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Posts with tag call-to-arms

Warlords of Draenor: Call to Arms removed

Way back in 2005, patch 1.7.0 brought with it Battleground Holidays, intended to offer additional rewards to players who participated in particular battlegrounds over a designated weekend -- later renamed the Call to Arms in Wrath of the Lich King. Since then, the familiar sight of representatives from various battlegrounds has been a staple of the Warcraft experience. As new expansions were introduced, new battlegrounds came with them, and were subsequently added to the Call to Arms rotation.

While the thought of getting bonus honor might have been pretty good incentive when the feature was first introduced, as the years have gone on, the Call to Arms weekends have been doing exactly the opposite of what they'd been introduced to accomplish. Unfortunately, some battlegrounds are still perceived as favoring one faction over another -- which means that on Call to Arms weekends, queue times can skyrocket as one side piles on to queue for the additional bonuses, and the other simply avoids the battleground altogether. So what's the solution? Removing the Call to Arms weekends altogether.

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Filed under: PvP, Warlords of Draenor

Battleground Call to Arms not just for weekends anymore

Temple of Kotmogu
Patch 5.0.4 introduced a new battleground schedule in which there is always a Call to Arms battleground instead of weekends only. The Call to Arms changes every Tuesday and Friday, so that players can earn bonus honor every day of the week.

You may ask, "But, Robin, why aren't all the dates covered in that calendar over there? [points to the right sidebar]" Well, I'll tell you. The new Mists of Pandaria battlegrounds have already been scheduled on the in-game calendar, even though they won't be introduced until September 25.

We are currently showing only the BGs that can be played right now, but we are also showing when the Temple of Kotmogu and the Silvershard Mines will be the Call to Arms BGs after launch.

You can always verify the current schedule by viewing the in-game calendar. Just make sure the Battleground Call to Arms filter is selected from the filters dropdown menu at the top right of the calendar.

It's open warfare between Alliance and Horde in Mists of Pandaria, World of Warcraft's next expansion. Jump into five new levels with new talents and class mechanics, try the new monk class, and create a pandaren character to ally with either Horde or Alliance. Look for expansion basics in our Mists FAQ, or dig into our spring press event coverage for more details!

Filed under: PvP, Mists of Pandaria

Shifting Perspectives: The best and the worst of patch 4.3

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we chortle our way through 5-man trash.

Oh, patch 4.3. I didn't know what to expect from you after so many bad, ugly, or just plain bizarre PUGs on the public test realm, but you turned out to be pretty cool. I don't have to wear ugly gear anymore, the Dragon Soul raid is live, Vengeance blows up like a grade school volcano science experiment, and Deathwing no longer roasts all my archaeology dig sites with the sadistic glee of an NPC who knows that I will never get the Crawling Claw if I am dead.

On the downside, I have to deal with Echo of Tyrande trash ("Hey, where'd the healer go?"), and Thrall still does not seem to have realized that the rest of the world moved on to epic mounts several years ago.

You win some, you lose some.

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Filed under: Druid, (Druid) Shifting Perspectives

The OverAchiever: Wrapping up Mountain O' Mounts

Pureblood Fire Hawk mount, dropped by Ragnaros.
Every Thursday, The Overachiever shows you how to work toward those sweet achievement points. This week, we find ourselves gleefully counting the inhabitants of our private stables.

Greetings, folks. After last week's tour through the 2011 Brewfest, we're going to wrap up our Mountain O' Mounts series today with a few ill-tempered complaints from WoW Insider's resident cheapskate, and then turn to ... well, that part's up to you. I have a lot of different OverAchievers I would like to do, but no particular preference as to which we'll do next. There are several popular series and guides from Wrath of the Lich King that I would like to update -- among others, I'm interested in revisiting evil achievements, entertaining achievements, tabards, and feats of strength -- but we still haven't done Molten Front achievements, and I've been getting a lot of requests to do a Littlest Pet Shop guide since that was added to the game.

In the grand tradition of lazy writers everywhere, I'm going to let you pick!

What should The OverAchiever tackle next?
Molten Front achievements. You are bad and should feel bad about not having written about them yet.882 (14.8%)
Evil achievements. I enjoy being reminded of the night I put a foot through my monitor.1081 (18.1%)
Entertaining achievements. We should ship a box of kittens to Blizzard in thanks for having put these in the game.707 (11.8%)
Tabards! Or: Why certain factions have aggressively bad taste.475 (8.0%)
Feats of strength. Because my character is better than yours and I want proof.832 (13.9%)
Pets! Pets pets pets pets pets pets pets pets pets!1242 (20.8%)
I dunno, some rambling philosophical essay where Allison starts off vague and then fails to make a point of any significance.701 (11.7%)
None of the above! I'm dropping a suggestion in the comments.49 (0.8%)

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Filed under: Analysis / Opinion, Achievements, The Overachiever

Encrypted Text: Stabbing your way through the Zandalari heroics

Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions, concerns, or column ideas.

