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Posts with tag bug-fixes

Updated patch notes for patch 3.0.8

Early this morning, Wryxian of the European forum team posted an updated set of patch notes for the patch 3.0.8 PTR. That's pretty good news, because the old set was getting really, really outdated. Ghostcrawler hinted about this a couple of days ago, so we figured it was coming sooner or later.

Nothing in the patch notes is that shocking that I can see, it's mostly just the changes we've heard about and maybe a more robust bug fix listing. It's just nice to see all of the additional changes that have come along gathered in one spot, instead of hunting around to make sure we're not crazy when trying to remember something. The patch notes on the EU website have been updated, but as far as we can see, neither the US forums or website have been. So if you're somewhere that you can't access the forums or official sites (work, school), we have them right here for you. Just click through the cut below!

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Filed under: Druid, Hunter, Mage, Paladin, Priest, Rogue, Shaman, Warlock, Warrior, Patches, PvP, Death Knight, Wrath of the Lich King

[UPDATED] Warlock changes in patch 3.0.3


Patch 3.0.3 isn't a hefty patch by any means, but it did bring some pretty nice changes for Warlocks. Some were simple bug fixes but others were outright improvements. As we reported, the Dreadsteed spell will become trainable to all Warlocks at Level 61. Players no longer need to do the quest line, which opens up at Level 60. The character must have Journeyman riding skill and the Felsteed spell learned.

Despite this welcome change, I implore all Warlocks to do the quest. It is one of the best and most flavor-rich quest lines in the game, and any Warlock worth her salt will have fun keeping up the Bell, the Wheel, and the Candle. The cost of materials are trivial in the new economy, so there really shouldn't be any excuse not to do the quest now. High level friends can and should (we're Warlocks, after all) be bribed to chaperone Level 60 Warlocks with the Dire Maul Achievement.

[UPDATE: Thanks to our industrious readers, I needed to change my shorts (I'm sending you my dry cleaning bill, Augustus) when I read about this change... the coefficients to Corruption and Immolate were significantly buffed to 20%. That's just... wait, let me change my shorts again (blast you, Augustus!). Oh, and apparently Ritual of Doom is actually cool now. It no longer kills a party member, the Doom Guard lasts for 15 minutes and just disappears afterwards like a zit to Oxy afterwards. How polite. So wow, yeah. Bdew, you can split my dry cleaning bill with Augustus.]

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Filed under: Warlock, Patches, Analysis / Opinion, Talents

WoW Rookie: What is a patch?


Here at WoW Insider, we've had extensive coverage of changes and updates that are being tested for the release of patch 2.4. It occurred to me that many of our newer players may not know what patching is all about.

Blizzard regularly releases updates to World of Warcraft to add new content, fix problems, and otherwise improve the game. The game has evolved considerably throughout since its launch over 3 years ago. Many quests, instances, battlegrounds, events, items, and tools have been added through various patches. Clicking through the historical patch notes can be a source of nostalgia for many players.

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Filed under: Patches, Tips, Expansions, Guides, Classes, WoW Rookie, Rumors

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