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Posts with tag cable

Foxtel to carry BlizzCon PPV in Australia


In Australia, and bummed you can't make it up to the states for BlizzCon? You too can experience it virtually -- while DirecTV has a deal to carry it on pay-per-view in the US, Foxtel has apparently landed the same agreement in Oz. For $14.95 a day (no word of getting it for free by signing up, which is the deal DirecTV is offering), you can experience all the festivities straight through your television. They're even offering that BlizzCon mount if you buy both days. One problem, though: it's all being shown live, apparently, so in order to see it all, you'd have to get up at 4am. But a little lost sleep is a small price to pay for experience all that is BlizzCon, right?

Of course, you could just stick to WoW Insider and we'll show you everything you need to see at the show for free. We don't have a mount to give you (yet), and we won't ask you to wake up at four in the morning, but we will have pretty in-depth coverage from right there on the scene. Or, y'know, you could do both. It's up to you, Aussies.

Filed under: Analysis / Opinion, Events, Fan stuff, WoW Social Conventions, Blizzard

On WoW's bandwidth consumption

Some of you may have heard about the ISP Comcast's new 250 GB per month bandwidth caps. We've even gotten a few emails asking how this is going to affect WoW players. You can set your minds at ease: this will not affect us in any significant way.

The highest bandwidth I've ever heard of WoW using at a time is 30 KBps; this is in situations like raid fights or zoning into a city when there's a lot of data flying around. So if WoW was always running at peak bandwidth, 24x7, you'd be looking at around 70 GB per month, a sizable chunk of your cap. However, I rarely if ever see it go as high as 30 KBps; typical usage is more like 5 or below, often even in the sub-1 KBps range. And nobody plays WoW 24x7 all month, I hope.

Let's say your average WoW bandwidth is 2 KBps, which I believe to be a reasonable estimate. That comes out to about 7 MB per hour. So to estimate your monthly usage from WoW, multiply that 7 MB by how many hours you play a day (on average), then by 30. The average WoW player is on for something like 20 hours a week, which comes out to 600 MB per month - about 0.2% of 250 GB. Even if you were on 24x7 all month, you'd still only be looking at 4.8 GB, less than 2% of the cap. [Edited to fix numerical mistakes]

In short, you won't have to cut back on WoW to stay under a 750 GB per month cap.

Filed under: Tips, Odds and ends

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