Have you heard about the new Call to Arms mechanic that rewards the lesser-played roles with bonus loot? I've come to peace with the fact that my rogue is never, ever going to earn a Satchel of Exotic Mysteries for himself. DPS classes simply aren't in demand. The good news is that the CtA mechanic has shortened my queue times by quite a bit; let me know if you're seeing the same results. While the quality of tanks and healers in the system has gone down slightly, we're usually able to knock out whatever heroic dungeon we're faced with.

Lately, that heroic dungeon is either Zul'Gurub or Zul'Aman, the two new Zandalari heroics. As an aside, I refer to them as The Zuls, while I imagine a sitcom starring a bunch of 20-something trolls trying to find their identities in the big city. While they're dungeons that you may have seen before, the new Zandalari heroics have received some significant changes during their Cataclysm remodeling. In addition to the generous valor point reward, there are quite a few new rogue weapons and armor pieces available. You'll be running these dungeons for a while, so learning them is in your best interest.

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Filed under: Rogue, (Rogue) Encrypted Text

Ol' Grumpy's first week with Patch 4.1

Hi, kids. It's me, Ol' Grumpy. You may remember me from my guide to Cataclysm instance protocols or perhaps from when I explained that you'd have to relearn some old bad habits from the previous expansion.

This time, I'm here to explain how to adjust to the new realities of patch 4.1, our two new heroic instances Zul'Gurub and Zul'Aman, and our Call to Arms feature in the dungeon finder. I've noticed some weeping, some wailing, and some gnashing of teeth over these new introductions with the passing of our first week with patch 4.1, and I'm here to help.

First off, calm down already. The Call to Arms feature didn't trap you in a deserted old house outside of town and murder everyone from the camp but you and that cute guy you've always liked from the other camp. It didn't steal your dog, kick your car, or write nasty things about your ma and pa on the back of the barn, either. And while both ZA and ZG provide more challenge than the previous tier of heroics, they didn't steal your cattle or set your grave on fire, either. In short, the level of consternation and yes, even whining about this has been entirely over the top. These instances are puggable with a little luck and some work, and CTA has shortened queue times, which was its only real goal.

So what should you do? Well, being an irascible old curmudgeon, I will happily tell you what to do. Especially if it keeps you off of my lawn. My wife just planted roses! Stay off!

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Filed under: Analysis / Opinion, Cataclysm

The Queue: I win either way

Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today.

I'm thinking about pizza for dinner tonight. It's a longstanding tradition of ours to ask for topping advice in The Queue, so I'm doing just that tonight.

Which of these should I heap on my meal tonight, folks?

Pizza Showdown
Pineapple6627 (72.6%)
Anchovies2496 (27.4%)


Irin asked:

So, I'm losing my nerve as a tank. In guild groups and raids I'm fine. However, since circumstances in real life kept me from WoW during the early months of the xpac I'm sometimes lost dealing with bosses and CCed mobs, etc.

My question: When your nerves are getting frayed, and when the friends list and guild roster are looking empty, how do you give yourself that boost of confidence needed to get back out there?

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Filed under: Analysis / Opinion, The Queue

Arcane Brilliance: Assorted patch 4.1 thoughts

Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we take a break from slaughtering trolls and digging up ancient relics long enough to discuss our early impressions of patch 4.1. My first impression: Cobraaaaaa!

The days and weeks following a major content patch are always an adventure. Suddenly Azeroth becomes the Wild West, with unexplored frontiers awaiting over every mountain, untamed vistas as far as the eye can see, and far, far too many people wandering around who haven't bathed in months.

Patch 4.1 has been no exception. Logging in on patch day is a bit like going to sleep in one world and waking up in another, one where up is down, left is right, Olivia has brown hair and wears tight shirts, and Walter Bishop has an intact brain and is sleeping with some Asian chick. You never know when you're going to discover some random new nugget of craziness that wasn't in the patch notes. You also never know when you'll be disconnected in the middle of a boss fight, but hey, patch days are patchy.

It's only been a few days, but undoubtedly you've noticed some good, some bad, and some weird new things lurking about the fringes of this digital world we spend time in. Let's take a look at some of the more mage-specific tidbits, shall we?

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Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance

Shifting Perspectives: Tanks, bribes, and player behavior, part 2

Every week, WoW Insider brings you Shifting Perspectives for cat, bear, restoration and balance druids. This Tuesday, we are still not sure if we can be bribed, but have reached the conclusion that others might be.

