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Posts with tag break

Breakfast Topic: Do you take WoW breaks?

Though we all enjoy World of Warcraft -- we wouldn't be here otherwise -- sometimes even the things we love can become a bit tired over time. This is particularly evident now, while we wait for Warlords of Draenor without any new content on the horizon. Going through the same old daily grind can get old quickly, and when the game stops feeling fun and starts feeling like work it may be time for a break.

Maybe that break means visiting another game, catching up on your reading list, or even just playing an new character or a new faction for a change of pace. For some of us, these occasional breaks are a necessity to keep our gaming time fun, while others prefer to stick with it and use downtimes like this to catch up on professions, collections, or achievements. So tell us, readers -- which of these categories do you fall in to? Have you ever taken a WoW vacation, however brief?

Filed under: Breakfast Topics

Conquest vendors disabled while bug is fixed

Rygarius posted on the forums early this morning that all conquest vendors have been disabled until a bug is fixed. The bug in question allows players to exceed the conquest hard cap, amassing over 2,200 points. In general it's not a good idea to exploit bugs like this, as Blizzard has been known to roll back achievements and gear at the least, and even suspend the accounts of the worst offenders. For instance the folks who decide to spam trade chat encouraging people to exploit a problem -- it's pretty easy to ban them.

There's no indication of when the conquest gear will be turned back on -- but given the high visibility of the problem it has to be near the top of Blizzard's priority list. We'll update when the vendors are back.
We are aware of an issue affecting a number of players that caused them to have an unusually high Conquest Point cap. Conquest vendors have been temporarily disabled while we work on a fix to correct this. Conquest Points obtained in excess of the 2200 point cap will be lost and we'll be removing the Grievous Conquest achievement from any characters that managed to obtain it.

The vendors will be made available again once the fix is in place.

Filed under: PvP

Breakfast Topic: Have you ever taken time off from WoW?

This Breakfast Topic has been brought to you by Seed, the AOL guest writer program that brings your words to WoW Insider's pages.

Sometimes people need a break from Azeroth. There are various reasons for it -- real-life issues, lack of new content, boredom, another game you have to try -- but despite the reasons, most of the time people come back. Something about the world or the people in it draws players back to see what is new since the last time they logged in. Sometimes it almost seems that WoW has a pull that is hard to escape, and you find yourself launching the game and putting in your account and password without even realizing you are doing it.

I have never taken a long break from WoW, and I have played since launch. I have taken a week or two off from time to time, but never any of these extended multiple month or year breaks from the game. Perhaps it is being a pretty serious raider that makes me log in nearly every day. Perhaps it is my penchant for being an achievement junkie or the fact I am an altaholic. But for some reason, I cannot seem to avoid the game for any major length of time. My latest break was right before Cataclysm launched, in which I caught up on some other great video games I missed -- but even then, I logged on to check mail and the AH and chat with some friends. And that is what I realized keeps me coming back: the people in my guild and on my friends list; it isn't the raids or the chance at shiny purples, even though I do enjoy that aspect.

So have you taken time off from WoW? How long was your break? What brought you back?

Filed under: Breakfast Topics, Guest Posts

The Light and How to Swing It: Surviving Chimaeron

Every week, WoW Insider brings you The Light and How to Swing It for holy, protection and retribution paladins. Every Sunday, Chase Christian invites you to discuss the finer side of the paladin class: the holy specialization. Feel free to email me with any questions you want answered!

DPS classes love fights that are simple enough that they can focus on running their rotation optimally. It lets them stretch their legs and see how much damage they're truly capable of. Patchwerk is always the golden example of this style. Rogues, mages, and the rest didn't have anything to worry about except their own personal DPS. Fight mechanics only get in the way of a damage dealer doing his job. Every patch of fire or Whirlwind only serves to make him perform suboptimally.

Healer-oriented encounters are the complete opposite. Instead of business as usual, healers are challenged to break out of their comfort zone and do things they've never done before. Casting DPS spells at Loatheb while his terrible aura persisted. Watching health bars glitter in the red as Leeching Swarm turned our own heals against us. Gathering orbs midair as we tried to save a dying dragon with our amazing throughput. Now, in Blackwing Descent, we are faced with yet another terrible foe: Chimaeron mixes elements from all of these fights to give us a truly unique healing experience.

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Filed under: Paladin, (Paladin) The Light and How to Swing It

Call for submissions: The pause that refreshes

What are the absolute best opportunities during a WoW session for grabbing a quick break? Whether you're desperate for a bio break, need to make a brief phone call or simply need a moment to stretch and get a drink, when is the right moment to go AFK when solo, grouped or in a raid? What if you're a raid or event leader -- how do you build in the pause that refreshes?

