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Dragon Soul LFR changes possible in 6.0

Transmog addicts may have some good news for patch 6.0. When LFR was introduced with Dragon Soul, the last raid in Cataclysm, players flocked to the content and gathered armor and items that had their own unique color schemes. After Mists of Pandaria was introduced, players leveled to 90 -- and the ability to run Dragon Soul on LFR difficulty disappeared. While players can still farm the raid on Normal and Heroic difficulties, the unique color sets released specifically for LFR were no longer available to those max level characters.

This was in part due to the nature of LFR. The only way to raid LFR level content is to queue for it through the raid finder interface -- you can't simply change the dropdown difficulty on a per-character basis, as you can with Normal and Heroic difficulties. Once you've passed the level threshold for Cataclysm content, the option to raid Dragon Soul LFR simply disappears from the raid finder interface. Ordinarily this wouldn't be a problem -- but transmogrification addicts everywhere have been looking for a solution to obtaining those older, uniquely colored items, and Lead Game Designer Ion "Watcher" Hazzikostas just tweeted that a solution may be on the way in patch 6.0.

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Filed under: Raiding, Cataclysm, Transmogrification, Warlords of Draenor

Connected Realms update for March 28

The list of US realms slated for the Realm Connection service has now been updated with new information regarding upcoming dates for the service. Players on Borean Tundra, Shadowsong, Dreden, and Arathor may want to note that the scheduled dates for connection of these realms have changed.

The following realms have been scheduled for connection on Thursday, April 3.
  • Borean Tundra and Shadowsong
  • Dath'Remar and Khaz'goroth
Read on for the rest of the connections and dates.

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Filed under: Realm Status, Blizzard, News items

Tameable hydras for hunters officially on the way?

Hunters may remember with some sadness the brief moment in time back in 2011 when hydra pets were datamined from the patch 4.1 PTR. Unfortunately, the pet never made it to live servers, leaving those with hopes of taming a three-headed beastie for their very own to wait until a later time. Apparently, that time is coming soon. Game Designer Jeremy Feasel tweeted the tantalizing image shown above yesterday, along with the following tweet.

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Filed under: Hunter, News items

Wowcraft Episode 1

CarBot Animations, the creator of the StarCrafts series and the recent Diablols episode, as well as the Heroes of the Storm cartoon trailer, has turned his hand to World of Warcraft cartoon creation. And, as you can see from the video above he began at the beginning of the character's life, with the inevitable issue of name creation.

CarBot is well-known in the Starcraft II community for his video work, and the Blizzard gear store even sells his designs with official Blizzard branding. They're adorable, and I can only hope that the same trend emerges with his WoW work, so I can have cute cartoon WoW characters on a t-shirt!

What did you think of the video? It seems like a great introduction, and made me chuckle. Orcs and Gnomes don't seem to mix. But maybe we'll see more gnomish participation in CarBot's video work than we usually do in Blizzard's!

EU class role forums are now closed [Updated]


The class role forums have closed their doors. Takralus posted on them yesterday that they're doing so to concentrate the discussion into existing forums (which I'm taking to mean the class forums). The role forums are currently in read-only mode, and will remain that way until April 8, when they are removed entirely.

The role forums were launched in October 2008 with the original intent of replacing the class forums. Blizzard backtracked on that quickly after the player base revolted, and they left everything in place as it is today. Ghostcrawler was a big poster on the role forums and used them extensively before he made his switch to Twitter. However, as we all know, the forums were not always a happy place.

Takralus' full announcement after the break.

Update 3:22 p.m.: Bashiok let us know that this only applies to the EU. They have no intention of closing the US class role forums at this time.

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Filed under: News items

Diablo 3 offering 100% XP boost this weekend only

This weekend, all bets are off in Diablo III. In anticipation of the launch of Reaper of Souls next week, Blizzard is offering a 100% XP bonus to all players this weekend only. The XP bonus ends at 12:01am Pacific Time Monday, March 24 -- so you might want to cancel your weekend plans and get in those last few Paragon Levels before the new expansion goes live March 25. This buff is already live on all servers, meaning you've got another option for tonight's activities as well.

