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Posts with tag bugfixes

Updated Armory app features Find an Upgrade, saved talent builds

A few readers (thanks!) sent us notes pointing out that Blizzard has updated the Mobile Armory app for the iPhone. The new version, 1.1.0, features a streamlined character selection screen, the ability to save and load custom talent builds (though unfortunately it doesn't look like there's any way to bring these into the game automatically -- you just have to choose points the same way), in-game reputations on character profiles, and a number of other bugfixes and user interface improvements.

The one big feature is that "Find an Upgrade" now works on the mobile app -- you can search directly in the app for a gear upgrade for any equipment slot on your character. That's a nice bonus; it means that while you're sitting on the bus with your iPhone, you can look through your gear, and figure out what you're going to be upgrading to in that waist slot the next time your guild heads up into Icecrown. I'd still like to see a little more integration with the game itself (a few MMO companies have hinted that they're pushing for more integrated iPhone tie-ins), but since the app is called Mobile Armory, and yes, is still free, I can't complain too much.

Filed under: Fan stuff, Odds and ends, Blizzard, Wrath of the Lich King

Blizzard working to fix graphics issues on Macs

Reader Catsby sent along news of an issue that's apparently plaguing Mac users. Blizzard has confirmed that people using Macs with Nvidia 7300GT and 7600GT graphics cards in them (you can see what you've got by going to the Apple, "About this Mac," and then hitting more info) are having issues with framerates, especially around water and during boss fights (which is exactly when you want the graphics to mess up, right?)

Unfortunately, there's no fix yet -- Blizzard says the issue is known and reproducible, and they're working to put a fix in "the next patch" (originally they say it'll be in a PTR patch 3.2.2 build, but a hint at the end of the thread suggests we may see it even sooner than that). So if your Mac has one of those graphics cards installed and you're having this issue, just sit tight -- Blizzard is working as fast as they can to get a fix out to you.

Filed under: Patches, Bugs, Blizzard, Hardware

2.2.3 on the PTR

Looks like we got a little ahead of ourselves. Before we see 2.3 on the PTRs, we're going to see 2.2.3, a small patch that is supposed to bugfix a lot of the sound problems that players are having. Patch notes are complete below, and I'm betting that if the Kael event isn't fixed yet, a fix for that will also be included in this patch. We can only hope that we'll see a small PTR appearance for 2.2.3 (so test it extra fast, folks), and then the gloriousness of 2.3 will grace us with its presence.

PTR 2.2.3 Patch Notes
  • Clients utilizing OpenGL video modes will no longer experience graphical anomalies and missing textures after minimizing/maximizing the window.
  • Fixed an issue that caused Fel Eye Stalks during the Legion Ring event to not despawn when the event is completed.
  • Fixed an issue where zoning after mounting and summoning a pet was disconnecting players.
  • Fixed an issue where the Shift key would get stuck in game.
  • Using a /equip macro while affected by certain crowd control spells will no longer cause the items in the macro to be stuck in your inventory.
Continued after the jump...

[ via MMO Champion ]

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Filed under: Patches, Analysis / Opinion, Bugs, Blizzard

Today's Patch Notes

The patch notes for today's bug fix patch are available for your reading pleasure.  Rogues especially will applaud the bug fixes and other than that, nothing seems particularly surprising.  The patch should be live on all US servers, which seem to be happily back online.  Log on and enjoy!

Filed under: Patches, Bugs

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