Filed under: News items
Posts with tag bosses
- While the instance has a similar layout to the Obsidian Sanctum philosophically, the three sub-bosses (Saviana Ragefire, Baltharus the Warborn, and General Zarithrian) will each be own encounter all their own. The "drakes-up" functionality of Sartharion will not carry over into the Halion encounter.
- Heroic difficulty is likely to be toggled in the same way that heroic difficulties are handled in ICC (a UI toggle).
- Saviana, Baltharus, and Zarithrian will each drop an Emblem of Frost, but probably not special loot.
- Expect loot in the instance to be "about the same item level" as the Lich King items on their respective difficulties.
- The loot from Halion will be offset pieces as well as trinkets and other items "of that nature." So, basically, Sartharion loot.
- The instance is intended to be a prelude to Cataclysm and should provide some advancement for the new expansion's storyline before the 4.0 patch, drawing on Deathwing's desire to weaken the Wyrmrest Accord prior to his emergence from Deepholm.
- Arthas is still considered the final boss of the expansion -- this is merely a complementary raid, like Onyxia with ToC, with ties to Cataclysm.
Ladies and gentlemen, gnomes and ghouls ... We have our season champion: Ley-Guardian Eregos of The Oculus! In the hotly contested finals of the Wrath Original Five-Man season, Eregos tipped the scales to triumph over Anub'Arak, 48% to 42.6%. Such was the confusion that spectators hardly knew which way to look, with nearly 10% of them throwing up their hands to declare the death match a tie.
In fact, the Ley-Guardian's time inside the Two Bosses Thunderdome was anything but routine.
Anub'Arak scuttled King Ymiron and his longboats last week, 60.8% to 35.9%, to advance to this week's season finale of the Original Wrath Five-Man season of Two Bosses Enter. In the highly anticipated finals, Anub'Arak will burrow into the Thunderdome to face the dreaded Ley-Guardian Eregos. If you've never participated in a Two Boss Enters match before, please be sure to read the Thunderdome ground rules before casting your vote. Visit the comments first to get as broad a view of the match as possible before deciding whose pennant you'll be waving in the stands.
But first: We're taking a new angle inside the Thunderdome for upcoming seasons of Two Bosses Enter, One Boss Leaves. Each match will be decided by a distinguished panel of judges -- and you're invited to sit on the panel! Details after the break.
Want to do the Love is in the Air holiday bosses? Short version: don't stand in things.
Longer version, you say? Sure, we can do that. First off, while there is a quest chain that leads you to Shadowfang Keep, you do not have to have done any of those quests to engage the evil Crown Chemical Company apothecaries: there's a helpful NPC, Investigator Fezzen Brasstacks who will give you the quest and items necessary for the fight. Like previous holiday bosses, you'll be able to engage the apothecaries once per player so yes, you can chain in alts and keep repeating the fight over and over again. (I believe we killed them roughly eight times before people started getting sleepy.)
Filed under: Events
- Winking Eye of Love
- Heartbreak Charm
- Shard of Pirouetting Happiness
- Sweet Perfume Broach
- Choker of the Pure Heart
- Forever-Lovely Rose
- Vile Fumigator's Mask
- Toxic Wasteling
- The Heartbreaker
Stay tuned for more Love is in the Air info as it comes in.
Filed under: Events
Name: Mystifying Charm (Wowhead, Thottbot, Armory)
Type: Epic Offhand
- +65 Stamina, +65 Intellect, +57 Spirit
- Improves crit strike rating by 57 and spell power by 100.
Gallery: Phat Loot Phriday
Unfortunately, they're only taking signups for the beta of the service right now, and while you can watch a show in action on the technology demo, you can't make your own quite yet. But it seems like a very impressive tool for raidleaders, both to share plans with the public and players seeking help, as well as your own raid members. It'll be great to be able to make a quick and easy visual display of where to stand and what to do during boss fights and instance encounters.
And to a certain extent, that's exactly what's happening with World of Warcraft -- when the game first started, the devs casually threw out there that it would take 40 level 80s to take Arthas down, which was of course a guess based on what raiding was at the time. But nowadays, we're all level 80, you only need five people to go after Arthas, and very soon, even someone like Deathwing will seem conquerable. In the next expansion, we already know that we're going to transverse some planes of existence, and when you're a being that can do that, why bother fighting frost wyrms? Just escape their reality and/or will them out of yours.
That story and more in this week's Guildwatch, which starts right after the break. If you have downed, recruiting, or drama news for us, feel free to send a tip in to firstname.lastname@example.org, and you might see it here in the future. Read on for more!
October 21 at 7PM EDT / 4PM PDT - Festergut
October 22 at 7PM EDT / 4PM PDT - Icecrown Gunship Battle
October 22 at 19:30 CEST - Icecrown Gunship Battle
As always, these schedules and everything else on the PTR is subject to change at a moment's notice. You can find short descriptions of what we know about the bosses after the break.
Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.
That drama and much more in this week's Guildwatch (which you really shouldn't go reposting in full on your guild's forums, but hey, can I really stop you?), along with the usual downed and recruiting notices as well. To share something from your guild (or a bit of drama you've noticed elsewhere), send us an email at email@example.com. Read on for more.
Lots more guild shenigans in this week's Guildwatch as usual, including some drama (both good and bad), some downed news, and some recruiting posts. Tune in after the break below to see what's going on around the servers. And if you have a tip, from your guild or something you saw on the forums, send it along to us at firstname.lastname@example.org. Thanks!
What is that criteria? You won't be allowed to earn any Coliseum normal kills or Ulduar 25 hard-mode kills. You are still allowed to PuG those fights, though the limit is 10 players over time, or five in the same fight (in other words, if 10 players of your guild accomplish a kill in 25-man Coliseum, or five of them do it in the same raid, you're off the 10-man strict list). That's designed to make sure that the list stays as clean as possible. You'll have to watch recruits, too -- anyone who enters your guild with a certain achievement has it counted towards that total of 10 players as well. All the other info you need to know about the listings are over in their FAQ.
Players may find other ways around the limit (there is, of course, higher level gear now available from Emblems that 10-player guilds are still able to get), but for now, that's where GuildOx is putting the limit, so if you want to stay on the list, follow their rules. Good luck to all of the strictly 10-man guilds out there.