What Blizzard needs to keep casuals playing in Warlords

This is especially true in World of Warcraft which is approaching its 10-year anniversary. Players who started playing in their early teens are now college graduates working for a living, while players who started playing during college may be starting (or growing) their own families. Demands like that just don't leave a lot of time to game -- and they definitely don't leave time for a game that forces you to sink a lot of hours in before you can start having fun. Even those of us who enjoyed doing 40-man raids back in the vanilla days -- complete with the grinding for repair money, resist gear, potions, flasks, and everything else you were expected to do to be part of a raiding guild -- might have trouble making the time these days.
World of Warcraft is more casual-friendly than it used to be, and by necessity: many of the playerbase are more casual than they used to be. But while it's more friendly to casual players, there are still plenty of things the game could do to keep the casuals around from level 90 and beyond -- so let's talk about what Warlords of Draenor needs to keep new and casual players in the game.
Filed under: WoW Rookie, Warlords of Draenor



While reading through comments on the site the other day,* I stopped at Drak's on 
It seems like an odd mix, but all three of these categories, Casuals, Warlocks and Mages haven't had much change since our initial write ups. Sure Warlocks went through the whole 
Hardcore players are frustrated with game changes that 




