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Posts with tag brawlers-guild-invitation

GuildOx launches Brawler's Guild ranking system

Guildox launches Brawlers' Guild ranking system
GuildOx have just released yet another ranking system for WoW players, to go with their achievement and title rankings, and mount and pet rankings! GuildOx has rankings for pretty much everything you can think of, and their latest addition, the Brawler's Guild rankings are another, much requested, string to their bow.

They don't, however, track anything but the final achievement of the guild, the Now You're Just Showing Off achievement, and when players got it on each realm, region, and even worldwide. This achievement is kind of the pinnacle of brawling prowess, but it would also be excellent to see rankings for those further down, for example, to see if there's a glut of players stuck on Yikkan Izu or whether it's just that my shadow priest is undergeared, or played by someone terrible at shadow priests.

One very interesting thing about these stats is the prominence of ranged DPS among the higher rankings. Mages, elemental shaman, warlocks, balance druids, and hunters all rank pretty high in their top 100 listings, with melee classes seeming not to be able to keep up with their ranged cousins. Is this indicative of a ranged DPS bias in the Brawler's Guild boss design?

Also, do note that GuildOx's database is still gathering, so don't check your realm and assume that, because it's empty, you can get ahead and claim the top spot! It will take a little while to stabilize and be completely accurate, thanks to how the database works. But do check it out! Like all their ranking information, it makes interesting reading.


Filed under: News items, Mists of Pandaria

Cross-realm zone use clarified in Brawler's Guild

CRZ clarified in Brawler's Guild
Blizzard Senior Community Manager Zarhym has taken to the forums to address player's concerns regarding the appearance of players from other realms in the Brawler's Guild.

Zarhym
We've seen some confusion about people from other realms showing up in the Brawler's Guild.

It's important to note that the Brawler's Guild only uses realm coalescing when the number of participants is really low, so a lot of people are seeing people from other realms due to the fact that there haven't been many invitations to join distributed yet. It's highly likely the area will cease to activate CRZ on most realms as participation increases. Having 100+ people in the queue doesn't create a good experience, but, from our perspective, neither does having only a small handful of people.

The feature is designed to bring a decent population into the guild, and those people should spend at least a modest amount of time as spectators or loiterers before getting into the ring. We didn't design the Brawler's Guild with the intention of getting you through queues in 10 minutes or less. We're not trying to replicate Dungeon Finder for the solo player with Brawler's Guild.

If the place seems overcrowded AND you're seeing people from other realms there, it could be a situation where the population check that determines whether or not to coalesce a realm hasn't run again yet. As I said before, this should stabilize in time and likely automatically disable CRZ for the guild.

This, to me, seems a little counter-intuitive given Blizzard's earlier explanations of their theories behind the implementation of the Brawler's Guild.

Daxxarri posted this back on November 8th:

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Filed under: Mists of Pandaria

Patch 5.1: Brawler's Guild invites not available for 24 hours

Brawler's Guild
The Brawler's Guild is included in patch 5.1, but the invitations will probably not be available on the black market auction house for 24 hours. It is unclear if the NPCs who drop them will start dropping right away or if the drops will be delayed as well. Nethaera has the details.

Nethaera
With the latest patch, 5.1 "Landfall", we've introduced the new feature, the Brawler's Guild. As we previously announced, entry into the Brawler's Guild is by invitation only. Invitations can be found on the black market auction house, by invitation from somebody within the guild, and occasionally as drops from certain Horde and Alliance NPCs. Before you rush to your realm's black market auction house, we wanted to make you aware that invitations may not be available immediately upon realms going live, but should be showing up within the next 24 hours. We wish those of you who choose to take on this next challenge the best of luck in your endeavor.


To paraphrase @BlizzardCS, don't make a mad dash to the BMAH today. However, they do say "may", which could mean that invites will be available before tomorrow. No need to camp, though. The number of invitations is only limited to those who can afford them.

Will you be fighting in the Brawler's Guild? Or don't you want to talk about it?

Filed under: Mists of Pandaria

Blizzard Talks about Brawler's Guild

Blizzard Talks about Brawler's Guild
Firstly, an announcement. Blizzard's made the "First rule..." joke now. Everyone else can stop, OK? Good. On with the post. Blizzard hasn't just been busy talking about Brawler's Guild. No, the developers have been trying to readdress some communication failings that, apparently, led to people erroneously thinking the Brawler's Guild was this big new feature that everyone would want to enjoy. I was definitely one of those people. Readers could tell as much from earlier coverage.

So when Blizzard announced the method of gaining entry, I was among those who were annoyed. But now, the community managers have stepped in to address the concerns of players like me. The post splits out what Brawler's Guild is and isn't, and probably most important among the "isn't" section is "A major patch feature accessible to everyone (at first)".

And this is where I'm not sure I agree with Blizzard. From a lore perspective, there are definitely bigger things afoot for both the Alliance and the Horde, and there's the addition of the two new factions, their quest hubs, gear and daily quests to look forward to, as well as new scenarios. And that's all great, but for me, Brawler's Guild is the major feature of patch 5.1.

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Filed under: News items, Mists of Pandaria

Brawler's Guild: There must be another way

Brawler's Guild There must be another way
Regular WoW Insider readers may have caught sight of my earlier piece regarding Brawler's Guild. I hope it came across in that piece just how excited I was about this impending new feature, how much I wanted to keep doing it despite the fact that it awarded nothing but fun and ranking. I mentioned that there were likely to be changes coming to two elements, the rotten fruit thrown by other players at the person fighting, and the queue times.

I postulated that a fix for the queue times, which were very long indeed on the Patch 5.1 PTR and promised to be even longer on live servers, could be something along the lines of instancing, using the new scenario technology, phasing, or simply introducing more rings somehow. I did not anticipate that the proposed solution would be to make this fantastic new feature invitation only, and that those invitations would only be sold on the Black Market Auction House.

I didn't anticipate this for several reasons. Firstly, the Brawler's Guild is far too brilliant an idea for Blizzard to want to gate it. It wouldn't make sense to me that, given that most players can access this, they should be prevented from doing so. It's a really brilliant side feature, a game within the game. At the time of writing, it awards no gear, no useable boost or bonus. It's like pet battles, only now it's invitation only.

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Filed under: Analysis / Opinion, Mists of Pandaria

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