As with the 50% bonus XP offer, you do not need to have pre-ordered Reaper of Souls to benefit from the experience boost -- all active Diablo III accounts have access to the bonus experience, as well as all new systems introduced in patch 2.0.1. With the new Paragon Leveling system, all characters share and contribute to a single, account-wide Paragon level -- so why not take advantage and get in some extra levels while you can?


Filed under: Blizzard, News items, Diablo 3

Angry Birds: Warcraft?


Tweeted from Dave Kosak, one of WoW's Game Designers, last night was an eye-raising possibility:


Now I have no idea if this is Dave just joking around our not -- he very well could be. But the idea of an Angry Birds WoW edition? Yes, please and thank you. I can only imagine how much fun it would be to shoot little birds at Thrall and knock him down a bit (literally).

Joke or no joke, the idea has a lot of merit and isn't far fetched, in my opinion. A few reasons why this would work:
  • WoW has a deep story that would make a large number of levels and interesting progression possible. You could start your birds out in Elwynn Forest and finish off the final level in Orgrimmar. Maybe stop and say hello to Deathwing along the way.
  • Both WoW and Angry Birds have a gigantic fan-base that tend to instantly buy anything with such names on it. This edition could make both companies a lot of money.
  • Rovio is clearly open to cross-overs. Just look at their Star Wars edition of Angry Birds. Furthermore, Rovio has proven they know how to work with multinational giants like Blizzard.
I really hope Dave is serious about this tweet. I admit I'll be a tad disappointed if he was just joking. But if he was -- maybe we can all encourage him to really pursue this.

Filed under: Rumors

Patch 5.4.7 hotfixes for March 18

A new round of hotfixes for patch 5.4.7 have been released and posted on the official blog. Of course the biggest news from today's hotfixes is the implementation allowing players to cross-realm raid on both normal and heroic difficulty in the Siege of Orgrimmar. However, there are a few other small bugs and tweaks that have been made as well.
  • A number of questing and phasing issues for boosted characters have been resolved.
  • An issue that caused camps for both the Kirin Tor Offensive, the Sunreaver Onslaught and other areas on the Isle of Thunder to revert to an earlier progression stage has been resolved.
  • An issue preventing monks from using Roll, Chi Torpedo, or Flying Serpent Kick while carrying the flag in Battlegrounds has now been resolved.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Mists of Pandaria

Cross-realm raiding now enabled on all servers

Raiders, rejoice -- a new cross-realm raiding feature has now been implemented. In a blue post by Rygarius, it was announced that cross-realm raiding via BattleTag and RealID has been enabled not just for Flex mode, but for Normal and Heroic mode raiding on all servers. These cross-realm raids will be allowed to get the Reins of the Kor'kron War Wolf and all titles associated with the Siege of Orgrimmar, none of which were previously allowed on Flex or LFR difficulty.

Rygarius
We've recently implemented an often requested feature to enable cross-realm raiding for Siege of Orgrimmar. Cross-realm BattleTag™ and Real ID friends can now raid together and take the fight to Garrosh on Normal or Heroic difficulty. Players will be able to earn greater rewards such as Reins of the Kor'kron War Wolf or the title of Conqueror/Liberator of Orgrimmar; both of which aren't available to be earned within Flexible or Raid Finder difficulty.

This change is currently live.


If your cross-realm Flex group has been doing well and defeating Garrosh, now might just be the time to step into Normal mode, test the waters against the forces of Hellscream on a higher difficulty, and reap all the rewards for doing so. Good luck!

Edit: Ion "Watcher" Hazzikostas has stepped into the thread in question to clarify a few points. Read on after the break.

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Filed under: News items, Raiding, Mists of Pandaria

Connected Realms update for March 13

The list of US realms slated for the Realm Connection service has now been updated with new information regarding upcoming dates for the service. Four new realms have been added to the pending list for realm connections, but as of yet, there's still no update to the realms that have been postponed.

The following realms are scheduled to be connected on Thursday, March 27.
  • Borean Tundra and Shadowsong
  • Thorium Brotherhood and Farstriders/Silver Hand
  • Sentinels and Kirin Tor/Steamwheedle Cartel
Read on for the rest of the connections and dates.

