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Posts with tag bugs-wow

The Patch 3.2.2 Warlock bug clearout



Patch 3.2.2 has brought some new, or rather updated, content and seemingly a few initial performance issues for many. There's the usual smattering of class and item changes you would expect of a minor patch. You have to look pretty hard to find anything about Warlocks though.

Every other class has its own little section detailing the tweaks and tunings of their class or even specs but what about us? True, it does go some way to bolstering our megalomaniacal nature -- we're just too good to mess with, let these 'other' classes change instead. I had to look all the way down to the bug fixes before I even saw the word 'Warlock'.

So what has been fixed?

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Filed under: Warlock, Patches, (Warlock) Blood Pact

Patch 3.2.2 known bugs


Each new patch seems to bring about its own unique bugs, and Patch 3.2.2 is no different. As of Tuesday evening there are significant lag and server stability issues plaguing Azeroth worse than that night Jaina spent with Arthas plagues her, but that should hopefully be resolved with the rolling restarts tomorrow (5:00 a.m. PDT / 8:00 a.m. EDT). The lag, not Jaina's problem. That's going to take... well, she should see a doctor.

There are currently two major issues Blizzard has announced.

The first is a series of display problems, which Blizzard recommends you do the standard deleting of the WTF, Cache, and Interface folders. Before you do that be aware that removing the folders will delete all your add-ons and add-on preferences. In my experience, you're better off deleting the Cache folder and then updating all your add-ons, or just disabling add-ons which are out of date.

More detailed instructions for Windows and MacOS X can be found in Syndri's post on the official forums.

The other issue that items which are tradable under the BoP rules are not able to be socketed. This appears to not be affecting everyone, however there is a work around in the following steps:

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Filed under: Enchanting, Patches, Items, Bugs, News items, Add-Ons, Jewelcrafting

Blizzard is tracking 180,000 bugs in WoW


During the keynote today at the Austin Game Developers Conference, Executive Vice President Frank Pearce and Production Director J. Allen Brack spoke at length about the internal workings of the WoW team and how they get their jobs done.

One of the more stunning things to come out of the keynote, which we'll have fully written up for you later today, is the fact that there are just under 180k bugs Blizzard is tracking in WoW. That means their bug database has 180,000 entries which are in some stage of being fixed (have been fixed, have not been fixed, or being worked on).

To me this number seems very large for a video game. I can understand an operating system like Windows 7 having an unreasonably large number of bugs in it like this, but for a video game -- even one as complex as WoW -- that number is quite astounding.

It does raise the inevitable question: what is Blizzard doing to fix all these? And how does this relate to the extremely long wait times for GM contact in game? We also learned that Blizzard only employs 2500 worldwide in Customer Service. That includes things like phone bank operators, GMs, forum mods, etc...

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Filed under: Analysis / Opinion, Bugs, Blizzard, News items

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