into what we've got.

Shadow

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Filed under: Priest, Patches, Analysis / Opinion, Wrath of the Lich King

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