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Filed under: Realm Status, Blizzard, News items

Patch 5.4.7 hotfixes for March 11

A new round of hotfixes for patch 5.4.7 have been released and posted to the official blog. Along with the changes to Honor in certain battlegrounds that were announced a couple weeks ago, there are also some minor changes to various NPCs and encounters -- and one change that would-be Brawlers should be relieved to see.
  • Players fighting Hexos in the Brawler's Guild should no longer be killed by the maze after successfully defeating Hexos.
  • Guards at both Huojin and Tushui Landing on the Timeless Isle are now significantly more deadly.
  • Worgen players, Darkflight's speed increase no longer stacks with Burning Rush or Burst of Speed.
Read on for the full list of hotfixes.

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Filed under: Hotfixes, Mists of Pandaria

Connected Realms update for March 7

The list of US realms slated for the Realm Connection service has now been updated with new information regarding upcoming dates for the service, as well as some minor rescheduling for one set of realms that was slated for connection this week. Realms that have been postponed indefinitely still do not have an update as to if or when they will be re-added to the connection schedule.

The following realms are scheduled to be connected on Thursday, March 13 -- players on Drak'thul and Skywall may want to note that their connection scheduled for last week has been pushed forward to this date.
  • Drak'thul and Skywall-rescheduled from 3/6
  • Dreadmaul and Thaurissan
  • Exodar and Medivh
  • Scarlet Crusade and Feathermoon
Read on for the rest of the connections and dates.

Read more →

Filed under: Realm Status, Blizzard, News items

Warlords of Draenor: Random mount button?


In a series of new gameplay videos released from an overseas demo of Warlords of Draenor, an interesting button appears on the upper right side of the mount window: "Summon Random Favorite Mount." The help text for the button says "Summons and dismisses a favorite mount. The mount will be chosen randomly from the favorites usable in the current area."

There's no confirmation from Blizzard that this is, or is not, legitimate, however it has been a long requested feature of the game, and seems to my eyes to be real. There are numerous addons that already do this, and Blizzard has been known to scoop up the best addon ideas out there an integrate them into the game. So this new button? Not all that surprising, but definitely appreciated.

Thanks to Chris for the tip!

Filed under: Warlords of Draenor

Honor changes not active until next week [Updated x2]


Last week we learned that honor changes were coming to battlegrounds across WoW. Too little honor was being earned in the multitude of BGs available, and in turn Blizzard decided to significantly adjust the rate at which bonus honor was awarded. For example, where previously you earned bonus honor every 260 points in Eye of the Storm, you'll now receive it every 130 points.

At a small level this won't have a major effect, but when you add up running a few dozens BGs while honor farming, it's going to stack up pretty quickly. This change also seems to be a good way to allow players to catch up and enjoy the expansion's PvP offerings near the end of its run.

However ... not quite yet.

PvP Designer Holinka tweeted that the changes will be coming next week. We'll just have to wait for "moar honor."

Update Part Deux: According to a source of Lore, this actually is happening next week.

Filed under: PvP

Diablo 3 offering limited-time 50% XP boost

Diablo III: Reaper of Souls, the first expansion for the series launches on March 25, and Blizzard has just unleashed a limited time boost to get players ready for tackling all that new content. Starting today, players of Diablo III will receive a 50% bonus XP boost to all characters on their account -- perfect for getting a leg up on patch 2.0.1's new Paragon Leveling System. With the new system, all characters share and contribute to a single, account-wide Paragon level.

In addition to Paragon Leveling, patch 2.0.1 also includes the new Loot 2.0 system, a newly revamped Difficulty system, Clans and Communities, and skill updates to all five hero classes. You do not need to have pre-ordered Reaper of Souls to benefit from the experience boost -- all active Diablo III accounts have access to the bonus experience and all the new systems introduced in patch 2.0.1. But if you want to take advantage of the bonus XP, better hurry -- the offer ends on March 24.

Filed under: Blizzard, News items, Diablo 3

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