Blizzard's onslaught of fifth anniversary press continues. As we said on the podcast last week, Turpster and I both are kind of "meh" about the whole thing at this point -- just how much can you read/hear about how the game has changed over the last five years? But just in case you're still interested, here's two good pieces from two big publications about WoW's 5th birthday. First up, Prospect magazine has a piece by Tom Chatfield about "the world's most famous computer game" -- he plays with his wife, and says that the game represents quite a few things he's enjoyed. It's diverse, all-encompassing, lets you act out (or show off) your fantasy self, and constantly rewards rather than punishes. It's this brilliant game, he says, which has allowed gaming a "bridgehead" into the mainstream. Interesting.
Even moreso, here's another article from The Guardian that tags on to the whole "video games equal art" argument, using Blizzard's MMO as exhibit A. Writer Sam Leith compares the game to a cathedral, not only for the fact that the art and look of Azeroth will match up against any stained glass, but also because, like an old European cathedral, the game has so many functions and purposes. It's a social space, full of ritual and traditions. It's full of stories and emotion. And it's the creation of many over a long period of time. You might not think you'd ever have heard an MMO compared to the cathedral at Chartres, but the comparison is apt. When you think about it that way, it's no surprise that Blizzard is expecting many more years out of this game.
Thanks to everyone who sent these in!