This week we return for the conclusion of our series examining the likely impact of the new Call to Arms system debuting in patch 4.1. If you're looking for last week's article, you'll find that here: Shifting Perspectives: Tanks, bribes, and player behavior.

To summarize the observations and argument of the first article as quickly as possible, Cataclysm returned players to the difficulty of The Burning Crusade instancing model without the benefits that tanks gained from building a reputation as competent players -- namely, the reasonable expectation that groups would cooperate with kill orders and any requests for crowd control. The dungeon finder, arguably a tool better suited to the ease and speed of Wrath of the Lich King heroics, has left tanks in an unfortunate position: They now attempt to lead groups through more difficult content with the unreliable vote kick as their sole defense against obstreperous players. That DPS queue times have soared under the present circumstances shouldn't arrive as a shock.

I'm going to try to explain why Call to Arms may very well result in more tanks queueing for 5-mans through the dungeon finder and who we're likely to see if and/or when this happens.

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Filed under: Druid, Paladin, Warrior, Analysis / Opinion, (Druid) Shifting Perspectives, Death Knight

The Daily Quest: Call to Arms


WoW Insider's on a Daily Quest to bring you interesting, informative and entertaining WoW-related links from around the blogosphere.

Though nowhere near as controversial as the Real ID fiasco of last year, people are still talking extensively about the new Call to Arms feature unveiled last week. Some are for the change, some are against the change, many think the change isn't going to do a bit of good in the end. Myself, I rarely queue for randoms, so it's not really likely to affect me directly either way -- but the blogosphere sure is hopping over this particular topic. Let's see what they've got to say, shall we?
Is there a story out there we ought to link or a blog we should be following? Just leave us a comment, and you may see it here tomorrow! Be sure to check out our WoW Resources Guide for more WoW-related sites.

Filed under: The Daily Quest

Blizzard issues Call to Arms clarification

After some good, some bad, and mostly loud reaction to the announcement that a Call to Arms feature was being added to the dungeon finder, Blizzard has issued a clarification on some issues that players were having with the system. Most importantly, DPS players felt that rewards from the new bags would only be able to be gained by tanks and healers. Thankfully, these bags will be bind on account. Also, Blizzard clarified the nature of the mount and pet drop percentages, as well as the types of flasks players could expect from what's now dubbed the Satchels of Exotic Mysteries.

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Filed under: Cataclysm

New battlegrounds added to the in-game calendar

The in-game calendar has been updated with battleground information in preparation for Cataclysm. The following events have been added:
  • Rated battlegrounds The 10v10 rated battleground will be switching weeks with the 15v15 rated battleground on a Tuesday-to-Monday schedule.
  • Call to Arms All Call to Arms weekends have been moved around to accommodate the two new battlegrounds.
  • The Battle for Gilneas The first Call to Arms weekend for this 10v10 BG begins on Dec. 17.
  • Twin Peaks The Call to Arms begins Dec. 24 for this capture the flag 10v10 BG.
We've updated our calendar on the right sidebar to reflect the new schedule.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion (available Dec. 7, 2010), from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.

Filed under: Events, News items

WoW Rookie: Alliance newbie zone revamps in Cataclysm

New around here? WoW Rookie has your back! Get all our collected tips, tricks and tactics for new players in the WoW Rookie Guide.

Spoiler alert: Today's WoW Rookie is nothing but one big spoiler of the changes Cataclysm will bring to existing Alliance newbie zones. If you're aiming to hit the expansion spoiler-free with fresh, unsullied eyes, you'll want to re-join us two weeks from now (since next week's WoW Rookie will look at Cataclysm newbie zones Horde-side).

But for those of you who are itching for a glimpse into what's in store for newly created Alliance characters in the expansion, we've got brief highlights and screenshot gallery samplers of the gnome, dwarf, night elf and human starting experiences. There's not much new to report for draenei in the Exodar, save that their flight point has been moved inside the city. And as for the new Alliance race, the worgen, we've given them their own detailed gallery and write-up, and you can head over to our YouTube channel to watch video of several worgen gameplay segments. Come back next week for a similar look ahead at the newbie zone revamps for Horde races.

And now, screenshot galleries (one last spoiler alert for the road -- Cataclysm spoilers abound!) of each starting area plus written highlights, after the break.

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Filed under: WoW Rookie, Cataclysm

Coming up in the month of February...

There's always something going on in the World of Warcraft, and the month of February is no exception. We've got the Lunar Festival in full swing, Love is in the Air on the horizon, and a Chris Metzen signing out in New York.

Take a look after the break for our complete rundown of all the February events. And remember to check your in-game calendar to see what times these events begin on your sever, and then compensate for the time zone you live in.

Of course throughout all this month we'll keep you abreast on the latest news!

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Filed under: Events, Fan stuff, Blizzard, News items

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