The Art of War(craft): Warsong Gulch, the Broken Battleground

I have a confession to make. I love Warsong Gulch. It's my favorite Battleground. Most people I know abhor the place, but I genuinely enjoy it. The way I see it, Warsong Gulch is a map that's conducive to combat. It's small, straightforward, and fairly uncomplicated. Other Battleground maps are big enough to avoid confrontation. Alterac Valley, in particular, often turns into a race with minimal conflict -- even with the new changes. There are games in Arathi Basin or the Eye of the Storm where one is left guarding a node for the entire game and hardly see combat. On the other hand, it takes a monumental effort to avoid fighting inside Warsong Gulch.
Warsong Gulch is situated in the Southern part of Ashenvale and the Northern part of the Barrens. It represents a contested area where Grom Hellscream's Warsong Clan made incursions into Ashenvale with their logging operations, earning the ire of the tree-hugging Silvewing Sentinels. Fighting in Warsong Gulch awards Warsong Gulch Mark of Honor, which is used as currency along with Honor points for various items. Players can fight in Warsong Gulch starting at Level 10, making it the first Battleground players can enter. Warsong Gulch is the domain of the Level 19 twinks, so lower-level players wishing to get a taste of their first Battleground would have it in their best interest to be prepared to face opponents decked out in fully enchanted crafted and twink run blues. As a general rule, it would be best to be at least at the highest even-numbered level of a bracket -- 18, 28, 38, etc. -- when joining the Battleground in order to contribute more.
Filed under: Analysis / Opinion, PvP, Guides, The Art of War(craft) (PvP), Battlegrounds