We're looking for the Top 10 chances to take a break while playing WoW. Submissions should be between 500 and 1,000 words. Artwork is not mandatory, but any you choose to include must be your own work or from creative commons. We will not accept articles submitted under player names or pen names; please use your real name and email. We'll only be accepting the very best article.

Ready to submit? Read up about our guest post program, then sign up for Seed and submit your article here. (You can't see the article page unless you have a Seed account.) Unfortunately, the Seed program currently only allows us to accept submissions from individuals living in the United States; we hope to be able to accept international submissions in the future. We'll accept submissions for this assignment until 11:59 p.m. EST on Thurs., July 1. Good luck and good writing!

Filed under: WoW Insider Business, Guest Posts

WoW Insider Show tomorrow at 3:30pm Eastern

My last episode of the WoW Insider Show is on the air tomorrow afternoon -- it'll be sad (I really love doing this show for you all), but hopefully it won't be too maudlin. Fortunately both Matthew Rossi and Chase Christian have agreed to join us, and of course Turpster will be on with us as well -- whenever the T is around, you know it'll be a good time. We'll be talking about the most popular stories in Warcraft for the past week, including the arrival of Winter Veil, patch 3.3.0a and all of the other hotfixes this week, and just because I think it's interesting, we'll talk about the Battered Hilt as well.

And as usual, we'll answer your emails and chat live with all of the folks in the chatroom. You can email us any time of night or day at, and you'll be able to listen in to the show on the feed over on Ustream itself, or right after the break below. Please do join us, should be fun.

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Filed under: Podcasting, Fan stuff, Virtual selves, Odds and ends, WoW Insider Show

The Five Rs of Character Revitalization I've talked recently about life as an RPer, and how we seem to interact with our characters just a bit differently. Sometimes, whether we like it or not, a certain character and their back story just grab hold and won't let go, and we find ourselves coming back again and again, just to see where the story leads.

Of course, sometimes the character goes just the opposite way, and no matter what you do, your stories fall flat and you don't feel enthusiastic about logging on. It may be because you can't stand the character's personality anymore, it may be because your normal group of friends has hit an RP rut or even taken a break for a while themselves, it may be a variety of other things. Recently, Anna of Too Many Annas wrote a pretty awesome article about how to refresh a flagging RP character using 5 Rs: Relax and Rest, Reintegrate, Refresh the Character, Retcon, and Reroll/Reskin.

What's sort of cool about this list is that you can even apply a lot of the principles to characters in general, even if you're a non-RPer. Anna's covered the RP angle pretty well, so I'll mostly focus on this other angle.

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Filed under: Analysis / Opinion, Tips, RP

Breakfast Topic: What keeps you hanging on?

For most of vanilla WoW and Burning Crusade, my main was a Druid. I healed, I tanked, I DPS, I raided, I PvPed, I did everything with him. He was a great character, I found the class fun (Yes, even before patch 1.8, thank you very much). But somewhere around mid-Burning Crusade, I just plain burnt out on Druids. I don't know if it was just one too many bad raids, if it was just familiarity breeding contempt, or what, but I switched to a Hunter and never looked back.

When Death Knights were announced, I knew that was my new class, and I also knew that my Druid was probably doomed to be level 70 for good. I'd focus on my Death Knight, then my Hunter, then probably my Shaman for heals, followed by my Warlock. My Druid would just languish in Shattrath unless I was really, incredibly bored.

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Filed under: Analysis / Opinion, Virtual selves, Breakfast Topics, Classes, Alts

Will Ulduar break your guild?

Dueg is the first blogger I've seen to suggest this, but I feel like it's an undercurrent that's been going around since the 3.1 release last week (and we'll probably find out more when Guildwatch comes out later tonight). He suggests that Ulduar might be, of all things, a guildbreaker. Now certainly it won't be nearly as much of a roadblock as Karazhan -- not only was that a tough instance, but it was also the first one we came across in Burning Crusade, and guilds who couldn't make it in Kara had no place to turn back to (at least guilds that can't make it in Ulduar can fall back on Naxx farming). But there's no question that Ulduar requires some excellent gear and some serious tactics, and if your guild has people raiding who are missing either one of those, you're going to be hitting your head on the wall quite a bit in there.

That's not to say that it's super hard -- it's not, especially if you know not to stand in the fire and you've got the kind of gear on that lets you conquer the Heroic achievements. A lot of guilds have 25 of those people, and they're doing very well in Ulduar so far. But as Dueg says, Naxx is a casual instance, and Ulduar is not. In Naxx, you can get away with losing a few people, or having a few folks in greens along. In Ulduar, you can't.

It's not the apocalypse for guilds -- most guilds will go back to Naxx if they have trouble in Ulduar, grab a few more epics and tier pieces, and try again later. And some probably won't bother with Ulduar at all -- my casual guild is having fun just taking our time finishing Naxx wing by wing. But Ulduar seems to be where the rubber meets the road with casual raiding. If there's a guild out there who has a few lesser raiders carried along by a few high-level veterans, Ulduar's likely to cause some friction.

Filed under: Analysis / Opinion, Tips, Guilds, Odds and ends, Instances, Raiding, Bosses

BRK taking a break from World of Warcraft

Our good friend and colleague Daniel "BigRedKitty" Howell has announced on his blog that he is taking a break from World of Warcraft. He's taking time off of the game and his blog to, as he says, "rededicate myself to my family." He thanks readers for their attention and kind words, and hopes that everyone will understand his decision, as well as examine their own lives to make sure that they focus on what's most important to them.

We of course wish him well -- BRK was an excellent contributor to our site and podcast, and we commend him on making the decision to do what's right for him and his family. We hope that everything turns out OK. And as many of his commenters have said, we wish him the best of luck in everything, WoW-related and otherwise.

Phaelia of Resto4Life, you'll remember, also closed her blog down recently, also choosing to focus on her family (and the sapling about to grow into it). Trying to figure out a good balance between your free time and your work and family life is a tough thing -- our Azeroth Interrupted column has covered exactly that battle. And as even Blizzard says, if any other part of your life is suffering because you're choosing to play this game or be a part of this community, it's time to make a break. Raiding the wilds of Azeroth is a lot of fun, and it's possible to do it while leading a healthy life. But if that balance ever gets thrown off, it's time to take a step back and do what's right for you and those closest to you.

Filed under: Hunter, Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Classes

Five tips to minimize raiding downtime

I'm a rather avid raider, putting in a solid 20 hours a week on my Warrior. One of the major things about the time spent raiding is that it can be very precious. There is only so much time that 24 other people, plus appropriate class substitutions, can be available each week. It's critical that the time spent raiding is used well.

Unfortunately, using raiding time well is about as much of a challenge as is downing Illidan. In preparation for this article, I've spent the past three weeks keeping track of the down time in raids. We raid Sunday through Thursday nights, from 7:30 p.m. to 11:30 p.m. We experience a downtime of about 51 minutes for each raid, which is about 20% of the time. Down time is defined as the time that my character is standing still, not attacking, not moving, and not being MDed to.

Is this a good thing or a bad thing? I'm not really sure.

Tip #1: Chain pulling

Personally, I do my best at the main tank to chain pull and push the trash through as fast as possible. This works out 99% of the time, however the 1% of the time it doesn't work out can grind the raid to a halt. Case and point: The trash to Supremus isn't too bad, and is a lot of packs where the MT, OT, and Pally tank each have some mobs to tank. There are also some ranged dragons that the Warlocks tank. These pulls can go very fast, and are very predictable. Pulling slowly we can do this in about 40 minutes, while chain pulling each group, we can push through in 15.

Tip #2: Fully self buffed, all the time

It doesn't take much to buff yourself. Every class has some buff they can apply to themselves, be it food buffs, spell buffs, or shouts. The key here is that you can find a minute or two to always buff at least yourself, if not others. Although, it might not always be possible to buff others as you're going along - and that's okay with most raid leaders for trash pulls.

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Filed under: Tips, Raiding

Getting back into the game

Knightless is having the same problem I'd guess quite a few players have -- her interest in her character is flagging a bit, and she's trying to figure out a way to get more involved in what she's doing in Azeroth. This is an interesting situation, because at this point, with almost any other game, the player would just leave and go find something else to play (and actually, I can say from experience that sometimes taking a short break from the game completely can rebuild your interest in it), but things don't really work that way in World of Warcraft -- responsibilities to your guild and the people you've met in game will keep you around even when your interest is low.

So what tips can we offer Knightless and others who are looking for ways to refresh their interest in the game? Rerolling is a big one -- I've always found that picking up a new class you've never played before can get you to look at a game in a different way. Running an instance that you haven't run in a while is always fun, too -- it only takes a little while to level up a character to Deadmines or Wailing Caverns levels, and both of those instances always renew my interest in playing through Warcraft. Running guild activities or contests are always fun, too -- especially since Knightless is a guild officer, she could organize some lower level runs or some "grind days," where guildies all get together in groups to level each other up.

Any other ideas for reviving a flagging interest in playing a character that you feel a need to play due to responsibilities or other connections in the game?

Filed under: Analysis / Opinion, Fan stuff, Virtual selves, Odds and ends, Instances, Classes

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